Weahl Posted November 7, 2013 Share Posted November 7, 2013 I've got many problems trying to close a windows or drink from a sink sometimes because I can't click the object easily, sometimes I need to resign and go to another house. So I suggest when you move the cursor over an interactive object (like windows, beds, doors, sinks...) it get highlighted so I can know where I am clicking. Thanks! PD: I'm not an english speaker, sorry if there is some grammatical errors ^^ Gammlernoob and ToastedFishSandwich 2 Link to comment Share on other sites More sharing options...
Cl0nec0mmand0 Posted November 7, 2013 Share Posted November 7, 2013 good idea but should have an option to shut it off/on in the options ToastedFishSandwich and Gammlernoob 2 Link to comment Share on other sites More sharing options...
Realmkeeper Posted November 8, 2013 Share Posted November 8, 2013 good idea but should have an option to shut it off/on in the optionsThis. It's a good idea, but to be able to disable it for those legacy players who do not want the sense of immersion broken. ToastedFishSandwich 1 Link to comment Share on other sites More sharing options...
Kajin Posted November 8, 2013 Share Posted November 8, 2013 After spending the past ten minutes trying to add sheets to a window but unable to find the sweet spot that would let me click the window... I now support this message. ToastedFishSandwich 1 Link to comment Share on other sites More sharing options...
k12314 Posted November 8, 2013 Share Posted November 8, 2013 After spending the past ten minutes trying to add sheets to a window but unable to find the sweet spot that would let me click the window... I now support this message. Same here. It wouldn't break immersion for me either. I would just think of it as your "focus" in a sense that it's the item your character is focused on using. ToastedFishSandwich 1 Link to comment Share on other sites More sharing options...
Rathlord Posted November 8, 2013 Share Posted November 8, 2013 I doubt I would use it but I certainly see the value. ToastedFishSandwich 1 Link to comment Share on other sites More sharing options...
ToastedFishSandwich Posted November 8, 2013 Share Posted November 8, 2013 Yes, this and allowing more room for error when clicking on items, I would rather have a nice big hitbox than a per-pixel alpha thingy thing. Link to comment Share on other sites More sharing options...
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