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Walther

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Everything posted by Walther

  1. man gotta say, I like how you diagrammed this. well done! overall valid suggestions. kinda ripping this from dayz.. but there are the buttons F1-F7 assigned with general actions like pointing, waving, surrendering etc...
  2. Walther

    Banished

    Tried it yesterday... I like it. It's a very relaxing game IMO, though it isn't easy. just with a slower pace. The management of ressources takes some getting used to, I mean like in every RTS game you need to gather experiences on how your ressources are lasting for what, and which buildings you need first etc... I especially like that I can keep it running whilst going away from the pc for a couple of minutes... my minions just do their job, eventually reproduce, harvest crops, and uhm starve and die of course ^^
  3. you do man, just not the big stem
  4. well, I'd certainly need some testing for this but I'd rip the hemp into fibers, let them dry on the air and then tie tem to a post and spin them for a while. out of severel of those spinned threads i'd make a rope, kinda lika that but I could be totally wrong. never made a rope before
  5. Quoting Snoop Dog, "SMOKE WEED EVERYDAY". the dude's not kidding... checkit
  6. agreed! making rope from hemp would be cool. also agree. we don't need to take it to this level, I'd say it would lower anxiety and help the char relax, it would make him hungry, drowsy and less aware maybe.
  7. Yes and No, when you start growing it and smoking it you get a few negative awareness points, but as you continue to smoke through the months and years you build up an immunity to the more negative effects. dude, as soon as you "build up immunity to the more negative effects" as you say, you get some negative effects as soon as you are not on it. there is a tolerance that builds up which means you need to smoke more, but you still get hungry, sometimes confused and what not
  8. well if they get modded in (or maybe officially introduced into PZ) I'd say that there should be a downside to consumption though. like awareness -2 or something like that. drowsiness +1 whatever...
  9. "What happend to this game?" a lot my friend... there have been big milestones since i joined this community (which was not so long ago) and I too am eager to see NPCs... nonetheless I know that coding NPCs is very complicated and if they'd just made some NPCs that shoot you or that just run around scared everyone would go batshit insane on how lame the NPCs are... anyways. have faith and support your indie stone development team! multiplayer and the 3dmodels are pretty big steps in my book... there have been lots of improvements which made the game more stable and fluent. NPCs is something that doesnt come after a couple of weeks. I imagine that testing NPCs alone will take a couple of months to find all the bugs and stuff
  10. hey peepz. how's it going? kinda highjackin' this thread... I wanted to give props to the indie stone for making this game, keeping focussed on developing, communicating a lot and deliverung us with awesome builds! really like how consistent you put out new features and enhancements for your game. Havent gotten around MP yet, but informed all my friendos and we gonna start tearing up the pz-world and possibly hosting a server from good ol germany.
  11. Has been discussed thoroughly. please use the search function to prevent stuff being said twice or more.
  12. vely implessive doctah wong, me luv your buildings long time!
  13. depends... Bank account? up please. my taxrates? down please, would really like to pay less of those favourite simpsons character? edit: oh shit, this makes me look like one greedy motherfu**er... ^^
  14. yeah.. not the biggest fan of daredevil myself but I though that sketch was pure awesome. now, get back to rating folks.
  15. yeah I like it. Halflife3 has successfully eradicated the human race
  16. I jus' pull the trigger 'til it goes "click". nobody f*cks wif the jesus. scusi
  17. That soundtrack is soooo good! listening to this atm: http://www.youtube.com/watch?v=wo8aSo5Tv1E
  18. that is a neat idea, maybe we could combine it with the teaching idea that is being discussed atm
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