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harakka

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  1. Like
    harakka reacted to Keepbro in Starting a business in the next few weeks   
    Hmm - you are selling stock options on a video game forum. Apologies but instantaneously my hackles have raised from defcon 5 to 4. Also you don't tell us what you are offering except that its a service. That raises it from 4 to 3.
    Do this mean that the service you are selling that you won't tell us about is video game related? Do you have a business plan that potential investors could look at? What's your target market? What's the industry you are involved in because currently we don't even know that excepting that its an E-business!
    Sorry to pee on your parade but these are all things that you need to be forthright about especially if you want investors. People are VERY stingy with their cash.
    For example my current start-up is promotion and merchandise in the video game market catering initially to the Indie scene, has a business plan for business people who have products that I feel would add to my product list and we are raising funds with a specific long term promotional plan aimed at cementing my business into the video game scene (yes yes we are doing a Kickstarter but it will hopefully be awesome).
    You need to be damn busy!!
  2. Like
    harakka reacted to EnigmaGrey in FORUM TEST RELEASE: Project Zomboid - Version 2.9.9.16   
    You'll know there's progress when you know.
  3. Like
    harakka got a reaction from simonforce in garage doors?   
    Not openable currently.
  4. Like
    harakka reacted to the_shadow_man in FORUM TEST RELEASE: Project Zomboid - Version 2.9.9.16   
    maybe if i learnt to to be patient and read the title i would know that
  5. Like
    harakka got a reaction from TizzDog in FORUM TEST RELEASE: Project Zomboid - Version 2.9.9.13   
    Just shut up about version numbers already. The number tells you this version was released after the previously numbered one, nothing more, nothing less.
  6. Like
    harakka reacted to lemmy101 in FORUM TEST RELEASE: Project Zomboid - Version 2.9.9.13   
    New rule, ANYONE who complains about a version number in future gets instabanned. Sick to the back TEETH of it.
     
    In short, no. The version numbers are too long as it is. I tried to shorten them so we could have more leeway, since 3.0 is the NPC build, but got nothing but shit for it because I tried to sneak it back a bit so I could shorten it, so this is the best we can do at the moment.
  7. Like
    harakka got a reaction from Fabrix7777 in FORUM TEST RELEASE: Project Zomboid - Version 2.9.9.11   
    Mashing E to break a window has been a feature for a very long time. To have your character try open a window intact, you press E. Repeatedly hammering E makes your character break the window. Holding E down for a bit has the character climb through.
  8. Like
    harakka reacted to RobertJohnson in Sorry guys, I must quit...   
    My current job !
     
    In less than 2 months I'll be full-time with Project Zomboid, that means more work, more update, woohoo !
     
    For a guy who spent more time playing video games than studying at school (and I'm not joking ), it's a dream coming true !
     
      *clyde all over the place*
  9. Like
    harakka reacted to nasKo in the things that makes me sick   
    The game quitting on death is on purpose. Won't stay that way forever.
     
    You can skip the "This is how you died" screen when reloading a save. It will say "click to skip" in the bottom right. It's there because it's better than a black screen while loading the save, no?
    Not being able to skip it when starting a new game is intentional.
     
    Climbing through windows is ideally done by holding down E instead of the context menu.
     
    Pressing M stops the music. There's a bug that it will reoccur even when disabled but that's a bug that's fixed for 2.9.9.11
     
    Options for music are coming. No priority.
     
    It's an alpha game after all. There are priorities. The whole reason of alpha is to put some stuff in there and then flesh stuff out afterwards.
    You seem to ssemi-flip-your shit because of things that are mostly a part of polish that alpha games always lack.
    If stuff like this tingles you that much, you might want to either change the way of giving feedback or stay cleer from alpha games.
     
    Thanks for your feedback, regardless.
    Feedback is always welcome but ideally, it's without a whiney (for a lack of a better word) undertone.
    This is not supposed to be an attack or defense. It's just an advice you take or not. It also determines how people react to your posts, so you'd get along better with quite some people on these forums who aren't known for being somewhat balanced.
  10. Like
    harakka got a reaction from mendonca in Video games: Last letter, first letter   
    Rick Dangerous
  11. Like
    harakka got a reaction from mendonca in Video games: Last letter, first letter   
    Rampart
  12. Like
    harakka reacted to mendonca in Video games: Last letter, first letter   
    Xenon 2: Megablast
  13. Like
    harakka reacted to RobertJohnson in FORUM TEST RELEASE: Project Zomboid - Version 2.9.9.11   
    I f*cking don't care you pirated the game, if you plan to buy it, it's really cool.
    I can understand you can't buy it now because you don't have a credit card, you can ask someone on the forum to exchange with Steam game or something...
     
    BUT, just don't go on the forum and say "I pirated the game" and asking for a torrent release, you are raging ? We're working very hard every days (between 14 and 16h of coding each day), it's a bit annoying to see someone just raging because there is no torrent release so he's gonna have a hard time to pirate.
    Come on, this game is easy to pirate, just don't troll us on the forum and everything will be fine, we're a bunch of lovely guys, there is just some rules to respect on this forum...
     
    Anyway.
    Hiking bag does have legs, but they can't run.. So the dragons will... ARG, no, I told ya the new secret update "Dragons & Zombies"
  14. Like
    harakka reacted to tomga1 in Vehicles   
    Bomb.
  15. Like
    harakka reacted to CaptainBinky in Pulchritudinous Paint Animation v0.5   
    The Indie Stone presents
    Pulchritudinous Paint Animation
    v0.5.2.0 (alpha)
     
     
    Pulchritudinous Paint Animation is a free pixel art animation tool, in the spirit of Deluxe Paint Animation, supporting true palettised graphics, and written by me
     
    It's currently in alpha so may contain bugs and slight weirdness. It's also fairly bare-bones, feature-wise, at the moment but it's at the point where it's useable. Feedback and bug reporting would be invaluable.
     

    Click to Enbigulate
     
    Key Features
    True palettised graphics - changing a palette entry updates your animation in real-time Flexible palette - rearrange palette entries without breaking your animation Photoshop-style layers Loads Deluxe Paint Animation (*.ANM) files Dither brushes Export to animated GIF Ability to load 32bit background images for tracing Future Planned Features
    Export sprite sheets Import from sprite sheets Support of dither and gradient fills Additional tools (circles, rectangles - filled and unfilled, etc) Load / Save frames from / to images (png, gif, etc) quantising on load Other stuff
    DOWNLOAD v0.5.2.0 (alpha)
    Requires .NET Framework 4 Client Profile
     
    CLICK TO DOWNLOAD

  16. Like
    harakka got a reaction from Rathlord in Please Bring Back Survivors   
    Nope, Lemmy was already hard at work programming the metagame back then, and if you recall the blogs at the time, the work had proceeded pretty far. I understand the later efforts has been on getting the metagame and the concrete game (stuff that happens when the player is around to witness it) to mesh seamlessly.
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