@MadDan2013 You are right about common sense. What I mean't it's just we, players, know that is a game about surviving zombie apocalypse, and most of just knows game mechanics, so we don't have any trouble surviving early game, mostly because we don't have to fear for our lives, but for our character life. And who cares about character that just got started and has no skills? It's diffrent for the NPC's because they fear for theirs 'life'. What i mean is that players are able to behave a lot more reckless, because they know how zombies behave. Players have metagaming experience that makes them superior. Basically NPC's should be just more likely to make bad decisions early, but, when they survive longer (due to that common sense that helped them survive even when making mistakes) they should become more expertised in how 'world now works'. What I mean is that we, players, already know how to survive in the game even before we start new character. NPC's do not.