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No zombies/items - linux


Pridelost

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Hello, after much struggle I've gotten a linux server up and running. Only problem is there are no zombies or items. I cannot seem to find a way to soft rest or use the executable for server options. I went into the sandbox file and set the default to high number of zombies then deleted the servertest folder. Still have nothing and am not sure what to do. 

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hm. what files did you change ? 

what files did you delete ? 

 

if you stop the server completely, delete the map files in the folder of the server (normally it´s in /yourzomboidfolder/Multiplayerservertest or something

then restart the server, the game should create a new map with all items and zombies and whatnot.

 

UNLESS, you changed all server-sided settings, which can be found in /yourzomboidfolder/projectzomboid/media/lua/shared/Sandbox

 

the file is SandboxVars.lua

 

try that. 

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Still no zombies or items. The only file I changed was the sandboxsetting.xml to change the default zombies from normal to high. I only delted the servertest folder to reset things. It'd prompt me to make a new admin password but still continue to be void of zombies and items. Here are what my files look like. 

 

sandboxsettings.xml

 

<?xml version="1.0" encoding="utf-8" ?><pages>  <page name="Settings" id="Population">    <setting name="Zombies" id="Zombies">      <option>Insane</option>      <option default="true">High</option>      <option>Normal</option>      <option>Low</option>      <option>None</option>    </setting>    <setting name="Zombie Distribution" id="Distribution">      <option default="true">Urban Focused</option>      <option>Uniform</option>    </setting>    <setting name="Survivors" id="Survivors">      <option default="true">None</option>    </setting>    <setting name="Day Length" id="DayLength">      <option>30 mins</option>      <option default="true">1 hour</option>      <option>2 hours</option>      <option>3 hours</option>      <option>4 hours</option>      <option>5 hours</option>      <option>12 hours</option>      <option>Real-time</option>    </setting>    <setting name="Start Month" id="StartMonth">      <option>January</option>      <option>February</option>      <option>March</option>      <option>April</option>      <option>May</option>      <option>June</option>      <option default="true">July</option>      <option>August</option>      <option>September</option>      <option>October</option>      <option>November</option>      <option>December</option>    </setting>    <setting name="Start Time" id="StartTime">      <option>7 am</option>      <option default="true">9 am</option>      <option>12 pm</option>      <option>2 pm</option>      <option>5 pm</option>      <option>9 pm</option>      <option>12 am</option>      <option>2 am</option>      <option>5 am</option>    </setting>    <setting name="Water Shut-Off" id="WaterShutModifier">      <option>Instant</option>      <option>0 - 30 Days</option>      <option default="true">0 - 2 Months</option>      <option>0 - 6 Months</option>      <option>0 - 1 Year</option>      <option>0 - 5 Years</option>    </setting>    <setting name="Electricity Shut-Off" id="ElecShutModifier">      <option>Instant</option>      <option>0 - 30 Days</option>      <option default="true">0 - 2 Months</option>      <option>0 - 6 Months</option>      <option>0 - 1 Year</option>      <option>0 - 5 Years</option>    </setting>    <setting name="Loot Rarity" id="Loot">      <option>Extremely Rare</option>      <option default="true">Rare</option>      <option>Normal</option>      <option>Common</option>      <option>Abundant</option>    </setting>    <setting name="Temperature" id="Temperature">      <option>Very Cold</option>      <option>Cold</option>      <option default="true">Normal</option>      <option>Hot</option>      <option>Very Hot</option>    </setting>    <setting name="Rain" id="Rain">      <option>Very Dry</option>      <option>Dry</option>      <option default="true">Normal</option>      <option>Rainy</option>      <option>Very Rainy</option>    </setting>  </page>  <page name="Zombie Lore" id="ZombieLore">    <checkbox>Proper Zombies</checkbox>    <setting name="Speed" id="Speed">      <option>Sprinters</option>      <option default="true">Fast Shamblers</option>      <option>Shamblers</option>    </setting>    <setting name="Strength" id="Strength">      <option>Superhuman</option>      <option default="true">Normal</option>      <option>Weak</option>    </setting>    <setting name="Toughness" id="Toughness">      <option>Tough</option>      <option default="true">Normal</option>      <option>Fragile</option>    </setting>    <setting name="Transmission" id="Transmission">      <option default="true">Blood + Saliva</option>      <option>Everyone's Infected</option>      <option>None</option>    </setting>    <setting name="Infection Mortality" id="Mortality">      <option>Instant</option>      <option default="true">0 - 30 seconds</option>      <option>0 - 1 minute</option>      <option>0 - 12 hours</option>      <option>2 - 3 days</option>      <option>1 - 2 weeks</option>    </setting>    <setting name="Reanimate Time" id="Reanimate">      <option>Instant</option>      <option>0 - 30 seconds</option>      <option default="true">0 - 1 minute</option>      <option>0 - 12 hours</option>      <option>2 - 3 days</option>      <option>1 - 2 weeks</option>    </setting>    <setting name="Cognition" id="Cognition">      <option>Navigate + Use Doors</option>      <option>Navigate</option>      <option default="true">Basic Navigation</option>    </setting>    <setting name="Memory" id="Memory">      <option>Long</option>      <option default="true">Normal</option>      <option>Short</option>      <option>None</option>    </setting>    <setting name ="Decomposition" id="Decomp">      <option default="true">Slows + Weakens</option>      <option>Slows</option>      <option>Weakens</option>      <option>No Effect</option>    </setting>    <setting name ="Sight" id="Sight">      <option>Eagle-Eyed</option>      <option default="true">Normal</option>      <option>Poor</option>    </setting>    <setting name ="Hearing" id="Hearing">      <option>Pinpoint</option>      <option default="true">Normal</option>      <option>Poor</option>    </setting>    <setting name ="Smell" id="Smell">      <option>Bloodhound</option>      <option default="true">Normal</option>      <option>Poor</option>    </setting>  </page></pages>

 

SandboxVars.lua

 

SandboxVars ={    Speed = 3,    Zombies = 3,    Distribution = 1,    Survivors = 1,     DayLength = 2,    StartMonth = 7,    StartTime = 2, -- the number of day before water shut off (-1 mean instant)WaterShutModifier = 14,-- the number of day before elec shut off (-1 mean instant)ElecShutModifier = 14,    Loot = 2,Temperature = 3,Rain = 3,     ZombieLore = {        Speed = 2,        Strength = 2,        Toughness = 2,        Transmission = 1,        Mortality = 5,        Reanimate = 3,        Cognition = 3,        Memory = 2,        Decomp = 1,        Sight = 2,        Hearing = 2,        Smell = 2,    }}

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(sorry for double posting, paying for a server with nothing on it.)

 

Do you think it could have something to do with the memory allocated to the server? I don't see why but the map loads probably 3 times faster than it would in single player. 

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(sorry for double posting, paying for a server with nothing on it.)

 

Do you think it could have something to do with the memory allocated to the server? I don't see why but the map loads probably 3 times faster than it would in single player. 

 

Memory issues would show themselves through crashes or failed connections not through Zombies or items not appearing on the map. Can you paste the entire console when you try to start up the server to see if it's logging an error of some kind?

 

If you give me the connection info to the server and have the server running. I will connect to the server and see if ir might be a client issue rather than a server issue.

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Here is my console. I messaged you with the server info. 

 

Administrator 'admin' created, you can now log with it using admin/yourpassword.

SVN REVISION 962
Initialising Server Systems...
translator: language is EN
translator: failed to parse Recipes for language=EN
translator: failed to parse Items for language=EN
Loading: media/lua/shared/ISBaseObject.lua
Loading: media/lua/shared/JoyPad/JoyPadSetup.lua
Loading: media/lua/shared/NPCs/MainCreationMethods.lua
Loading: media/lua/shared/Reloading/ISRackAction.lua
Loading: media/lua/shared/TimedActions/ISBaseTimedAction.lua
Loading: media/lua/shared/Reloading/ISReloadAction.lua
Loading: media/lua/shared/Reloading/ISReloadManager.lua
Loading: media/lua/shared/Reloading/ISReloadUtil.lua
Loading: media/lua/shared/Reloading/ISReloadableMagazine.lua
Loading: media/lua/shared/Reloading/ISReloadable.lua
Loading: media/lua/shared/Reloading/ISSemiAutoWeapon.lua
Loading: media/lua/shared/Reloading/ISReloadableWeapon.lua
Loading: media/lua/shared/Reloading/ISShotgunWeapon.lua
Loading: media/lua/shared/Reloading/ISRevolverWeapon.lua
Loading: media/lua/shared/Reloading/stormysReload.lua
Loading: media/lua/shared/Sandbox/SandboxVars.lua
Loading: media/lua/shared/Util/AdjacentFreeTileFinder.lua
Loading: media/lua/shared/Util/BuildingHelper.lua
Loading: media/lua/shared/Util/LuaList.lua
Loading: media/lua/shared/Util/StringReplacer.lua
Loading: media/lua/shared/Util/Vector2.lua
Loading: media/lua/shared/a_requires.lua
Loading: media/lua/shared/defines.lua
Loading: media/lua/shared/keyBinding.lua
Loading: media/lua/shared/luautils.lua
Loading: media/lua/server/BuildingObjects/ISBuildUtil.lua
Loading: media/lua/server/BuildingObjects/ISBuildingObject.lua
Loading: media/lua/server/BuildingObjects/ISDoubleTileFurniture.lua
Loading: media/lua/server/BuildingObjects/ISLightSource.lua
Loading: media/lua/server/BuildingObjects/ISNaturalFloor.lua
Loading: media/lua/server/BuildingObjects/ISSimpleFurniture.lua
Loading: media/lua/server/BuildingObjects/ISWoodenContainer.lua
Loading: media/lua/server/BuildingObjects/ISWoodenDoor.lua
Loading: media/lua/server/BuildingObjects/ISWoodenDoorFrame.lua
Loading: media/lua/server/BuildingObjects/ISWoodenFloor.lua
Loading: media/lua/server/BuildingObjects/ISWoodenStairs.lua
Loading: media/lua/server/BuildingObjects/ISWoodenWall.lua
Loading: media/lua/server/BuildingObjects/PaintingReference.lua
Loading: media/lua/server/BuildingObjects/RainCollectorBarrel.lua
Loading: media/lua/server/Camping/BuildingObjects/campingCampfire.lua
Loading: media/lua/server/Camping/BuildingObjects/campingTent.lua
Loading: media/lua/server/Camping/camping.lua
Loading: media/lua/server/Camping/camping_fuel.lua
Loading: media/lua/server/Camping/camping_text.lua
Loading: media/lua/server/ClientCommands.lua
Loading: media/lua/server/Farming/BuildingObjects/farmingPlot.lua
Loading: media/lua/server/Farming/ISPlant.lua
Loading: media/lua/server/Farming/basicFarming.lua
Loading: media/lua/server/Farming/farmingCommands.lua
Loading: media/lua/server/Farming/farming_displayInfo.lua
Loading: media/lua/server/Farming/farming_vegetableconf.lua
Loading: media/lua/server/HealthSystem/HealthUpdate.lua
Loading: media/lua/server/ISBuildingBlueprintManager.lua
Loading: media/lua/server/ISCoordConversion.lua
Loading: media/lua/server/ISDoor.lua
Loading: media/lua/server/ISObjectClickHandler.lua
Loading: media/lua/server/Items/ItemBindingHandler.lua
Loading: media/lua/server/Items/ItemPicker.lua
Loading: media/lua/server/Items/ScriptItemInterface.lua
Loading: media/lua/server/Items/SuburbsDistributions.lua
Loading: media/lua/server/Map/MetaEnum.lua
Loading: media/lua/server/Movers/ISBaseMover.lua
Loading: media/lua/server/Movers/MoverStateMachine.lua
Loading: media/lua/server/Movers/MoverStates/ISBaseState.lua
Loading: media/lua/server/Movers/MoverStates/MoveToState.lua
Loading: media/lua/server/Movers/Rabbit.lua
Loading: media/lua/server/NPCs/Behaviour/BaseBehaviour.lua
Loading: media/lua/server/NPCs/Behaviour/GuardBehaviour.lua
Loading: media/lua/server/NPCs/FetchQuest.lua
Loading: media/lua/server/NPCs/ISConversationScript.lua
Loading: media/lua/server/NPCs/NPCEncountersMain.lua
Loading: media/lua/server/NPCs/NPCHouse.lua
Loading: media/lua/server/NPCs/SadisticAIDirector/EventSystem.lua
new event system
Loading: media/lua/server/NPCs/SadisticAIDirector/MetaSurvivor.lua
Loading: media/lua/server/NPCs/SadisticAIDirector/MetaSurvivorGroup.lua
Loading: media/lua/server/NPCs/SadisticAIDirector/RelationshipModifiers/Modifiers.lua
Loading: media/lua/server/NPCs/SadisticAIDirector/SadisticAIDirector.lua
Loading: media/lua/server/NPCs/SadisticAIDirector/SadisticMusicDirector.lua
Loading: media/lua/server/NPCs/SadisticAIDirector/SurvivorSelector.lua
Loading: media/lua/server/NPCs/SendOnLootMission.lua
Loading: media/lua/server/NPCs/TestThing.lua
Loading: media/lua/server/NewSelectionSystem/GridSquareSelector.lua
Loading: media/lua/server/Professions/Professions.lua
Loading: media/lua/server/Seasons/season.lua
Loading: media/lua/server/Seasons/seasonProps.lua
Loading: media/lua/server/TurnBased/TurnBasedMain.lua
Loading: media/lua/server/TutorialHelperFunctions.lua
Loading: media/lua/server/XpSystem/XPSystem_SkillBook.lua
Loading: media/lua/server/XpSystem/XpSystem_text.lua
Loading: media/lua/server/XpSystem/XpUpdate.lua
Loading: media/lua/server/katebaldspottutorial.lua
Loading: media/lua/server/mapScripts.lua
Loading: media/lua/server/metazones/metazoneHandler.lua
Loading: media/lua/server/metazones/metazones_westpoint.lua
Loading: media/lua/server/recipecode.lua
Loading: media/lua/server/timedactionshelper.lua
checking media/maps/Dreadwood/spawnpoints.lua
Loading: media/maps/Dreadwood/spawnpoints.lua
checking media/maps/Muldraugh, KY/spawnpoints.lua
not found media/maps/Muldraugh, KY/spawnpoints.lua (may not be an error)
checking media/maps/West Point, KY/spawnpoints.lua
not found media/maps/West Point, KY/spawnpoints.lua (may not be an error)
Loading world...
ALARMS: 61/754 buildings have alarms
return code: 0
*** SERVER STARTED ****
server is listening on port 16261

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Here is my console. I messaged you with the server info. 

 

Administrator 'admin' created, you can now log with it using admin/yourpassword.

SVN REVISION 962
Initialising Server Systems...
translator: language is EN
translator: failed to parse Recipes for language=EN
translator: failed to parse Items for language=EN
Loading: media/lua/shared/ISBaseObject.lua
Loading: media/lua/shared/JoyPad/JoyPadSetup.lua
Loading: media/lua/shared/NPCs/MainCreationMethods.lua
Loading: media/lua/shared/Reloading/ISRackAction.lua
Loading: media/lua/shared/TimedActions/ISBaseTimedAction.lua
Loading: media/lua/shared/Reloading/ISReloadAction.lua
Loading: media/lua/shared/Reloading/ISReloadManager.lua
Loading: media/lua/shared/Reloading/ISReloadUtil.lua
Loading: media/lua/shared/Reloading/ISReloadableMagazine.lua
Loading: media/lua/shared/Reloading/ISReloadable.lua
Loading: media/lua/shared/Reloading/ISSemiAutoWeapon.lua
Loading: media/lua/shared/Reloading/ISReloadableWeapon.lua
Loading: media/lua/shared/Reloading/ISShotgunWeapon.lua
Loading: media/lua/shared/Reloading/ISRevolverWeapon.lua
Loading: media/lua/shared/Reloading/stormysReload.lua
Loading: media/lua/shared/Sandbox/SandboxVars.lua
Loading: media/lua/shared/Util/AdjacentFreeTileFinder.lua
Loading: media/lua/shared/Util/BuildingHelper.lua
Loading: media/lua/shared/Util/LuaList.lua
Loading: media/lua/shared/Util/StringReplacer.lua
Loading: media/lua/shared/Util/Vector2.lua
Loading: media/lua/shared/a_requires.lua
Loading: media/lua/shared/defines.lua
Loading: media/lua/shared/keyBinding.lua
Loading: media/lua/shared/luautils.lua
Loading: media/lua/server/BuildingObjects/ISBuildUtil.lua
Loading: media/lua/server/BuildingObjects/ISBuildingObject.lua
Loading: media/lua/server/BuildingObjects/ISDoubleTileFurniture.lua
Loading: media/lua/server/BuildingObjects/ISLightSource.lua
Loading: media/lua/server/BuildingObjects/ISNaturalFloor.lua
Loading: media/lua/server/BuildingObjects/ISSimpleFurniture.lua
Loading: media/lua/server/BuildingObjects/ISWoodenContainer.lua
Loading: media/lua/server/BuildingObjects/ISWoodenDoor.lua
Loading: media/lua/server/BuildingObjects/ISWoodenDoorFrame.lua
Loading: media/lua/server/BuildingObjects/ISWoodenFloor.lua
Loading: media/lua/server/BuildingObjects/ISWoodenStairs.lua
Loading: media/lua/server/BuildingObjects/ISWoodenWall.lua
Loading: media/lua/server/BuildingObjects/PaintingReference.lua
Loading: media/lua/server/BuildingObjects/RainCollectorBarrel.lua
Loading: media/lua/server/Camping/BuildingObjects/campingCampfire.lua
Loading: media/lua/server/Camping/BuildingObjects/campingTent.lua
Loading: media/lua/server/Camping/camping.lua
Loading: media/lua/server/Camping/camping_fuel.lua
Loading: media/lua/server/Camping/camping_text.lua
Loading: media/lua/server/ClientCommands.lua
Loading: media/lua/server/Farming/BuildingObjects/farmingPlot.lua
Loading: media/lua/server/Farming/ISPlant.lua
Loading: media/lua/server/Farming/basicFarming.lua
Loading: media/lua/server/Farming/farmingCommands.lua
Loading: media/lua/server/Farming/farming_displayInfo.lua
Loading: media/lua/server/Farming/farming_vegetableconf.lua
Loading: media/lua/server/HealthSystem/HealthUpdate.lua
Loading: media/lua/server/ISBuildingBlueprintManager.lua
Loading: media/lua/server/ISCoordConversion.lua
Loading: media/lua/server/ISDoor.lua
Loading: media/lua/server/ISObjectClickHandler.lua
Loading: media/lua/server/Items/ItemBindingHandler.lua
Loading: media/lua/server/Items/ItemPicker.lua
Loading: media/lua/server/Items/ScriptItemInterface.lua
Loading: media/lua/server/Items/SuburbsDistributions.lua
Loading: media/lua/server/Map/MetaEnum.lua
Loading: media/lua/server/Movers/ISBaseMover.lua
Loading: media/lua/server/Movers/MoverStateMachine.lua
Loading: media/lua/server/Movers/MoverStates/ISBaseState.lua
Loading: media/lua/server/Movers/MoverStates/MoveToState.lua
Loading: media/lua/server/Movers/Rabbit.lua
Loading: media/lua/server/NPCs/Behaviour/BaseBehaviour.lua
Loading: media/lua/server/NPCs/Behaviour/GuardBehaviour.lua
Loading: media/lua/server/NPCs/FetchQuest.lua
Loading: media/lua/server/NPCs/ISConversationScript.lua
Loading: media/lua/server/NPCs/NPCEncountersMain.lua
Loading: media/lua/server/NPCs/NPCHouse.lua
Loading: media/lua/server/NPCs/SadisticAIDirector/EventSystem.lua
new event system
Loading: media/lua/server/NPCs/SadisticAIDirector/MetaSurvivor.lua
Loading: media/lua/server/NPCs/SadisticAIDirector/MetaSurvivorGroup.lua
Loading: media/lua/server/NPCs/SadisticAIDirector/RelationshipModifiers/Modifiers.lua
Loading: media/lua/server/NPCs/SadisticAIDirector/SadisticAIDirector.lua
Loading: media/lua/server/NPCs/SadisticAIDirector/SadisticMusicDirector.lua
Loading: media/lua/server/NPCs/SadisticAIDirector/SurvivorSelector.lua
Loading: media/lua/server/NPCs/SendOnLootMission.lua
Loading: media/lua/server/NPCs/TestThing.lua
Loading: media/lua/server/NewSelectionSystem/GridSquareSelector.lua
Loading: media/lua/server/Professions/Professions.lua
Loading: media/lua/server/Seasons/season.lua
Loading: media/lua/server/Seasons/seasonProps.lua
Loading: media/lua/server/TurnBased/TurnBasedMain.lua
Loading: media/lua/server/TutorialHelperFunctions.lua
Loading: media/lua/server/XpSystem/XPSystem_SkillBook.lua
Loading: media/lua/server/XpSystem/XpSystem_text.lua
Loading: media/lua/server/XpSystem/XpUpdate.lua
Loading: media/lua/server/katebaldspottutorial.lua
Loading: media/lua/server/mapScripts.lua
Loading: media/lua/server/metazones/metazoneHandler.lua
Loading: media/lua/server/metazones/metazones_westpoint.lua
Loading: media/lua/server/recipecode.lua
Loading: media/lua/server/timedactionshelper.lua
checking media/maps/Dreadwood/spawnpoints.lua
Loading: media/maps/Dreadwood/spawnpoints.lua
checking media/maps/Muldraugh, KY/spawnpoints.lua
not found media/maps/Muldraugh, KY/spawnpoints.lua (may not be an error)
checking media/maps/West Point, KY/spawnpoints.lua
not found media/maps/West Point, KY/spawnpoints.lua (may not be an error)
Loading world...
ALARMS: 61/754 buildings have alarms
return code: 0
*** SERVER STARTED ****
server is listening on port 16261

 

 

 

Looks like a client issue I'm afraid, I'm able to connect and can see items and zombies completely fine.  :???:

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Interesting, any suggestions on how I've managed to put myself in my own pocket dimension?

 

You able to see the zombies and items in singleplayer?

 

If so might be that the server is not streaming the necessary data to you.

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Yes I can do single player just fine. I've tried disabling my firewall completely to see if someone wasn't being allowed and still nothing. 

 

Avast & AVG have been nasty buggers in the past when it comes to multiplayer issues. I know someone had to completely uninstall AVG before the multiplayer got working properly. Though this is the first time I have ever heard of this problem, maybe a re-install if you have exhausted all other options. I'll see if I can find another issue like this posted about before.

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Well I can join anyone's server and play just fine, it's just mine that give me an issue. 

 

Find the user save files on your computer associated with the server and wipe them. See if that does anything for you.

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Wiped every save I could find from my single player and any multiplier game I was in before. Still nothing. *flops like a fish*

 

Alright, should have really asked for this earlier. Paste your console contents and a screen in game. Still sounds like the server is not streaming information to you for some arbitrary reason.

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Okay so I deleted my local files then deleted my c:/user/me/zomboid folder with all my saved data. Loaded it up, having to re-do my video options and everything, and the problem still persists. Connall joined the server and reported zombies and items were good to go. Come to find out Texas joined the server and he had the same problem I have. I tried removing Dreadwood from my files to see if it'd download it but it just hung on the loading screen. I'm wondering if I should just shut down my server and try and get someone else to help me out, it seems I'm destined to not host a server. 

 

Which brings up a good point that now makes me feel like an idiot. It's because I'm trying to run my own map on the server. If I spawn in West Point or Muldraugh everything is fine which is probably what Connall did. So that being said, how do I make sure items and loot spawn on a user created map? I thought that stuff was included in the .lot files when you do the final export, since it asks you for the zombie map. 

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Okay so I deleted my local files then deleted my c:/user/me/zomboid folder with all my saved data. Loaded it up, having to re-do my video options and everything, and the problem still persists. Connall joined the server and reported zombies and items were good to go. Come to find out Texas joined the server and he had the same problem I have. I tried removing Dreadwood from my files to see if it'd download it but it just hung on the loading screen. I'm wondering if I should just shut down my server and try and get someone else to help me out, it seems I'm destined to not host a server. 

 

Which brings up a good point that now makes me feel like an idiot. It's because I'm trying to run my own map on the server. If I spawn in West Point or Muldraugh everything is fine which is probably what Connall did. So that being said, how do I make sure items and loot spawn on a user created map? I thought that stuff was included in the .lot files when you do the final export, since it asks you for the zombie map. 

 

Oh I didn't realise you were running a custom map. I'll conduct some tests and see what I can find, that or could see if we can get AliceCooper in on the conversation since I know he's been running a custom map server recently.

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