Liva98989

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  1. FLASH Megatest IV: Vehicular Testslaughter [Key Giveaway!]

    I don't know if this counts as a bug, but I found when I stood with a car ontop of two zombie corpses the car would slowly slide to the one side, without me doing anything until it stopped by touching the wall or something.
  2. Restrictive Dresses + Animation

    You're more than welcome to take any of the designs, if you're struggling coming up with some I can very easily hash out a couple of more xD But I was most focused on the silhouette :3 And nice to know, I do look very much forward to the animation update
  3. Heya Everyone, so let's get right to it. Seeing the new video with the "potential" clothing I noticed that the way they had big gowns/dresses animated (As is most common to see, people usually just bind the dresses to the legs and therefore get these big pants which are supposedly dresses, even though they act completely like pants, bound to the bone structure and therefore easier to fit into animations (So you don't need to animate new animations for the dresses)) Now while I understand why they would do this, I would like to suggest another option. Have restrictive dresses. Now before you go crazy, there are some restrictive and some not-restrictive dresses, the 1st, 3rd, 4th and 6th are probably the most restrictive and I would suggest making it so you can only walk in them (or crouch, but no running) which makes it so we won't see clipping, but holding the bottom of the dress to the ground (as shown on the bottom "animation", that way it seems much more like dresses instead of big pants which only really look good if you're standing still. I would suggest animating the dresses (or part of them, to just drag along the ground, thinking along something like the Villager (woman) from Warcraft 3 if anyone can remember, it seems much more like a dress and doesn't break the aesthetics of the game. So wearing a beautiful dress would let you look stunning, but would restrict you to walking/crouching, and maybe climbing through a window, but never down/up ropes or any of the other crazier animations. And if things become grim you can always just rip it and suddenly you can do all the normal things you could do before. Just please, let's not go the route of big trumpet pants, then I rather you just keep to dresses like the dark blue which is just a polygon in between the legs. (also please add heels )
  4. Varied body types

    And I didn't mean the normal skinny, I meant skeletal/malnourished. Most models are just that, malnourished/skeletal. " The average model stands 177 cm, weighs about 54 kg with a BMI of 17.3. The World Health Organization classifies anyone with a BMI under 18.5 as malnourished. "
  5. Varied body types

    Just gonna take a study here http://www.news.com.au/lifestyle/beauty/face-body/new-study-finds-models-are-woefully-underweight/news-story/3f9b5b531e899080da20c817e073a79b which states: " a survey of 3000 models employed at every prominent agency in the world and determined that 94% of them are woefully underweight." So I don't actually think their walk should be "very agonizing/pained looking" as it's not really painful to be skinny, you're a lot weaker and your health can also be a bit fucked up by it, but it has nothing to do with the way you walk. I think it would be nice with some physical indication, it wouldn't be too hard since they made the characters in 3d, so it's all about expanding or decreasing the size of their arms etc. though there's always the fear of collusion etc. I hope it's something they will implement at one point though. Also I like the height thing you're suggesting, could be cool :9 But I agree 100% on the skeletal/malnourished. (Unless you mean almost dead malnourished, but then your character wouldn't really be able to move in that condition, just basically starving taken to a new level.
  6. High Tension Power Lines

    Would be really cool to see some of those power lines, but even more so if they would work, so you could go to the "powerplant" or "waterplant" or which place it is that produces the electicity, and then potentially get it working again :9
  7. X Profession: Burger Flipper Positive Traits: Graceful, Inconspicuous, Light Eater, Low Thirst, Nutritionist, Herbalist Negative Traits: Weak, Underweight, Pacifist, Prone to Illness, Cowardly Bio: X, working at the local Spiffos, began going down a path of starvation, for the chance of fitting into society and look "good" and maybe finally getting some good attention. One thing led to another and X became almost obsessed with how many calories X consumed and what plants would be good for the body. Little did they know that appearance soon wouldn't play any part in what was to come. Basically my damsel/bachelor, a character who're not "overpowered" just normal, but with his/her own problems (being underweight and not eating enough) I normally play this build because I like to rp this type of character, but when I normally make a character I like to give person some clear strengths and weaknesses, I don't like the "I'm good at everything" Joe, if they have some strong and weak traits there needs to be a good roleplay explanation :9 that's just my way of playing anyway.
  8. Animation Suggestion

    I would just really like to see a "sitting" animation...
  9. Rotate stairs in every direction

    You sure? I don't think it's impossible due to the perspective at all. I know the first picture might be leaning a bit to the side, but still, the only reason I would think they hadn't put them in is because there is no physics in the game, so when walking on the stairs we have right now, it looks somewhat okay, but changing the direction could make it look a bit weird, since they would need to "hide" the feet a bit, they don't need on the other stairs But didn't they make the persons and some of the objects in 3d max? because then they could render it a lot easier, having a 3d object and the person to work with :9 Here's some other pictures that might give an idea of the view the stairs would look like from different views kinda, it's def' not impossible to make them that way due to the perspective ;P And even if PZ was more to the side, it still wouldn't be completely impossible:
  10. Stairs!

    Hry guys, now this one might be a bit weird request, but is it possible to make a half-staircase and then let it turn to another side the last half. One such eksample os in outlast, i need such a staircase that isnt straight, but is broken into sections before you reach the 1st floor. We also need stairs that can be placed in any direction, så we arent limited to always have them go one way. I really do need this or I fear the asylum will be more of a weirdlooking place, and not the asylum we are used to.
  11. I havent seen a single zombie in over 1 hour of gameplay. Where are dem zombies at? I think they were slaughtered, you know, in start there are millions of zombies, and then when players played enought they kill everyone. But after the reset they were swarming I haven't played for like 3 weeks, so I don't know how it looks atm. but I imagine it will have settled down. !
  12. I've died 2 times almost instantly because all of a sudden the hordes just turn and run towards you (I would think they heard a gunshot or something) but when it happens once every 5 mins it begins to get irritating and I can't roleplay or anything because I need to stay where I am because of the huge number of zombies, and I need to look for food because everything is looted clean. It really takes a lot away from the roleplay when there is THAT many zombies in the town, I mean I would understand it if there came a horde by (and I think that's also the lore you went with) but I can't even stand still and write a note or anything because they just run in and kill you (and you can't clear them out either because there's no weapons beside spoons (which isn't that great)) So I'll be waiting some time till more than half of the pop of zombies is killed so I might be able to roleplay. (and I get that it's survival and all, but have you tried to start a new character and see how long you can survive? because it's almost near impossible)
  13. Different clothes should appear different

    Also women who wear a sweater does NOT have long sleeves!
  14. Hope you'll find a reliable place then, this server was by far the best server i've rp'ed on
  15. Hey there, i just want to tell you that huge chunks of plain grass cuts through buildings in bedfall maps, so most of the buildings are only half. . I think I heard someone saying the same happens to dreadford? but I don't know