Jela331 Posted January 30, 2014 Share Posted January 30, 2014 Hello, my suggestion is to make the character able to develop traits over time, because my character Morgan Freeman has killed almost 400 zombies and he gets very panicky after killing some(don't have the panicky trait), so I'm pretty sick of it because it decreases my vision. If it was an actual zombie apocalypse, I wouldn't be afraid of zombies after 1 month or more, so my suggestion is developing them over time. P.S....or at least make the character be less panicky after some time of surviving. Link to comment Share on other sites More sharing options...
harakka Posted January 30, 2014 Share Posted January 30, 2014 The system for gaining and losing traits is already in the game, it just hasn't been applied to anything much. Probably will be in the future. PintLasher 1 Link to comment Share on other sites More sharing options...
PintLasher Posted January 30, 2014 Share Posted January 30, 2014 The system for gaining and losing traits is already in the game, it just hasn't been applied to anything much. Probably will be in the future. Awesome! Link to comment Share on other sites More sharing options...
syfy Posted January 31, 2014 Share Posted January 31, 2014 this has me really curious, how would one lose a trait? Link to comment Share on other sites More sharing options...
Connall Posted January 31, 2014 Share Posted January 31, 2014 this has me really curious, how would one lose a trait? For instance if someone was afraid of the outdoors, venture outside enough and maybe it would have a diminishing effect as time went on? NuclearSharkhead 1 Link to comment Share on other sites More sharing options...
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