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Atoxwarrior

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Everything posted by Atoxwarrior

  1. Soon I will go up, as extra accessories. a friendly greeting companion.
  2. Added new buildings, the houses I've built, some commercial buildings, among others, then will upload my material and some compilations, my work with other maps has become quite late for the little time I can devote and want my buildings to see light and not only occupy dust in my folders, I hope these supplements to them much help to you, hope to see my constructions in future community maps, a greeting from Venezuela.
  3. Hello, I bring my little help and put to work to share varrios of my buildings and some collections I have created to help future mapmakers, I hope this will serve on your project. I've hardly had time to attend to my own projects lack of time and constraints have delayed me long to certain critical points and do not want to let my buildings end up gathering dust in a folder, I hope everyone will be helpful for future projects custom maps.
  4. this proposal I have seen several times in the forums but I see that want to add the base game is not a simple concept very difficult to perform.
  5. Here I have other examples of traps, but also made some effective to cause a fairly heavy damage.
  6. Added the final chapter of the series of tutorials mapping, now can create their fully functional map.
  7. his work is beautiful.
  8. I want to give a little idea for the realization of tiles required, in this case using vehicle models made in (sketchup) are good reference to draw your art or even design your own car, positioning it in the right way could remove all the faces in pictures and make them perfect for the mod tiles, only the task to some extent is a lot of work but it could work. https://3dwarehouse.sketchup.com/model.html?id=b7dcce972806d2d72543e01b3a3ce7d9 An example https://mega.nz/#!7ZZ2yaRa!_c_C-gxFr42SRmv_KNer6TMGEV0p08_uJo4eNlTGbv0
  9. this is awesome, great job, is a small step in a mod, but a big step for motor vehicles.
  10. I have thought to do that only two types of professions appear on the island, but be a matter of chance, if you let them appear in the other island will be away from the chaos of Hashima but will have to battle to be the kings of the island Nakanoshima.
  11. Thank you for your comments and answering your questions, I want to make all buildings abandoned in some state of disrepair to add that sense of destruction, some rooms in the buildings appear certain types of loot, as (weapons, food, medicine) so people you can explore the rooms in search of the precious resource.
  12. Atoxwarrior

    HASHIMA ISLAND

    HASHIMA ISLAND Hello and welcome to my project, this representation of the mythical island of Hashima, is it the creation of a map that will be dedicated to the game PVP, in multiplayer mode, runs the buildings of this mining island and explore the ruins of what some moment was a fairly populated locality, dare to do battle with your teammates in the rubble, runs through the halls Hide in the darkness and pray that you will not find, by the way forget to mention the zombies, nothing worse than being trapped in a building surrounded by thirsty hikers human flesh. This map will have some changes since it can not be a hundred percent representation equal to the original island, but try to capture that post apocalyptic environment is seen in buildings of the island. Some pictures of the island. A video to learn more about its history. Do you want more? good prepare to walk the streets of the island, up the volume to maximum and explores this world of night for more experience. http://www.hashima-island.co.uk/# some constructions
  13. more content discovered. All this thanks to a fellow PZ community in Spanish that we share these images, I am anxious to fortify my home with metal, I want to be a sardine.
  14. If you were damaged original project files (.pzw) I do not think you can save your you would have project to do it again, as in the case would not be much just have to fix the building back into a cell and create the cell your map. luckily your project "Mc'Donalds" is not so big and so gives you a head start if you touch to do it again from scratch, but it is a pity that such things happen recommend support files with the MEGA application.
  15. Hi wanted to know if anything has changed in the way to create maps with Tilezed tools, have created the necessary files but to try to test the map in the game would not load the game. These are the files that I created placed in the folder. It is a map of only one cell size, I have already generated lots with tilezed (35_35.lotheader, chunkdata_35_35, world_35_35). I try to start the game and not charge me, I get this ad. Is there any solution to this?
  16. La Universidad ha retrasado el mapeo pero espero pronto volver desde las sombras.....

    Musical 10.png

  17. follow the steps that I do in my first video is just you have to set the folder with your program tiles and textures and objects appear.
  18. You do not need a video just have to check here in the forums on the following link you get the tools. Check out my first video there under the folder show how to operate the tools correctly. I suggest that you review also some mapping forum for you to learn more about the subject.
  19. unfortunately I do not have much time to put the English subtitles, if someone in the community who know Spanish and have the time available, can help with that will welcome your help to add the appropriate subtitle ..
  20. You can check the Tutorials & Resources section, there have a post where I explain (in Spanish) the steps to create a map even fata will end but I hope to have it ready, also I recommend that you review the guide Thuztor.
  21. Added the fourth video tutorial series, my lack of time in college but I hope soon end.
  22. It is well the project has good intentions I can only give a very useful advice, perseverance is a very useful tool to build maps is always necessary, in the section of buildings there are lots of buildings but will have to build enough, you can use my there constructions have a post where I put, I hope you help, the measure of a cell (300x300 = ??? km 2) really is not specifically defined it is up to the builder as to adapt the scale.
  23. Praise blindcoder. that your work remains of great help to the community.
  24. The server is taking good momentum, the military almost comforts and facilities we list for recruits.
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