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PPanda0421

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  1. Like
    PPanda0421 got a reaction from Jericoshost in Survival.....harder then if it really happened?   
    I agree. Take it from me - I like a challenge. I've played 7 Days to Die on Insane Mode with Always Run on and believe me that's a challenge and fun. I heard about Project Zomboid and started playing it when Build 32 came out (I love the game, really) don't know about the past zombie behavior but the spawn and the way the zombies act are too much.
     
    If I build my base outside of town, why would there be 500+ zombies in town destroying all the doors?
     
    Survival mode is not a challenge, just frustrating. If it's frustrating for people me who like challenges, it'll be 'bang-on-your-head-why-am-I-even-playing-this-game' for the casual players. People want to build a base/fort, not spend most of the time running away from and clearing zombies. I've watched a youtuber named 'Nomis Plays'
    and in some episodes he does a weekly/monthly purging. He gathers all the zombies with his firearm and lures them out into an open area then sets them fire with well-placed campfires. Why should we even need to do this? The casual player would not even survive this.
     
    Yes, I'm aware that you can customize your own game settings...blah, blah, bah, but when most of your players have to use the 'Custom' mode, then your  'Survival'
    settings needs tweaking.
     
    A little off-topic but I've played with the Hydrocraft mod and I think the developers should collaborate with Hydromancer's and add some of mod's content into Vanilla. It's quite fun!
     
    To the OP, use the Lucky trait to find better loot.
  2. Like
    PPanda0421 got a reaction from Man_In_The_Purple_Hat in Hydrocraft Mod   
    Dang Hydro, seems like you're pumping out more features than the actual developers themselves! Why haven't they hired you yet?
     
    Pickling, recharging batteries and ability to refill propane tanks and lighters sounds awesome!
     
    Keep it up!
  3. Like
    PPanda0421 reacted to Hydromancerx in Hydrocraft Mod   
    Hydrocraft v3.7 has been released!

    Which includes ...
     
    - Fixed extra Pans for Tater recipes.
    - Fixed Hunting code.
    - Redid mining code.
    - Fixed Junkyard code.
    - Added Bunch of Berries recipes.
    - Fixed Tupperware with Berries.
    - Fixed missing pots from recipes.
    - Can now compost cherries.
    - Fixed Pumpkin Bread.
    - Fixed Silk Processing.
    - Fixed Petridish spawning.
    - Added IBC containers and towers for storing water.
    - Added a TON of Pickling recipes.
    - Added Biogas collection so now you can refill propane tanks.
    - Added Methanol Making.
    - Added Lye Making.
    - Added Pallet of Log and Pallets of MREs (Small, Medium and Large).
    - Added 9 new Toys!
    - Added Power Cord and Power Generator. You can now charge batteries via charcoal power.
    - Added Waxpaper, Dentures, Adult Magazine, Motor Oil and Fish Food.
    - Added Lighter Fluid so you can refill Lighters!
    - Added Injection research blueprints.
    - Added Sling.
    - Added Christmas lights and another stage to decorating the Christmas Tree!
    - Added War Pitbull as a weapon and craftable War Dog Armor!
    - New Categories in the Crafting Menu; Alchemy, Blacksmithing, Glassworking, Leisure, Masonry, Pottery, Ranching, Stoneworking and Weaving!
    - Thanks to everyone who helped this week!
     
    Enjoy!
  4. Like
    PPanda0421 got a reaction from uberevan in Survival.....harder then if it really happened?   
    I agree. Take it from me - I like a challenge. I've played 7 Days to Die on Insane Mode with Always Run on and believe me that's a challenge and fun. I heard about Project Zomboid and started playing it when Build 32 came out (I love the game, really) don't know about the past zombie behavior but the spawn and the way the zombies act are too much.
     
    If I build my base outside of town, why would there be 500+ zombies in town destroying all the doors?
     
    Survival mode is not a challenge, just frustrating. If it's frustrating for people me who like challenges, it'll be 'bang-on-your-head-why-am-I-even-playing-this-game' for the casual players. People want to build a base/fort, not spend most of the time running away from and clearing zombies. I've watched a youtuber named 'Nomis Plays'
    and in some episodes he does a weekly/monthly purging. He gathers all the zombies with his firearm and lures them out into an open area then sets them fire with well-placed campfires. Why should we even need to do this? The casual player would not even survive this.
     
    Yes, I'm aware that you can customize your own game settings...blah, blah, bah, but when most of your players have to use the 'Custom' mode, then your  'Survival'
    settings needs tweaking.
     
    A little off-topic but I've played with the Hydrocraft mod and I think the developers should collaborate with Hydromancer's and add some of mod's content into Vanilla. It's quite fun!
     
    To the OP, use the Lucky trait to find better loot.
  5. Like
    PPanda0421 got a reaction from lucy the axe in Survival.....harder then if it really happened?   
    I agree. Take it from me - I like a challenge. I've played 7 Days to Die on Insane Mode with Always Run on and believe me that's a challenge and fun. I heard about Project Zomboid and started playing it when Build 32 came out (I love the game, really) don't know about the past zombie behavior but the spawn and the way the zombies act are too much.
     
    If I build my base outside of town, why would there be 500+ zombies in town destroying all the doors?
     
    Survival mode is not a challenge, just frustrating. If it's frustrating for people me who like challenges, it'll be 'bang-on-your-head-why-am-I-even-playing-this-game' for the casual players. People want to build a base/fort, not spend most of the time running away from and clearing zombies. I've watched a youtuber named 'Nomis Plays'
    and in some episodes he does a weekly/monthly purging. He gathers all the zombies with his firearm and lures them out into an open area then sets them fire with well-placed campfires. Why should we even need to do this? The casual player would not even survive this.
     
    Yes, I'm aware that you can customize your own game settings...blah, blah, bah, but when most of your players have to use the 'Custom' mode, then your  'Survival'
    settings needs tweaking.
     
    A little off-topic but I've played with the Hydrocraft mod and I think the developers should collaborate with Hydromancer's and add some of mod's content into Vanilla. It's quite fun!
     
    To the OP, use the Lucky trait to find better loot.
  6. Like
    PPanda0421 got a reaction from Johnny Fisher in Survival.....harder then if it really happened?   
    I agree. Take it from me - I like a challenge. I've played 7 Days to Die on Insane Mode with Always Run on and believe me that's a challenge and fun. I heard about Project Zomboid and started playing it when Build 32 came out (I love the game, really) don't know about the past zombie behavior but the spawn and the way the zombies act are too much.
     
    If I build my base outside of town, why would there be 500+ zombies in town destroying all the doors?
     
    Survival mode is not a challenge, just frustrating. If it's frustrating for people me who like challenges, it'll be 'bang-on-your-head-why-am-I-even-playing-this-game' for the casual players. People want to build a base/fort, not spend most of the time running away from and clearing zombies. I've watched a youtuber named 'Nomis Plays'
    and in some episodes he does a weekly/monthly purging. He gathers all the zombies with his firearm and lures them out into an open area then sets them fire with well-placed campfires. Why should we even need to do this? The casual player would not even survive this.
     
    Yes, I'm aware that you can customize your own game settings...blah, blah, bah, but when most of your players have to use the 'Custom' mode, then your  'Survival'
    settings needs tweaking.
     
    A little off-topic but I've played with the Hydrocraft mod and I think the developers should collaborate with Hydromancer's and add some of mod's content into Vanilla. It's quite fun!
     
    To the OP, use the Lucky trait to find better loot.
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