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Thuztor

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Posts posted by Thuztor

  1. Hi!

     

    Some of you know already, that I've made some mapping videos (some of them tutorials) of Project Zomboid. I thought, I have already a topic about this videos, but I was wrong. :D

     

    Oh, and a new tutorial about custom textures is uploading right now!

    It will be in the General Mapping Tutorial Playlist.

     

     

    So here are the playlists:

    Beginner Tutorials: https://www.youtube.com/playlist?list=PLP83OxbJU9-FOEXSdFYF4dUcnnsu53yey

     

    General Mapping Tutorials: https://www.youtube.com/playlist?list=PLP83OxbJU9-G3Pb23LgRz_NJsKZGPikE7

     

    Vacation Islands Mapping Season 1 | Golf Clubhouse: https://www.youtube.com/playlist?list=PLP83OxbJU9-HvB16MC2wmIdoFsryXsYeF

     

    I hope, that the videos could help you and that my pronunciation won't disturb you. ;)

     

     

  2. For your first question about custom textures: You can. And a good idea for a small video about custom textures. :)

    I will try to record and upload it preferably quickly.

     

    And your question about loading of original buildings in the editor: It's not possible, because The Indie Stone hasn't released the .tbx files of the buildings.

  3. I would like to see "Reading in between times".
    You begin to read, but you can still eat, drink something, walk around, open doors and do simple stuff.
    The most of the time you would have only a small field of view. Just if the character interact with, let's say a door, the field of view rises for a short time. Maybe it would be nice, if you can "pause" reading and look up from the book.

  4. A desist letter is just effective, if you are owner of the textures, but you are only owner of the script and lua files. :P

    But hey, yes you will lose billions, if I "pilfer" my own drawings from you. :lol:

  5. Ah okay, it's not exactly the same layout, but the structure is similar.

    And there are no buildings from the old map, because the creation of building has changed.

    I think he mean can you have the vanilla map AND this map at the same time?

     

    And for that: It is possible, but it's extra work for me and it makes no sense, because the textures won't fit together in appearance, if the maps are close to each other.

    In addition, normally the locations would be thousands of miles away from each other.

    Moreover, my map does not exist in reality. :)

     

    This is the island group as planned. Changes, however, are likely.

    GutrotIsland.png

  6. Does this one use the same map as the original?

    I'm not quite sure what do you mean, but I will try to answer.

    Maybe you mean the colors of the bmp creation.

    Than no. ;)

    Even the color for grass is different.

    But you can probably use the Mapzoid to create a map with vacation island colors. But it's not up to date.

    But unfortunately you can't edit the created map without the texture set, which I will release in future.

  7. So... Does that mean players will eventually be able to fish?

     

    In future of course.

    It's much work, so it could take some time, if every feature of the original game is implemented as tropical variant.

    However, it is likely, that I insert the original version until it has been completely processed into a tropical version.

  8.  

    I've decided, that everybody, who wants to test the map can do it now.

    I would be pleased, if you could give a feedback (if it doesn't works; Oddities in buildings, which I've overlook and so on)

     

    NOTICE: There are a lot of features, which doesn't work in this map with my own textures, for now.

    for example:

    - dig / farm / everything what is related to the grass-textures

    - a right item distribution of the rooms

    - Change of season / correct weather

    - A proper tropical vegetation / no erosion / no vegetation growth

    - taking / placing of my objects

     

    But I hope, you have a bit fun testing my map. :)

     

    Download here: https://www.dropbox.com/s/m5x3a2u5mk6kqbn/Gutrot_Island_PRE_TEST1.zip?dl=0

     

    Put the folder in your /Users/YOU/Zomboid/mods

    Activate the mod in the main menu!

     

    atMyBaywatchTower.thumb.jpg.da25942687089469d30723c88ae1fd00.jpg

    20210530201335_1.jpg

    20210530201536_1.jpg

     

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