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Found 25 results

  1. Here you will find a (hopefully) comprehensive guide to map modding using TileZed, from scratch, to uploading to Steam Workshop. Step 1) Installation and setup Spoiler - Download the latest version of TileZed here ( https://theindiestone.com/forums/index.php?/topic/23816-latest-tilezed-worlded-and-tilesets-may-17-2018/ 3 Step 2) Creating a new map - Creating A Master Image Spoiler The first thing you need to do to create a new map mod is to create some basic images you can im
  2. After some experimentation with getting a previous texture fixed, I'm unable to discern why the trees aren't displaying correctly in tilezed. I'm using the steam version of the toolsets, and had to change the directory where both editors read the textures from. All the textures load in correctly except for vegetation. It looks like it's specifically trying to load vegetation_trees_01 ? Any ideas? šŸ¤”
  3. I'm a new modder - I'm attempting to get into mapmaking, or at least assisting with it. I loved building houses in the Sims, back in the day, so this seems up my alley. Hopefully this is a VERY simple thing to fix, fingers crossed. I've downloaded various map tiles from the worlds of the Internet, and what I think was the latest TileZed, but there are these red ??? where graphics are supposed to be. I picked up Any ideas? I'd greatly appreciate it!!
  4. Hey all, First off, I am new to the forums and this is my first post. I love this game and want to add something to it for others to enjoy. I work at one of the major hospitals in my country and I am currently recreating it (or parts of it) in the building editor. I follow all instructions in the guide by RingoD123, but I get stuck at the "generate lots" step. I simply don't get any of the files that the editor is supposed to create. Any help on the issue would be very much appreciated. Here is a preview of the central OR. I hope you will en
  5. Hello there, I am starting with mapping since yesterday. Today when I went with a tutorial I was following the Steps to convert the bmp map to tmx to use it in TileZed. The converting went without any errors but now the whole map was covert in ??? I dont realy know where to start searching for that and first thougt it might be the colors or just the Map. So I crated a new one I made with the same result and then tested a generated map witch also had the same Issue. I used the Latest versions of them. Here are the Pictures of TileZed, WorldEd: TileZed https://drive.g
  6. Hey all, I'm using the map tools to create a map based in the UK. The way the houses are set up leaves overlaps on the buildings, e.g sharing walls or fences. My issue is with the overlapping tiles of multiple buildings. When you place a building next to another, you have to place them on the map in the correct order so the overlap works correctly, otherwise you get a row of blank, black tiles. Now, I have no issue in placing the buildings in the correct order, but when I reload the cell in tilezed, it seems that the overlaps I have fixed, se
  7. Hi everyone, I'm just learning Tilezed Worlded, and need a little push in the right direction here... So I've got my TEST.png, TEST_veg.png, TEST_ZombieSpawnMap.bmp - [Started] TileZed, went into WorldEd... - [Converted] to TMX with no errors - [Loaded] successfully into WorldED - [Clicked] cell 0,0 and everything loaded and looks as it did in TileZed - Added Building, and [Saved] as TEST.pzw - Went back to Tilezed, [Edit] - [Preferences] - [Zomboid], added the WorldEd Project file I just saved... - [Closed] TEST_0_0.tmz.... [RE-OPEN
  8. So i really need to find out how to export a small building i made in TileZed to the vanilla game map (west point and muldraugh) and NOT i repeat NOT a custom map
  9. Hey guys I need some help with TileZed's BuildingEd. I just finished a cool building that I worked so hard on, saved it and everything, didn't click on anything out of the ordinary. When I went to WorldEd, I clicked on my building, didn't show a preview image. When I dragged it out onto my Cell, it didn't show a building, neither did it plop a building when I placed it on my map itself. Then I went to BuildingEd to see if I messed something up, and instead I got an error saying, "Error Reading Building - Invalid Object Coordinates (1, -3 Line 2209, Column 72". What does this mean and how can I
  10. Ok when using the wall tool make sure for these sides you click on Exterior wall and select your texture. Click the multicolored square at the top toolbar and you get the room tool. then go to the plus and click add room When you open it up you see there are two names, the top one doesn't matter, the second one indicates what spawns there, so if im making a bedroom put bedroom for internal room name. https://theindiestone.com/forums/index.php?/topic/5461-full-list-of-current-room-definitions/ this is a good list to help you figure out the nam
  11. So earlier today, it was brought to my attention there are some new tiles that "Starkittycat || Game Dev || YT" made me aware of. One of those new tiles is Sliding Glass Doors! So here's how to use them on your house to pretty em up all nice. Ok top left click on Building - Then tiles Left side the top menu click on Doors Then in the middle window pane, scroll till you get to fixtures_doors_01, then on the right side the doors will appear. Go down and click on the white sliding glass door(or the red ones). Then you
  12. So, after countless hours of changing settings and figuring out how and why this is happening I got nothing other then the fact I messed up TileZed but fixed it and ruined two beautiful maps I've made. Basically I am using TileZed and WorldEd as well as the tiles from here. Basically, all the tiles are clear as day in TileZed as seen in the picture here: And yes it is supposed to be this empty. However whenever I try to zoom in or edit one of the cells in WorldEd to add my custom buildings and such I have this: As you can see I have a l
  13. Atox Worker Hello future generations of builders and veterans in this field, I want to make my contribution to future project Zomboid maps, so I will create this forum to put my buildings and houses, I hope you like my designs. You can also visit my channel if you like to see the videos that I play, by the way are in Spanish. https://www.youtube.com/channel/UC-goevTACPqNcdEIrc5qeRg If you like my buildings can collaborate downloading buildings with Ouo.io links are just 5 seconds of waiting, I'll add the same link without adve
  14. Ok so I looked for every tutorial I could find. Most of which are dead links, outdated or incomplete. So I used http://projectzomboidatoxwar.blogspot.com/ By Atoxwarrior Sadly it wasn't in english so I had to replay it a few times to make sure I got everything (of course this is with the old tools as well too). But I managed to do it. I've added my tiles to tilzed. I've created a new tileset definitions I've created a .pack file I've modified my mod structure to include the new texturepack folders as well as modify my mod.info file
  15. I managed to load my custom tiles into TileZed. I'm trying to add my custom tiles to the building editor. I can find them if I go under the "tiles" tab and browse that way. What I'd like to do is create a new Category and select my tiles from the "ISO" tab instead for building. I went to my .TileZed folder and tried to modify the buildingtiles.txt but it gave me an error after modifying. So I'm obviously missing something......... here's my text But like I said still tossing me an error........ any suggestions?
  16. Hello survivors I wanted to share these videos that I'm doing, is a step by step how to create a map to Project Zomboid with Tilezed tools guide, I speak Spanish so everything is explained in my language, if someone who speaks Spanish and English want to pursue the task of adding subtitles to taste can add, if anything in the videos shown everything I do, I hope will be helpful to those who begin to build maps, I hope to finish this comprehensive guide I had some problems with my pc to record but I hope they serve a greeting from Venezuela PZ community.
  17. I was looking at Thuztors Mapping Guide on this forum and noticed in the pdf provided that he included 2 tables for color reference. He mentioned using paint.net and I thought to make things easier I would make a nice color palette that would consist of TileZed appropriate colors. Table in Zip: The zip includes both a palette file and a word document with a table to be used for reference as well as explain what each color is for. You can also check out the mapping guide I linked to above which I strongly suggest as it includes a lot of good tips on how to make a custom map. To acce
  18. Just getting into the map modding and making custom tile sheets. Is Tilezed compatible with 2x custom tile sheets?
  19. This is a small request for developers, if I could share the image base map, specifically the locations of West Point, and if possible Muldrauhg Valley Station. I have some old images of Tilezed but still missing several details of the current field, I'm not asking maps future updates, only the current field of play is a work in collaboration for a mod map if you can help us with that detail will be a great tool for the community.
  20. Hi wanted to know if anything has changed in the way to create maps with Tilezed tools, have created the necessary files but to try to test the map in the game would not load the game. These are the files that I created placed in the folder. It is a map of only one cell size, I have already generated lots with tilezed (35_35.lotheader, chunkdata_35_35, world_35_35). I try to start the game and not charge me, I get this ad. Is there any solution to this?
  21. Heya, I'm currently in the midst of creating a massive map of the Gold Coast in AU and there are dozens of public pools along with almost every house in most areas containing a private pool, so just wondering if there's any easy way of creating a pool (doesn't have to be usable) in WorldEd/BuildingEd etc.? Thanks in advance guys!
  22. hello community today I created a video tutorial for the creators of sprites that have issues to tilezed agreagar its objects, it is long but show the essentials for successfully add each object in the right position enjoy. Video subtitles are in Spanish so that should translate to English
  23. Good morning, today I bring this idea a while it occurred to me that Project Zomboid, is a game that has reached different parts of the world and many of us, especially those we love creating new things with mapping tools, we would like to include our banner in the game or in any building we create. I say that would be great to see that kind of things that give it a touch of personality to every job we do, in my case I'm doing an embassy of Venezuela and is undoubtedly what distinguishes an embassy q is the flag of your country . And I'm glad if been united in the zombie apocalypse a r
  24. Hola mi nombre es Oliver Guerrero soy de Venezuela habĆ­a aƱadido previamente la idea de querer proyectar instrumentos Zomboid con el fin de dar el toque musical, artĆ­culos decorativos para dar mĆ”s realismo. Hola mi nombre es Oliver Guerrero soy de Venezuela anteriormente Tuve la idea de querer agregar Instrumentos al Proyecto Zomboid Con El Fin de dar el toque musical, Objetos decorativos Que dieran mas realismo. Tengo aquĆ­ el enlace de la primera publicaciĆ³n. Tengo aqui el enlace de la Primera publicacion. http://theindiestone.com/forums/index.php/topic/7744-tienda-de-musica/ MomentĆ”nea
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