Jump to content

ExcentriCreation

Member
  • Posts

    533
  • Joined

  • Last visited

Reputation Activity

  1. Like
    ExcentriCreation got a reaction from ZedHead in Meet Phil, hes the guy you know and love at any electronic store...   
    Yeah.... Sorry, I just wasn't thinking.... Bad habits & all that
    I was just trying to be helpful though....
     
     
    EDIT: @ EnigmaGrey
     
    I don't want to push my luck but pls don't call me Excentri
     
    Eccentric + Creation
    becomes
    ExcentriCreation
     
    I like it, thought it was clever
  2. Like
    ExcentriCreation got a reaction from ZedHead in "PZ Wallpaper", "Surviving Muldraugh", & "Spiffo Wallpaper" Custom Wallpapers   
    if you create a deviantArt account (free to join with the option to upgrade) you can upload images of any size, then post a link to it.... "Exploitation Kitten" is 49.8 MB  (.tif format)
     
    EDIT: my largest is 228 MB.... this is why I only have 2 images up at the moment
     
    you could also use other image hosting sites, though deviantArt is better at protecting you legally while still allowing you to CHOOSE to make the image available for free download
  3. Like
    ExcentriCreation got a reaction from ZedHead in Meet Phil, hes the guy you know and love at any electronic store...   
    Not to mention that the guy that did it must have paid for PZ, & therefore supported the game himself.... God knows what was going through his head
  4. Like
    ExcentriCreation got a reaction from TinnedEpic in Sledgehammer crush'n'destroy!   
    Oh Yeah.... Those sealed storage containers with all their garage door, protected goodies.... damn teasing bitches, I'll take your goodies by force............
  5. Like
    ExcentriCreation got a reaction from ZedHead in Meet Phil, hes the guy you know and love at any electronic store...   
    You should really think about this.... not the pocket but if you photoshop'd the gore to a more rotten flesh like tone while leaving the rest of the picture black & white, you would create some really interesting contrast
     
    Nice job
  6. Like
    ExcentriCreation reacted to RobertJohnson in FORUM TEST RELEASE: Project Zomboid - Version 2.9.9.16   
    Yeah, they won't try to grab you every time you walk near them, it's a bit random
    More surprise effect, the first time you walk near it, everything ok... Next time you don't pay attention and BAM
  7. Like
    ExcentriCreation reacted to RobertJohnson in FORUM TEST RELEASE: Project Zomboid - Version 2.9.9.16   
    REMEMBER: This is a forum test release because it may have new bugs or other serious issues, in fact a few we're aware of already and this latest build hasn't had a huge amount of closed testing. However we'd like to extend it to a forum test to get any remaining issues as quickly as possible.
     
    If not comfortable with that, please wait until official release on Desura, which should hopefully be for Mondoid if it goes well. REMEMBER, it's always advised to manually back up your saves (C:\Users\<username>\Zomboid\<gamemode>) when using forum builds.
     
    Windows: https://s3.amazonaws.com/alpha.projectzomboid.com/Project_Zomboid_Windows_2.9.9.16.zip
     
    Mac: https://s3.amazonaws.com/alpha.projectzomboid.com/Project_Zomboid_MacOSX_2.9.9.16.zip
     
    Potential issues with linux! Please read here: http://theindiestone.com/forums/index.php/topic/1044-damn-you-ubuntujava/
    Linux AMD64 Deb: https://s3.amazonaws.com/alpha.projectzomboid.com/projectzomboid-amd64-2.9.9.16.deb
     
    Linux i386 Deb: https://s3.amazonaws.com/alpha.projectzomboid.com/projectzomboid-i386-2.9.9.16.deb
     
    Linux AMD64 (tar.gz): https://s3.amazonaws.com/alpha.projectzomboid.com/projectzomboid-amd64.2.9.9.16.tar.gz
     
    Linux i386 (tar.gz): https://s3.amazonaws.com/alpha.projectzomboid.com/projectzomboid-i386.2.9.9.16.tar.gz
     
    Change list :
     
       [New Stuff]
    Added a little icon over the inventory icon if the concerned item is equipped. Survival guide ! Explanation from Will : It start automatically on a new game, but you can press F1 (default key) to toggle it.
    Torch can flicker, especially when they're almost run out of batteries. Crawlers won't turn while attacking + Balanced them a bit. New key bindings : F2 to pause, F3 for normal speed, F4 for Fast Forward x1, F5 for Fast Forward x2, F6 for Fast Forward x3.D Double click in any food in your inventory to eat it (more quick double click action coming ). Double click in any item of the loot inventory to grab it. You now need to equip a bag to put things in it or get weight reduction, on your back or in one of your hand. Destroy furnitures, walls, stairs and almost anything with a Sledgehammer ! (right click then "Destroy"). [bug Fix]
    Fixed the zombie kill count. Torch now works properly. Rain now water your plants. Rain collector barrels doesn't share the same amount of water (you can now build multiple rain collector barrels). Fixed crawler attacking through wall. Fixed teleporting crops (again... Now it's all save in java, making the job easier for any modders, and should avoid all this kind of problem). No more "exploding" zombie when entering a new house. Changed the inventory male zombie icon for the correct one. You can't do action while sleeping. [bALANCE]
    Balanced the zombie density a bit. Lowered the time needed to water your plant.  [MODDING]
    Lua debugger. We're post instructions on modding forum on release. Hold L-SHIFT when loading PZ to go into debug mode. Default key for debuger is F11, it's bindable in the option.
    Mac Users need to follow these steps to use the debugger:
    Open your PZ.app and look for a file called "Info.plist" then search for this line:
    <string>-noverify -XX:+UseNUMA -XX:+AggressiveOpts -XX:+TieredCompilation -XX:Tier2CompileThreshold=70000 -XX:CompileThreshold=1500 -Xms64m -Xmx512m -XX:+UseAdaptiveSizePolicy -XX:GCTimeRatio=50 -XX:MaxGCPauseMillis=20</string>add "-Ddebug" to it (of course before the last </string> tag).
  8. Like
    ExcentriCreation reacted to Viceroy in Mondoid's Mondoid: Your Questions Answered   
    Expanding on the above, will forest-fires be a possible feature or meta-event?
  9. Like
    ExcentriCreation reacted to Zomboider in Mondoid's Mondoid: Your Questions Answered   
    When will fire be back?
  10. Like
    ExcentriCreation reacted to Gammlernoob in Mondoid's Mondoid: Your Questions Answered   
    How are your plans and ideas for new Jobs / Clothing and weapons you plan to add ? Gives us some sugar     
  11. Like
    ExcentriCreation reacted to RobertJohnson in FORUM TEST RELEASE: Project Zomboid - Version 2.9.9.16   
    I know ! I know !
     
    It's on my PC.
     
    Ahah !
     
    Will edit this post tomorrow, done bunch of stuff but too lazy to edit right now...
  12. Like
    ExcentriCreation got a reaction from RegularX in FORUM TEST RELEASE: Project Zomboid - Version 2.9.9.16   
    (Just going back to RegularX's hilarious typo)
     
    Ohhhh..... Poor Kitten
     

     
    See full size at:-
     
    http://excentricreation.deviantart.com/art/Exploitation-Kitten-394027058
  13. Like
    ExcentriCreation got a reaction from Cl0nec0mmand0 in FORUM TEST RELEASE: Project Zomboid - Version 2.9.9.15   
    So.... Any more news on the last 2 issues with the new implementations. Kill count & Zeds running on the spot.... I rarely look at the kill count anyways & its playable even with the Zeds running on the spot.... It is distracting though. The 1st time I saw 1 I got closer to investigate & nearly got bit by his 2 mates
     
    We really should start putting some of these up:-
     

     
    (Sorry, I had to move the file.... Wasn't comfortable with my work being on Photobucket)
     
    Seriously though I'm still seeing a lot of them in larger groups & occasionally "stuck" on objects.... Although the issue can be re-created using the time-lapse trick I was talking about yesterday, at its core, its likely to be that Zeds are getting stuck in their animation when "wandering" & interrupted without being prompted to do anything else.... Weather that's from time-lapsing while the player is asleep or pathing issues in the case of the larger groups & when "stuck" on objects
  14. Like
    ExcentriCreation got a reaction from jhepong24 in FORUM TEST RELEASE: Project Zomboid - Version 2.9.9.14   
    You need a nail in your inventory
×
×
  • Create New...