Jump to content

King Kitteh

Member
  • Posts

    264
  • Joined

  • Last visited

Reputation Activity

  1. Like
    King Kitteh got a reaction from CaptKaspar in Farming skill needs love   
    While I think your other ideas are nice, this:
     
    Does not make much sense. Why would the crops be harvest-able for longer if you were a better farmer? Do the plants respect good farmers or something and so try harder?
    The only explanation that would make sense is the farmer planted the plants in the ground better to begin with. But I mean, there's only so much better you can do when it comes to watering and planting and such.
     
    Another problem is that in multiplayer, what player does it consider the "owner" or whatever to increase it's duration of harvesting cycles 'n' such. The one who planted it? The one who tends to it the most?
     
    I do, however, like the idea of higher skilled farmers getting more gadgets to work with their plants, like the netting and such you suggested. Maybe even the possibility of creating a green house, (which could possibly provide the longer harvesting cycles and faster growth due to optimal condition).
  2. Like
    King Kitteh got a reaction from Zorak in Farming skill needs love   
    While I think your other ideas are nice, this:
     
    Does not make much sense. Why would the crops be harvest-able for longer if you were a better farmer? Do the plants respect good farmers or something and so try harder?
    The only explanation that would make sense is the farmer planted the plants in the ground better to begin with. But I mean, there's only so much better you can do when it comes to watering and planting and such.
     
    Another problem is that in multiplayer, what player does it consider the "owner" or whatever to increase it's duration of harvesting cycles 'n' such. The one who planted it? The one who tends to it the most?
     
    I do, however, like the idea of higher skilled farmers getting more gadgets to work with their plants, like the netting and such you suggested. Maybe even the possibility of creating a green house, (which could possibly provide the longer harvesting cycles and faster growth due to optimal condition).
  3. Like
    King Kitteh got a reaction from makkenhoff in Farming skill needs love   
    While I think your other ideas are nice, this:
     
    Does not make much sense. Why would the crops be harvest-able for longer if you were a better farmer? Do the plants respect good farmers or something and so try harder?
    The only explanation that would make sense is the farmer planted the plants in the ground better to begin with. But I mean, there's only so much better you can do when it comes to watering and planting and such.
     
    Another problem is that in multiplayer, what player does it consider the "owner" or whatever to increase it's duration of harvesting cycles 'n' such. The one who planted it? The one who tends to it the most?
     
    I do, however, like the idea of higher skilled farmers getting more gadgets to work with their plants, like the netting and such you suggested. Maybe even the possibility of creating a green house, (which could possibly provide the longer harvesting cycles and faster growth due to optimal condition).
  4. Like
    King Kitteh got a reaction from MXXIV in Making window and door frames with sledge hammer   
    This makes sense, but really, the sledgehammer is already used to destroy things that it doesn't really make sense to (chain link fences and such).
     
    We could compensate by allowing people to make a rough hole with a sledgehammer, but requiring some carpentry skill along with planks and nails to make the frame or door outline.
    Alternatively you could use a hammer and chisel to make make the hole perfectly square after smashing the main part out with a sledge hammer.
    Perhaps even requiring both planks and nails, and chiseling to make the frame.
     
    Hammer and chisel could be a new item, or you could just use the regular hammer and a screw driver. Not sure if that should take carpentry skill or not.
     
    TLDR: You can make a hole with a sledgehammer, but carpentry skill should be needed to make it able to have a window or door fitted.
     
    Edit: Although with that edition, we'd need to have "rough hole in wall" textures added to stop confusion.
  5. Like
    King Kitteh got a reaction from Demonic_Kat in Screams of Pain   
    Yea screaming is a pretty personal thing that changes between people, doesn't actually reflect pain tolerance or anything. When I get hurt I mainly just cringe and grit my teeth, with some quiet groaning.
     
    Adding it as a trait would definitely be the better option, would make interesting game play. 
  6. Like
    King Kitteh got a reaction from Faalagorn in Gaining traits/perks as you play   
    I think this'd be a pretty neat addition because currently selecting traits that give skill points is pretty much a throw away in the long term.
     
    Say, you could pick the gardener trait and start with an advantage in farming, but eventually you'll max out at level 10 and the perk will be useless compared to someone that didn't pick it.
    But if you picked light-eater, then you'll always have an advantage over others in that regard.
  7. Like
    King Kitteh got a reaction from Geras in Making window and door frames with sledge hammer   
    While making a base in Twiggy's yesterday I was met with a small problem. I wanted to build a sheet rope escape but all of the windows had roof tiles outside of them, meaning they were unusable.
    Still wanting a sheet rope I decided to make my own window, smashing one of the walls with my sledge hammer and then building an extremely poor looking window frame with my limited carpentry skill.
     
    While staring annoyed at my awful window frame I thought to myself, "Wouldn't this be so much easier if I could just make a hole in the original wall instead of smashing it and building a new one".
     
    And that, ladies and gentlemen, is my suggestion.
     
    You should be able to turn walls into window frames, as well as door frames using the sledgehammer.
    I think it will be very useful for remodeling houses without ruining the aesthetics and wasting time rebuilding.
    It would also be helpful in that, you won't need to have carpentry skill to make a new window or door frame in place of the preexisting wall.
     
    Also, since door frames are pretty much just extended window frames, you should be able to make a window frame into a door frame as well.
    (Only the traditional window frames should be changeable, full length windows wouldn't work, also the glass pane would need to be removed or broken first)
     
    Please tell me what you think 
  8. Like
    King Kitteh got a reaction from MXXIV in Screams of Pain   
    Yea screaming is a pretty personal thing that changes between people, doesn't actually reflect pain tolerance or anything. When I get hurt I mainly just cringe and grit my teeth, with some quiet groaning.
     
    Adding it as a trait would definitely be the better option, would make interesting game play. 
  9. Like
    King Kitteh got a reaction from MXXIV in Making window and door frames with sledge hammer   
    While making a base in Twiggy's yesterday I was met with a small problem. I wanted to build a sheet rope escape but all of the windows had roof tiles outside of them, meaning they were unusable.
    Still wanting a sheet rope I decided to make my own window, smashing one of the walls with my sledge hammer and then building an extremely poor looking window frame with my limited carpentry skill.
     
    While staring annoyed at my awful window frame I thought to myself, "Wouldn't this be so much easier if I could just make a hole in the original wall instead of smashing it and building a new one".
     
    And that, ladies and gentlemen, is my suggestion.
     
    You should be able to turn walls into window frames, as well as door frames using the sledgehammer.
    I think it will be very useful for remodeling houses without ruining the aesthetics and wasting time rebuilding.
    It would also be helpful in that, you won't need to have carpentry skill to make a new window or door frame in place of the preexisting wall.
     
    Also, since door frames are pretty much just extended window frames, you should be able to make a window frame into a door frame as well.
    (Only the traditional window frames should be changeable, full length windows wouldn't work, also the glass pane would need to be removed or broken first)
     
    Please tell me what you think 
×
×
  • Create New...