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Darrien

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Everything posted by Darrien

  1. [MP] Added a DropOffWhiteListAfterDeath server options, if true when a player die, he's removed from the whitelist. Will this mean they get kicked off the server immediately? This would be perfect for a Hunger Games themed server I was going to do.
  2. Just tested it, I get a Dupe Item ID error everytime I connect to my own server so it must be something added recently in Build 30.
  3. You can make it in the irrigation mod.
  4. Great, I will try testing it when I get home then.
  5. So I am getting an odd glitch with this mod in Build 29. When attempting to destroy a wall or any carpentry, I get a stack trace error that just continues in the console for the game, but not the server itself. I am trying to destroy one of the walls in the gunshop to get into it, I have a sledge hammer equipped but this is what gets spammed in the console. I am currently running 29.3 ----------------------------------------- STACK TRACE ----------------------------------------- function: perform -- file: ISDestroyStuffAction.lua line # 81 Object tried to call nil in perform----------------------------------------- STACK TRACE ----------------------------------------- function: perform -- file: ISDestroyStuffAction.lua line # 81 I tested all my mods and this one is whats causing the error, even though none of the mod files replace that particular lua file?
  6. When you are using the test build and then it gets released, what is the best way to get the updated version? Should I uninstall and re download it?
  7. I have to agree with the changes. On my private server, I run the Dried Fruits, Juices, Canning and Garden Hose mod which once I fortified the school second floor in West Point and farmed on the roof, I was practically safe from anything to the point where I didn't even have to leave my safe house and just could keep on farming. I do hope the zombie migration issue is resolved, I posted a screenshot of some tests I did on a MP server, by using the meta events, after awhile the zombies bunch up in a straight line, apparently at a chunk border and not going any further than that. You shold probably try private smaller servers that just want cooperative play. I can agree with the annoying griefing on mp servers.
  8. Will any of the new sounds like screaming attract zombies or will they be just normal ambience?
  9. Darrien

    Mod pile

    Is there a fix to resolve this? I checked Line 278 but I do not see anything wrong with it. ------------------------------------------------------------- attempted index: items of non-table: null ----------------------------------------- STACK TRACE ----------------------------------------- function: H:\Steam\steamapps\common\ProjectZomboid\media\lua\server\Items\tommyg uns_suburbsdistributionsNEW.lua -- file: tommyguns_suburbsdistributionsNEW.lua l ine # 278 attempted index: items of non-table: null--------------------------------------- -- STACK TRACE ----------------------------------------- function: H:\Steam\steamapps\common\ProjectZomboid\media\lua\server\Items\tommyg uns_suburbsdistributionsNEW.lua -- file: tommyguns_suburbsdistributionsNEW.lua l ine # 278 Sep 09, 2014 5:46:55 PM zombie.Lua.LuaManager RunLua SEVERE: null Sep 09, 2014 5:46:55 PM zombie.Lua.LuaManager RunLua SEVERE: null java.lang.RuntimeException: at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:91) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1282) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:162) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1721) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1636) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:63) at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:77) at zombie.Lua.LuaManager.RunLua(LuaManager.java:2783) at zombie.Lua.LuaManager.RunLua(LuaManager.java:2747) at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:493) at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:446) at zombie.network.GameServer.doMinimumInit(GameServer.java:988) at zombie.network.GameServer.main(GameServer.java:201) Sep 09, 2014 5:46:55 PM zombie.Lua.LuaManager RunLua SEVERE: null
  10. Any plans for a CentosOS version of the scripts?
  11. Darrien

    Mod pile

    I would be very interested in this mod pile, any way to get the url pm'd to me? Edit: Nevermind found the link in the first page.
  12. I saw mall map fixes, does this mean the ladders on the roof areas of the mall are climable?
  13. [NEW STUFF] Multiple text lines editor. Curious what this means exactly?
  14. This might seem like a dumb question but does this also include MP zombies will be respawning?
  15. Yep, it's automatically done But setting zone in the map will help for zombie respawn and stuff, I'll put a tutorial soon(ish !) Does that mean multiplayer zombie re spawning will be a thing? Or am I interpreting that statement wrong >_>
  16. Which link is updated in the post, the second one or the original?
  17. Cleaning walls does not appear to do anything but floors work.
  18. Here is a screenshot of the error when turning on destroy mode. https://www.dropbox.com/s/swa1a9x8wswhqrv/Screenshot%202014-05-21%2001.19.14.png
  19. So tried to remove all the Garden houses to see which tile it is and getting this error when trying to move 2 garden hose tiles. attempted index: x of non-table: null ----------------------------------------- STACK TRACE ----------------------------------------- function: onPickUp -- file: zpipe.lua line # 168 function: pickUp -- file: waterPipesCommands.lua line # 8 function: OnClientCommand -- file: waterPipesCommands.lua line # 24 attempted index: x of non-table: null--------------------------------- STACK TRACE ----------------------------------------- function: onPickUp -- file: zpipe.lua line # 168 function: pickUp -- file: waterPipesCommands.lua line # 8 function: OnClientCommand -- file: waterPipesCommands.lua line # 24
  20. Will the new items have a use or be like the wedding ring, and locket which has no use?
  21. Darrien

    Server won't start

    Figured it out myself, for some reason the bat file stopped working but remaking it with my servername the same worked? Bizarre.
  22. Darrien

    Server won't start

    Decided to do a periodical server restart. When restarting the server after doing a save and quit. I am getting this and my server will not start Initialising Server Systems... Exception in thread "main" java.lang.NoClassDefFoundError: gnu/trove/map/hash/TH ashMap at zombie.ZomboidFileSystem.<init>(ZomboidFileSystem.java:32) at zombie.ZomboidFileSystem.<clinit>(ZomboidFileSystem.java:27) at zombie.network.GameServer.doMinimumInit(GameServer.java:855) at zombie.network.GameServer.main(GameServer.java:153) Caused by: java.lang.ClassNotFoundException: gnu.trove.map.hash.THashMap at java.net.URLClassLoader$1.run(URLClassLoader.java:366) at java.net.URLClassLoader$1.run(URLClassLoader.java:355) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:354) at java.lang.ClassLoader.loadClass(ClassLoader.java:424) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:308) at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ... 4 more
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