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dimQ

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Everything posted by dimQ

  1. hah )) this is amaizing cooking update,i always grab any rotten food, that other leave, to up my cooking lvl. After 2.6 it will find the new meaning =D RJ, thanks for that introduction for us, you do the great job, and do it well. acclamations, monsieur!
  2. the server is on now? cant connect "delay packet" again =(
  3. think this is the best of represented servers, i play only here, and today i see admin with axe on spawn area, he cleaning the way from spawn point XD great thx man ! it will be easier for you in future with that admin comands =)
  4. i see more animation is confirmed, is it means that you confirm my "moodle animation" suggestion ?
  5. dimQ

    -Closed-

    np ,thx for "lovely" from your side
  6. cant join =( it says connecting... in main menu
  7. dimQ

    -Closed-

    come oon i no wanna hurt somebody, i just Express my opinion. im a good guy.
  8. "We must kill the outlaws!" I agree, but kill is not kick or ban, no need to make that whitelists etc. in real world no rules. P.S.: im not a bandit
  9. dimQ

    -Closed-

    naah...looks like heaven for pussies
  10. if anybody have a "delaying packet" problem (forever loading), just you to know, a SERVER NAME needs to past in IP box. looks like we miss some information ))
  11. i have a same problems - cant join to server, play on him for 1 weak before today
  12. why we shoud kick outlaws? and EVERYBODY killers ? dont do it! let them make our gameplay harder, i dont wanna survive in SMILE LAND i remeber when 4 or 5 bandits trying to kill me and chasing me for so long, but i dissolve in trees, that was nice experiense. lets kick only stupid spawnkillers. thx,guys.
  13. this is real true, a agree . Atleast we need to make something with rotten food stuff.
  14. or ,as alternative desicion, is just add sound when message apear )
  15. >>silents429 I agree that people is bleeding when hurt, but the ground in multiplayer is paved with corpses and blood,tall grass and rotten food, so this effect is difficult to see. >>Ewok in current official version of the game (2.4) the Pain may be present alone, when you have been injured by some factor you will feel pain over time, and also when you heal up your wounds (back to full health bar), injured state is over but pain will remain on some time. Another lonely pain situation is poisoning or infection. First goes pain (for relatively long period of time) then catching other moodles (disease). As for HOPE in case where you just get sick but not infected, i think is a important game feature, and god blast me! if i wanted to break it. no no no.How about a late state of infection when you absolutely know that you was infected, and you can see a ZOMBIFICATION state under your hp. And here goes infected animation. You are half zombie,man, so take it ! ))
  16. As we know the Multiplayer is on. You asked us to test it. So after this i of course join to this action ))) When i play with other sirvivors i dont know anything about their mood thing, untill i dont ask about this,but what if that happened in furious battle for territory or suplies, i have no time for talking, or in situation where i shoot into the other sirvivor, i dont even know i missed or hit them... so what about to add some new animation which will show everyone some of your main moodles. I made a couple of sketches (i know im not the best artist ) http://s2.ipicture.r...18/d5sVZThF.jpg to avoid overlaps,you can use priority of animations Here, in descending order: Infected<<Injured<<Pain<<Panicking<<Exhausted<<Angry that will be very usefull especialy for MP, for example you see survivor that was infected and you can decide to share a food with him,or not,coz he will die soon anyway, also you can be confused and shoot him . that will be more cool and realistic. Or you guys can just make the moodles of other players to be visible, if they have a medic skill, or some social skill. But i think animation will be more realistic. And as another suggestion- be useful to bind text-talk messages like "stop" or "dont shoot". for example dota 2 phrase ring thx )
  17. As we know the Multiplayer is on. You asked us to test it. So after this i of course join to this action ))) When i play with other sirvivors i dont know anything about their mood thing, untill i dont ask about this,but what if that happened in furious battle for territory or suplies, i have no time for talking, or in situation where i shoot into the other sirvivor, i dont even know i missed or hit them... so what about to add some new animation which will show everyone some of your main moodles. I made a couple of sketches (i know im not the best artist ) http://s2.ipicture.ru/uploads/20140218/d5sVZThF.jpg to avoid overlaps,you can use priority of animationsHere, in descending order: Infected<<Injured<<Pain<<Panicking<<Exhausted<<Angry that will be very usefull especialy for MP, for example you see survivor that was infected and you can decide to share a food with him,or not,coz he will die soon anyway, also you can be confused and shoot him . that will be more cool and realistic. Or you guys can just make the moodles of other players to be visible, if they have a medic skill, or some social skill.But i think animation will be more realistic. And as another suggestion- be useful to bind text-talk messages like "stop" or "dont shoot". for example dota 2 phrase ringthx )
  18. is more like 7 Days to Die,i dont like this suggestion, but what about making pistol from some parts like shutter,handle and others, also need some tools for it, like file or some glue for metal.
  19. Eliijahh i have same trouble, my PC give me BLUE only after PZ in 10-15 sec i play DOTA 2 at maximum set-s,X-com enemy within (max set-s) and TF 2 , but BLUE only after PZ play but i like this game )) after that release game become playable, thx Indies after PZ is mean i close the game or die and game closing,then BLUE SCREEN appears and one question: why the game is clossing after death? is like "oh,dude, you died already now get lost "
  20. Guys, i think hunger system need some fixes: 1. i eat food cooked with 3rd cook lvl for example is -90 hunger,im very well feed now. Then i eat orange -15 hunger and now im slightly feed 2. In world settings i set real time, and then eat food -100500 hunger, after that i was feed for 2 minutes where i can find so much food to survive atleast for one day? + if i will sleep with real time settings, i can go sleep in real life coz is veeeery very long process in game P.S.: i dont know is that a bugs or game features so i post it here like suggestions
  21. Greetings from Russia, guys! I am a new member of the community, just signed, but watching you for a long time and fell in love with the game as soon as i saw her, and of course bought)) Thanks for the interesting emotions in the gameplay, the game is certainly more crude and buggy, but causes many strong interest! I will try to make suggestions in terms of balance and gameplay, and look forward to version 2.2 Cheers Devs,and all team members ! (sry for English but i think is readable)
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