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Thuztor

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Everything posted by Thuztor

  1. In this video I will show, that you can snap objects by category and that you can look under objects (e.g. a tabletop) to search for other objects.
  2. I've just uploaded a new preview video of Lewd Witches. In this video you can see the current state of the duel mode and in addition most of the integrated features. Note, that a lot of animations are still missing and some are just templates, like blood splatter for example. Oh, and I am alone, so no real duel takes occur.
  3. I would like to introduce the project I'm working on since nearly a half year. No own homepage for now. Game Description As the title suggests, the game’s story revolves around witches. These independent witches, with a tendency towards lascivious joie de vivre in nature, body and spirit, describe themselves as soul healers and have nothing in common with their evil sisters. They do not take part in witches’ Sabbaths, but in many folk festivities, even if, like their sisters, they usually live alone in the woods away from the villages. They are highly valued by the local people for their healing powers and are often visited. You are one of these soul healers, but a time has dawned that will go down in history under the title “witch hunt”. Inquisitors of the Catholic Church are traveling through Europe with the papal mandate to exterminate the devilish brood that worships the devil and to banish them back to hell. However, this is not your only problem, because due to a prophecy of the wicked witches, you are the one who will annihilate the chief witches. In this regard, they try everything to prevent you from doing so, which will, however, cause you to tread this path in the first place. This path will be peppered with brutal, bloody battles. Use your magic, telekinesis, magic-influencing clothing, all kinds of weapons and the environment to fight your way through the bulk of your enemies, defeat the chief witches of the whole world and drive the demon out of your cursed soul. The following main features are planned for the full version: - Brutal, quick fights with different types of magic with countless weapons Furniture and other objects in the vicinity that can be influenced by telekinesis with or against your friends with severed body parts flying around - Your blood-soaked path will lead you through different eras in human history, including the present day. Massive forts, medieval villages, filthy dungeons, modern skyscrapers and huge mansions are just a fraction of the places that await you. - As a “Lewd Witch” wear various items of clothing to change your magic and adapt it to the conditions. Or emphasize your nudity to slide through the ranks of your enemies as fast and deadly as an assassin. - Experience epic battles against well-known and fictional witches from myth and media. - Use a variety of different weapons. The individual components which can consist of different materials willinfluence the weapon. - Use a variety of reagents to brew potions with different effects. - An absolute 2D top-down view with a simulated third dimension divided into 20 layers per level with dynamic physics. - Atmospheric, entertaining and situation-appropriate soundtrack without a genre bond. - Different game modes. Play the entire story alone or with up to three other players. Have duels against your friends over the Internet or on the split screen. Master different challenges in levels that are not related to the story. - An in-game editor for creating your own content, such as weapons, clothing and entire levels. Follow me on: Telegram: https://t.me/s/EmphasysMe Or on Tumblr Or Odysee or vimeo or Youtube ------ You can support my project with a donation and you will be added to the list of owners of the game “Lewd Witches” with a donation of at least 1€ or with donations with a sum of 1€! Leave your mail adress during the donation, because for now, I don't know exactly how it works.
  4. In my opinion this fix was overdue, because so many players got used to it. The wrong detecting range is luckily corrected now.
  5. You're right, it won't clean the water, it would disinfect the water and kills viruses, bacteria and fungi. And in my language is high percentage alcohol above 50%, so I'm not sure what the difference between "at least 50%" and "high percentage" is for you.
  6. I'm sure, that drinking rain water in real should not be a problem, if the collecting vessel is clean. This should be implemented. For the river water: I would heat the water up - this should make it drinkable. I'm not quite sure for what kind of water bleach could be used - water from mud puddles? Edit: It should also be possible to clean water by adding a little amount of high percentage alcohol.
  7. Several invisible cars from Wonder Woman! I'm nearly envious. 😀
  8. Better not make any effort, because after some browsing I am convinced that the map is lost. But don't worry, even when I'm at the beginning again, I have some nice ideas for something new. 😁
  9. I've added a download link to my dropbox, if you don't have Project Zomboid on Steam.
  10. https://www.dropbox.com/s/adkkhrgxots0gn1/Mapping Guide_v0.2.pdf?dl=0 The file exists still in my dropbox ... and the link ist also the same. 🤔
  11. Thuztor

    Tow rope

    Nice idea, but you need two drivers for this.
  12. Horizon Clock Mod version 0.6 for Build 41 Concept, Textures, Code & Overhaul: Thuztor oldCode: TurboTuTone Translations: English & German: Thuztor Russian: Nebula Surprise! I'm back and not dead yet! Not yet! I hope I can revive even more in the future. Update to Version 0.6 for Build 41 and probably lower: - complete overhaul ( see Features ) Features of this version: - You don't have found a watch, yet? ! Orient yourself at the level of the sun or the position of the stars! - You have a watch, but you can't see the clock? ! Hold Right CTRL, if you move or whatever with the keyboard! ! Otherwise just press Right CTRL! - You can't see the sun or the stars, if you are inside a building or it rains? ! That's correct. It has to be like this! - You want a digital watch, but without the luxery temperature display? ! You can find black cheap digital watches on corpses and at some other places! - Language Support: english, german, russian (Nebula) Planned for the next version: - texture overlay, if you are sitting in cars. maybe: - cloudy, foggy, snowing overlays. - The correct beginning and end of sunrise and sunset depending on the season. Future plans: - an analog watch - button cell battery for watches (keep a very long time, but eventually the clock will stop working) - windup watches that needs no battery, but needs to be wind up again and again. (Bad luck if one forgets it sometimes. Then you have to just guess what time it is) Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=498643301 Dropbox-Link: https://www.dropbox.com/s/1cbrgt4kdj55tju/HorizonClockv0.6.zip?dl=0 See you soon!
  13. Hello everyone, finally I've started creating my own game. It shall be a pixel-art point & click adventure for adults based on Ron Gilberts gamestyle. (I'm not quite sure, if the content will be really only for adults) IDEA OF A GAME OF BOB & S'PARK IS ABANDON! IT'S PLANNED TO MAKE AN ANIMATED SITCOM IN FUTURE See you
  14. The tileset has the old size and is and will not be updated to the new 2x2 tileset. With newer versions of the game, the map can cause problems with some textures, probably. Sorry, but I have no time to renew the tileset and build a whole island.
  15. v0.3.1d: - Nebula fixed the mistakes from me with some russian letters.
  16. The new version 0.3.1c is only interesting for russian people. Thanks to Nebula, who has translated the two sentence in russian language.
  17. Sorry, but the mentioned fix of the always visible clock wasn't fixed. But now! I'll promise, that it is now fixed. It was a problem with a query for more than 60 minutes.
  18. Patch to 0.3.1: - fixed a bug, where the digital clock is always visible - added a notice, where the character says, that he can still remember the time - added language support (english, german) Link in the OP
  19. I've added the new version to my Dropbox. The link is in the OP or here.
  20. The link should work now. Don't know, why it was dead. In the short time after work, I have to find again my muse. But I have not given up my dreams of a zombie infested paradise.
  21. All the stuff mentioned here is already planned for the horizon clock mod, but blindcoder has not much time at the moment.
  22. Something like this? The textures are roundabout two years old.
  23. "Or even the option to build an apocalyptic Go-Kart made of 12 planks, 20 nails, 4 wheels and an engine." How do you want to control this vehicle? And an engine needs also a gas tank, otherwise you can't start it. And what is with a seat or are you sitting on the planks? just some thoughts...
  24. I have a bit experience with tree stumps and the most can't dug up quite easily, except you invest a lot of time and energy. Additionally to a spade, I would use also a saw and an axe for all the roots. Often stumps of bigger trees can only release from earth with a lot of power, e.g. a car bound on the stump (prepare it with the tools before you start to pull the stump out). If my annotations would be considered, I'm for it!
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