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About Fuji

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    "Ring up the ducks!"
  • Birthday 09/06/92

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  1. I'm really hoping the new music system goes full Subversion
  2. Kind of a low quality render, I didn't feel like sitting around for 6 hours.
  3. Good luck in your future endeavors (and fatherhood)! I think the best course of action would be to open source the WIP files on Github or elsewhere. There's not really any secrets to protect since Lua isn't binarized, and then anyone who wishes to can contribute without having to hunt you down.
  4. 3D models is kind of an overstatement. Regardless, calculating hit detection is one thing, it's another to calculate a shadow every single frame for all 200 objects on screen. Hell, most modern FPS games can barely handle that. (But yeah, engine's kinda limited what-with all the Java...)
  5. Better already. Watch your transparency (top center) Even though those clouds are faint due to being so high up, they're still as solid as the big close one.
  6. You can do this without 3D models, but it'd take a lot of work; notably normal maps for every single sprite (which considering Mash just remade all the sprites, it's not too out of the question.) http://www.mattgreer.org/articles/dynamic-lighting-and-shadows/
  7. Goddamn, your coloring continues to be impeccable.
  8. If you want, you can PM me the texture map and I can edit it in photoshop
  9. I'm curious as to how the room mechanics work (for sanity's sake.) Working on a set of apartment blocks, smallest one for example has 4 floors, 6 apartments each, with six rooms each... making a total of 144 rooms, all without taking public spaces like hallways and commercial areas into account. Does every single room need to have a separate definition? Or can I schmooze things a bit and consolidate certain spaces?
  10. Yep, you can add a scope to just about any gun if you try hard enough. The M24 and M40 just refer to very specific modifications, scopes, etc. Edit: Also, I made the original models included with the mod. Feel free to replace them at your leisure, I don't have any emotional attachment to them. Yours are better anyway
  11. The M24 and M40 variants are just regular Remington 700s with custom parts (scope, bipod, accurized barrel), with the M24 being the Army's modification, and the M40 being the Marine's. So there's really no difference microscopically. Though, I suppose nothing is stopping you from just making different skins for each.
  12. Merry X-Mas
  13. You can load it into a modeling program like 3ds Max or Blender along with the model and export it with the UV map overlayed This should still work for converting the model format PZ uses: And you can find tons of tutorials elsewhere on how to deal with UV maps Edit: Did the character models for you Male: Female:
  14. The load model functions have always been there in one form or another, but you can indeed use them to load custom models without Jab's mod. See here:
  15. New arts