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Big zombie crowds PC performance


Caturday

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For practically all intents and purposes number of cores is irrelevant compared to clock speed, and even where it does matter, only highly specialised applications will ever need more than 2, 4 tops. Is PZ even multithreaded to begin with?

The problem with zombie crowds is an optimisation thing they're working on all the time, not really much we can do about it by spending more on hardware.

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24 minutes ago, Loskene said:

For practically all intents and purposes number of cores is irrelevant compared to clock speed, and even where it does matter, only highly specialised applications will ever need more than 2, 4 tops. Is PZ even multithreaded to begin with?

The problem with zombie crowds is an optimisation thing they're working on all the time, not really much we can do about it by spending more on hardware.

So there is absolutely no point to play with HIgh zombie population.

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3 hours ago, Loskene said:

For practically all intents and purposes number of cores is irrelevant compared to clock speed, and even where it does matter, only highly specialised applications will ever need more than 2, 4 tops. Is PZ even multithreaded to begin with?

The problem with zombie crowds is an optimisation thing they're working on all the time, not really much we can do about it by spending more on hardware.

 

PZ's heavily multithreaded. Cores matter a ton once you go past 2.4 Ghz or so. (It's why the Steam spec has always had 2.77 GHz, since back when it was written, that was pretty much a i5, quad-core vs. lower GHz cpus). 

 

Dual cores have never been particularly playable with the game.  Clock speed won't change that.

 

5 hours ago, Caturday said:

Atm i've have this setup 

4/4 3.4 Intel

1060 6g GPU
12g RAM

And when i gather many zombies around Spiffo or Mall, game starts lagging little bit.

How to handle that ?

Will game perform much better on 6/6 3.6 CPU or it can not in multicore really ?

For the mall? Probably not. Between zombies patching towards a sound and the size of the mall, expecting 60 FPS on anything short of 720p or less res is probably not going to happen. 

 

Not sure about Spiffo. The one in West Point tends to be 40-60 FPS for me on a i7-6400K + 980 ti. I imagine you'd get similar performance unless the 1060 is in a laptop; they tend to be a bit lower power than the desktop models and can have some quirks (especially if you're using an external monitor instead of the main screen). It plays OK on my 1050ti laptop, though heat gets to be an issue (thanks Dell).

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