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AlexeiStukov

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  1. hi As the title says, i am having extreme difficulty in figuring out how to use these explosive devices that are remote detonated or sensor detonated. Every single time i attempt to plant one on the ground it explodes as soon i drag it out of my inventory, killing me instantly Is there something that i am doing wrong? Can someone please explain to me on how to use these devices? Cya!
  2. His extended magazines do not even work. The code he is using is the same one i am using. I tested the Ruger 10/22 with the extended magazine and it still carried the base 10 rounds after i attached it...
  3. hi Is there anyway to add an extended magazine attachment? I have already tried "ClipSizeModifier" and i have had 0 success so far.. Can anyone help me out? cya
  4. hi Like the title says, i have a question regarding the topic of adding one attachment to multiple firearms For example, i have a generic "Foregrip" for most assault rifles. However, it seems that i can only put one firearm in the line were it says "MountOn" If i try to add more firearms by putting a / it will not work for anything at all Can anyone help me with this? cya
  5. hi Is there anyway to add painkiller power? We don't know how effective the current painkiller is, same thing with the anti-depression and beta blockers. It does not state their power. Is there anyway to find the "power" of them? Just like it says for bandages. Our hierarchy of painkiller injections is as follows (weakest to strongest) Traumeel Demerol Morphine Thank you for your help right now. If there is anyway possible you could help us with our new problem that would be great! Thank you and God Bless! cya
  6. I was looking through the files a couple days ago because i was wanting to add some new medical items such as morphine injections. However, i found no such code file that would allow me to edit the medical system to add a new recipe.. Is it hidden someplace else or has it not been implemented into the game as of yet?
  7. Hello ORM, i am Billwa's brother. Would you like us to upload a picture of what error we are seeing so you can get a better visual?
  8. To make it a bit easier... I am trying to find the location of the medical code.
  9. hi As the title says, i am asking where do i find the file that allows me to add new medical recipes? For example, i am wanting to add a "Homemade Splint" that consists of gauze wrap and planks. This would be better than the "Makeshift Splint" consisting of twigs and sheets. However, i cannot find the location of the file that allows me to create the new recipe for the Homemade Splint to allow me to apply it the character. I know how to add the specific medical item (you just go to "Items" folder and make it there). I just don't know the location for adding the specific recipe that allows you to apply the medical item to your character. If someone could inform me of where i could find the file that allows you to add new medical recipes, i would greatly appreciate it ! Thank you for taking the time to read my thread and God Bless! cya, Alexei
  10. Not in this build would be a good guess. They weren't teased as being part of this build, either. We didn't make that absolutely clear every single time, though. Sorry for the confusion Thanks for the information.
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