dydimos

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About dydimos

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  1. no more information updates?
  2. dydimos

    Better looking storage areas/crates idea

    I like the idea! It makes me want to play again! xD
  3. Excuse me sir. Is this a bug?, Does not display the toolbar, as in the video. https://i.imgur.com/2XJHOFd.png https://i.imgur.com/8nlOoSn.png https://i.imgur.com/ek5QRS3.png Version 38.11 (Vehicles) ********** Sorry for harassing, but I really want this mod working and I do not know where to pay more attention here or in the workshop.
  4. How long can we wait before activating the key?
  5. Searching does not work in this area (Rebuscar no funciona en esta area) https://map.projectzomboid.com/#0.5176034537869543,0.04716553018641204,60.892332754216795
  6. PM-ing, by what means? Forum, steam or what?
  7. "All we need is for you to be running around on the server for an hour or so, and it’ll probably be quite a fun escapade. "
  8. dydimos

    Help me please, item Distributions.

    Problem solved, the distribution file had been saved as txt and not as lua .... thanks.
  9. dydimos

    Help me please, item Distributions.

    sooo I can send you the mod via PM so you can see it clearly, and several have told me that it is written correctly ... maybe your look at something that no one else sees.
  10. dydimos

    Help me please, item Distributions.

    Aaaah, ok, if I wrote here wrong, sorry ... but it is "example" in both cases.
  11. dydimos

    Help me please, item Distributions.

    I'm sorry, I do not understand you. Can you show me with an example?
  12. dydimos

    Help me please, item Distributions.

    I have this code: Script items: module example { imports { Base } item item1 { Weight = 0.5, Type = Normal, DisplayName = this is item1, Icon = item1ico, Packaged = TRUE, CantBeFrozen = False, } } And this is mi code for Distribution: require "Items/SuburbsDistributions"; table.insert(SuburbsDistributions["all"]["counter"].items, "example.item1"); table.insert(SuburbsDistributions["all"]["counter"].items, 100); table.insert(SuburbsDistributions["all"]["fridge"].items, "example.item1"); table.insert(SuburbsDistributions["all"]["fridge"].items, 100); But, my item no spawn ingame