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Atoxwarrior

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  1. Like
    Atoxwarrior got a reaction from Legoland99 in RACCOON CITY MAP / RESIDENT EVIL / BIOHAZARD   
    my friend cris must be busy with other issues of life, it is difficult to recreate a large city of this type, I pass all the buildings I had in my collection but still I think it will need more work, if someone else wants to help you can make buildings and constructions recreating the environment of this mythical city, surely help a lot the project.
  2. Like
    Atoxwarrior got a reaction from xXxFANCYCAPYBARA36xXx in Eerie Country Beta   
    Legoland99 helicopters can be found in some places on the map have loot customized depending on the type of helicopter.
    Currently I'm not doing very well in Venezuela so I have not had much time to be able to continue with the map, I only work with the project in the free time that is available to me at times, I hope to understand that this project is somewhat slow in the progress, but always try to finish it.
  3. Like
    Atoxwarrior reacted to DresdenBBQ in Eerie Country Beta   
    This is very nice!
  4. Like
    Atoxwarrior got a reaction from DresdenBBQ in Eerie Country Beta   
    Well at least it is possible to make a train only using tiles of the base game, this station will be in the residential area of Eerie Country the main city, I may be fucked but not defeated in continuing to build.

  5. Like
    Atoxwarrior got a reaction from DresdenBBQ in Eerie Country Beta   
    Remembering one of the first films of my youth, NIGHT OF THE LIVING DEAD!!! I recreated the farm house and the cemetery of the film, it is not a completely accurate representation so I have added some details personally, but if I can say that study the film well to distribute correctly The rooms of the house according to the movie, including the basement with a special surprise, also informed that I have discovered how to make the vehicles appear in Eerie Country so it will not be a problem the transportation in this area, the map is quite large And that which is only a part of the final total.

  6. Like
    Atoxwarrior got a reaction from Nisora in Eerie Country Beta   
    Welcome to Eerie Country.
    Explore the lands of the zombie apocalypse with another totally chaotic aspect, live the adventure in the lands of the shadows, diverse environments from the most urban areas through the swamps and dodging zombies in the ruins.
    Thanks to all the support of the community for their contributions to this project and thanks to all the Patreon who keep the project alive and running.
    This is a map in development so I appreciate your reports to fix the bugs you find you can write me directly by Discord. "Atox#7216"
     
    This map is already available in the workshop and can be accessed through the following link:
    Eerie Country Steam.
     
    If you do not have steam you can download it directly and install it in the following location on your computer: C:\Users\user\Zomboid\mods
    DOWNLOAD Eerie Country 
     
    You can appreciate in this list of Youtubers a view of the map:
     
     
    Currently the map is divided into 4 zones (A,B,C,D) only 3 are available, it is divided so that players can select the zone they like the most.
     
     Current progress map of Eerie C.

     
    The central zone corresponds to the big capital city, it is currently under internal development and only available for the sponsors of the project, you can learn more about its development by visiting my public blogs on Patreon.
     
     
    You can support my work in Patreon besides the map I want to dedicate time to new projects, your contributions will be of
    great importance to improve the quality.
    Click on the image to access the page.

     
     
     
     
     
  7. Like
    Atoxwarrior got a reaction from Legoland99 in Eerie Country Beta   
    In the post are the download links, are two mods the map and the mod of textures.
  8. Like
    Atoxwarrior reacted to Legoland99 in Eerie Country Beta   
    When I saw this helicopter, I almost fainted of joy.
  9. Like
    Atoxwarrior got a reaction from Legoland99 in Eerie Country Beta   
    Soon it will be ready the new beta version, it will be able to download I just have to correct some bug and polish some details. My vehicle is ready for the hordes.

  10. Like
    Atoxwarrior got a reaction from Legoland99 in Eerie Country Beta   
    Tilezed by Ubisoft :V 

  11. Like
    Atoxwarrior got a reaction from Legoland99 in Eerie Country Beta   
    I can not give dates, or give estimate, the construction of a medium-sized house or a small building takes an approximate two and a half hours sometimes it takes four hours if I build it with several details, if one day I dedicate myself to detail The map can take several hours per cell depending on the amount of detail you need, several factors influence, and I only try to work on this map when I'm in good mood, I do it for the taste and the desire to have a map that If someone wants to help me with the work of this map, it will help me to build buildings, which consumes a good part of the progress, if someone wants to help me, I can contact him to assign him some work, I have 256 cells I have to detail and each area will have its particular design, currently I only have two villages finished, and I am currently working in the area of farms, I will update the post with my progress when this total Finally, I will upload it to steam, but in the meantime I will only release versions to test the progress of the map.
  12. Like
    Atoxwarrior got a reaction from Cyrrent Eiledoll in Eerie Country Beta   
    Great things are under construction, good progress for the map, sorry for my delay in updating this post, things in my country Venezuela are not very good at the moment and I have several issues to worry about, error correction is in pause, but others Aspects of the map are progressing, plans continue at a good pace, thanks to 956Texas and Cyrrent Eiledoll, who are helping me with the map, their work is still under the shadow of the great Eerie project but I know they like the news that we have for you .

    That is all for the moment a greeting from the Venezuelan Andes.
  13. Like
    Atoxwarrior got a reaction from xXxFANCYCAPYBARA36xXx in Eerie Country Beta   
    Well at least it is possible to make a train only using tiles of the base game, this station will be in the residential area of Eerie Country the main city, I may be fucked but not defeated in continuing to build.

  14. Like
    Atoxwarrior got a reaction from Hicks in Eerie Country Beta   
    Well at least it is possible to make a train only using tiles of the base game, this station will be in the residential area of Eerie Country the main city, I may be fucked but not defeated in continuing to build.

  15. Like
    Atoxwarrior got a reaction from DramaSetter in Eerie Country Beta   
    Well at least it is possible to make a train only using tiles of the base game, this station will be in the residential area of Eerie Country the main city, I may be fucked but not defeated in continuing to build.

  16. Like
    Atoxwarrior got a reaction from DramaSetter in Eerie Country Beta   
    Revolutionizing architecture in Eerie Country. The map has given me a lot of material to use the metalwork.

  17. Like
    Atoxwarrior got a reaction from Legoland99 in Eerie Country Beta   
    Great things are under construction, good progress for the map, sorry for my delay in updating this post, things in my country Venezuela are not very good at the moment and I have several issues to worry about, error correction is in pause, but others Aspects of the map are progressing, plans continue at a good pace, thanks to 956Texas and Cyrrent Eiledoll, who are helping me with the map, their work is still under the shadow of the great Eerie project but I know they like the news that we have for you .

    That is all for the moment a greeting from the Venezuelan Andes.
  18. Like
    Atoxwarrior reacted to 956Texas in Is it possible to add more Zed Textures   
    Ok I see that male and female zombies have 3 versions in each. I been working on 6 more versions but dont know how to implement them. Is it even possible to add more variety?
  19. Like
    Atoxwarrior reacted to nasKo in Cussoid   
    Hello, here’s the zed latest from in/around the Knox Event.
     
    VEHICLES
    The general plan with vehicles is for Yuri to continue fixing up bugs/issues in SP and MP, work on gamepad support for them (and simultaneously other areas of the game that need gamepad attention) and then create an ‘experimental vehicles’ toggle on the difficulty setting menu so the current vehicles branch is ready to become a Build 39 IWBUMS beta as soon as Build 38 releases to the public. Once all this in place then Yuri can again turn to look at optimization when it comes to vehicles turning impacting on FPS etc.
     
    Last week Yuri released a build that made engines feel more natural – both in terms of keeping them revving once the player leaves the car (perhaps making them useful as a distraction), and creating more of an ‘acceleration curve’ that will allow us to put in simulated gear changes. It also had a speedometer and engine gauge to help things out.
     
    We’re also currently working on the sound of vehicles and (while not perfect currently – this is slightly ‘angry racing lawnmower’) in this video you can hear the aforementioned gear shifts pretty well.
     
    Yuri has also fiddled with stuff like increasing the chances of cars turning zeds into crawlers and made sure that players can only ‘shove’ at zombies if car windows are open. We’ll be releasing a new build tomorrow that addresses other issues like burnt out cars sometimes using a random texture. Our thanks to all our community testers, and especially to the efforts of Svarog, whose efforts have been greatly appreciated during this time.
     
    38 IWBUMS
    We’ve got a 38.6 IWBUMS running backstage that’s letting us guide ChrisW’s fixes for the new ‘see the rooftops’ engine tweaks when it comes to player-built constructions. He’s working on this right now, so it’s likely that we’ll have another 38.7 release internally before returning to the public channel. In the mean-time he’s also fixed a few annoying legacy bugs like hovering blood splats visible when you’re on a lower floor.
     
    From this point RJ will be looking at bug tracker clearance and improvements to what’s already in the build rather than add new stuff, so as to get it all out of the door and experimental vehicles bumped into IWBUMS.
     
    OTHER STUFF
    As mentioned last week Mark R’s work (the Technical Director chap who rode into TIS town to help with the animations and is delivering a lot more besides) is currently being merged into the existing build. This means that dudes like this are an important step (of a multitude of assured steps, we know) closer to testing.
     

     
    Finally, just a brief mention that as of the next IWBUMS we’ll be updating the credits to let people know that Project Zomboid is now dedicated to the memory of Romuald Dron – RJ’s brother – who sadly passed away in recent weeks. Our thoughts are with RJ’s family and friends at this time. RJ has also asked if we could share a little bit of his brother’s awesome artwork in today’s blog, so here you go:
     

     
    Today’s featured image from Buttrix. A general list of stuff added to PZ, and vids of features being worked on, is kept here – so you don’t have to plough through endless Mondoids for info. The Centralized Block of Italicised Text would like to direct your attention to the PZ Wiki should you feel like editing or amending something, and the PZ Mailing List that can send blogs like this and patch notes direct to your mailbox. We also live on Twitter right here! Our Discord is open for chat and hijinks too. The CBOIT likes to spread the zombie love – so if you like games like ours then the plans for Dead Matter might be right up your street as well. Its Kickstarter lives here!
  20. Like
    Atoxwarrior got a reaction from 956Texas in Civilian Nuclear Bunker   
    Would be great if in the future add the basements, be able to build large complexes and bunker underground, would be interesting
  21. Like
    Atoxwarrior got a reaction from Legoland99 in Civilian Nuclear Bunker   
    Would be great if in the future add the basements, be able to build large complexes and bunker underground, would be interesting
  22. Like
    Atoxwarrior reacted to Legoland99 in Civilian Nuclear Bunker   
    Hey guys, marked the 200 buildings anniversary that I made with this nice family sized Nuclear Bunker. It has 2 decontamination rooms, a common area, a kitchen, storage, bathroom, small armory, small medical supplies room, two shared bedrooms (F and M sleep in different rooms) and a storage room with food and freezers. It has a vent that goes outside, you can probably see it in the pictures. All is furnished and done, and yes, even the light switches are there, it's just that they are a bit hidden from view  Hope you all enjoy my work for the upcoming Union City map !  
  23. Like
    Atoxwarrior got a reaction from Legoland99 in WordZed   
    this is great.  
     
  24. Like
    Atoxwarrior got a reaction from 956Texas in Eerie Country Beta   
    I added my Patreon page to the post, if you want to support my work and my future projects will be of great help to be able to improve as a content creator, and so I could devote more effort to improve my equipment. Thank you all for your support and your comments.
     

  25. Like
    Atoxwarrior got a reaction from 956Texas in Eerie Country Beta   
    Thank you for noting my effort with the construction, you have to devise different ways to recreate certain constructions.
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