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How do we tell a map's age?


Blake81

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I've been wondering this for a while now, but is there any way to know how much time has gone in a map since we first created it?

 

I know that the survivors have the ''Survived for X Days'' stat, but as we usually make new survivors on each map once the previous one got chewed on Zed, it's quite easy to lose the count. The main reason I wanna keep that count is to listen to the Radio events that happen on certain timed thresholds (1 week, 1 month, 3 months, 6 months, etc).

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The number of buildings covered by vines or cracked, trees growing out of forest, road tiles with grass... maybe those will help you guessing the age of the map.

But I have no idea about counting exact days. Maybe you can leave doodles telling how many days he survived before every character's death.

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You can use this code to read the map of Age

 

Full Code

function OnKeyPressed(key) --Detection of key eventslocal WorldAge = tonumber(string.match(getGameTime():getWorldAgeHours(), "%d+")) --Save data as variable  if key==199 then --Check the key press   print ("" .. WorldAge); --Print World Age  endendEvents.OnKeyPressed.Add(OnKeyPressed); --key Trigger event

Call the code, press the Home key in the game it will print out a map of age on the console

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Hmm, all that makes sense. Maybe I should write it down next time; it could give a good use to all those empty notebooks other than serving as kindling.

 

Gotta keep your fishing records too!

 

I also keep one that has the skill books that I still need to loot, so I can quickly reference which books are a priority to bring back and which aren't.

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