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Burrito2895

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  1. If you're trying to give directions to other players or making a turn somewhere, it can be hard to tell which direction you are moving in due to the game being isometric, north, south, east, and west are hard to tell because the screen is facing diagonally. it wouldn't take too long to code and itd just be useful for players.
  2. Currently there is no way to show which direction is which. Maybe it could be an item that you find or just built into the map. EDIT: I don't think I explained this throughly, it would be the direction that your character is currently facing, not a fixed position, so if you start from north, turn to the left it would show up as north west on the compass.
  3. if you didn't know in b43 there will be an NPC update that allows you to talk to and interact with NPCS that are essentially randomly generated, My idea is to be able to either befriend your prisoner by giving them nice stuff like playing cards, chips and other things, you could also use your prisoner as bait for the zombies to distract them while you make a run for it. Of course, you can't exactly expect the prisoner to not run away while not being tied or anything, so, handcuffs, can be found in police stations or prisons while zip ties can be found in housing or grocery stores, zip ties however would be easier to break out of than handcuffs, additionally there would be a chance that instead of your prisoner running away he stays to ambush you and take your stuff or maybe, he'll even plan to take revenge on you and kill your character or whoever imprisoned it, it would be fun for your character to also be able to be imprisoned by someone and try to escape, as I don't think itd really fit PZ for only your character to be able to imprison people
  4. This game as it is, is extremely laggy with large amounts of zombies, usually what dies first is my PC rather than my character, and yes, my PC is very good.
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