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About cocoayoc

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  1. there's a way to alphabetize items in inventory and in order by category. can it be made so that weapons can be listed in order of most damage to least?
  2. you must play the Sims, your ideas sound a lot like that game and i like it
  3. you could edit the Lua file so they appear less often
  4. it always happens. just tried again and this time the buttons appeared but when i clicked "quit" they disappeared and the PZ logo stayed. this time i pressed escape and could resume gameplay but tried again and the buttons were still gone. i am using Necroforge, Cheat Menu mods
  5. i found a safe place in a building to read a skill book but i hear a zombie a few floors down. reading the book is taking so long
  6. first of all, i can't use both my hands and so i use a gaming mouse, which 7 customizable buttons. 4 are for movement, 1 for crouch, 1 for Interact and 1 for run now, i really dislike that i have to use spacebar to stomp, especially when i have to quickly go back to using the mouse. please let there be an option to let the "E/Interact" key stomp zombies below our feet. also, the aiming: i often miss because i have to get close to the head and when i have to react quick to other zombies, it's quite annoying. sure it's more realistic but i bet there are real people who could stomp like that.
  7. the game often won't bring up the "resume options quit" screen when pressing ESC which makes me have to force-close the game, and i lose progress. this last time it happened, i lost about 2 hours worth of gameplay
  8. i have found them in bedroom wardrobes twice, on "abundant" settings
  9. in the Build 41 changelog it says this "New loot balance and loot balance system: houses and stores now have loot in the containers you would expect from real life – and not in a jumble." is that why there's barely any loot in containers even though the sandbox setting is set to Abundant for all types? or is this actually a bug? i wasn't sure so posted here
  10. i don't know if it's a bug or just how the beta is for now but usually when looting a container, the character faces the wrong way. in the image example: the character just looted the bathroom cabinet, but looked like he was looting the wall next to it
  11. please add collectibles. maybe Spiffo trophies? notes that explained what happened in a room with dead bodies on the floor? that sort of thing. and, of course, there should only be a certain number of them, to encourage real exploration. don't know if it would work with how the item spawn system is but i'm sure it could get figured out, right? and yes, i know about the stuffed Spiffo but that's not enough for me
  12. please let us have the option to add protection (like the welder's mask) in the character design part of sandbox mode
  13. all sound- music and effects. after a restart works fine now though
  14. i've come across 2 bugs so far. zombies disappear when killed and just now all sound, including music suddenly cut off. now all i hear is silence and its unnerving
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