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curi0

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  1. I seems to work fine on 34.28 (haven't encounter stutter so far) , although I hadn't test it long enough, because it produced lots of repeated errors: ----------------------------------------- STACK TRACE ----------------------------------------- Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@2b321921 function: null -- file: MusicChoices.lua line # 85 function: trigger -- file: SadisticMusicDirector.lua line # 81 function: tick -- file: SadisticMusicDirector.lua line # 11 function: tick -- file: SadisticAIDirector.lua line # 42 function: update -- file: SadisticAIDirector.lua line # 270 function: run -- file: SadisticAIDirector.lua line # 313 Caused by: java.lang.IllegalArgumentException: n must be positive at zombie.core.RandomXS128.nextLong(RandomXS128.java:158) at zombie.core.RandomXS128.nextInt(RandomXS128.java:139) at zombie.core.Rand.Next(Rand.java:29) at zombie.Lua.LuaManager$GlobalObject.ZombRand(LuaManager.java:3240) ... 21 more
  2. Hi ORMtnMan, thanx a lot for keeping up with the updates! I also wanna ask, does the weapon-part mod doesn't work on the current version (on build 34.28)? Coz some weapons already have weapon mod equipped by default, but when I tried to equip other weapons with the correct parts (I also check the mods script just to make sure), the context menu on those weapons didn't show the option to mod them.
  3. But.. but OP.. YOU are the one who made those games!
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