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Konrad Knox

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Everything posted by Konrad Knox

  1. I meant more of a generic graffiti graphic with some gibberish text, but you can click a sub menu "read" and it would open a window just like a notebook and actually show you the text.
  2. The "painting signs" option is amazing! Would it be possible to do the same to painting walls as you did to Notebooks? But, say, 30 character limit? Painted text sign that you can read? I mean leaving notes for people on the ground works too, but notes can be stolen. A readable painted sign, like "Johnson Safehouse, 2 miles", and an arrow sign next to it, would be sweet!
  3. So is anything produced after 2010.
  4. Could you please add a command that can mute a specific user in global chat? On our multiplayer server we sometimes need to regulate who can talk global chat and who cannot, for purposes of Radio roleplay. I can see other applications to this command too, when a person is flooding, but does not merit a ban for example. Overall would be a useful command to have, and I assume, is easy to implement? Thank you.
  5. Could the shovel burying mod be included in the base PZ build? Every Multiplayer player would love you for it.
  6. OP, I can send you guys some salmon to cheer you up. Don't stress it. I know how development is. Been working on a RPG for 4 years. Motivation is hard currency to come by.
  7. Just a little lovely request. Very humble, very sweet. I run a Multiplayer server, and sometimes there are just so many zombies that it causes lag. My players are a tough bunch, and they don't mind being beaten up and bandaging, they wear their scars with pride, but sometimes they get infected due to no fault of their own. Could you please add an admin command in the next update to just specifically cure a zombification of a character? Swapping files can remove injuries, etc, but it feels like cheating. Could there be a command that does not fully heal a character, but simply remove the Z-virus? I.e. The guy runs from a horde of 2000 zombies, climbs a window, runs up, shoots em up, gets scratched, falls out of third story, splints up on the run, while reloading the shotgun with his teeth, then he lags, and a lethal zombie bites him. Normally I'd be happy to let the diehard die, but when it's through no fault of their own, I feel like giving them a break, while letting them keep their scars and the splint, and all the other badass damage they sustained. Very very much thank you!
  8. Konrad Knox

    Moonshine Mod

    Dear devs! Please include this mod into the next PZ build! Pretty please?
  9. If I wanted to introduce my own class, with an icon for it, and certain skills and certain cost, can I do this, and how? Where are classes defined? Where would the icon graphic go?
  10. Konrad Knox

    Moonshine Mod

    Jwillc, is it possible to install your mod without resetting the Multiplayer server?
  11. Alaska Outdoors - Living it northern style in ye old Russian lands!

  12. Class Carpenter. Strong Athletic Outdoorsman Thick Skinned Lucky Iron Gut I don't bother with anything skill related, because no matter how slow, you will learn anyway, and when you do master the crafts, you will be a stronger character than one who spent some points on learning skills. Malus: Claustrophobic Cowardly Hemophobic All Thumbs Clumsy Slow Reader Slow Learner Slow Healer Short Sighter Hard of Hearing Prone to Illness Hearty Appetite Conspicuous
  13. 1. Mute. I suggest a "Mute" trait. The character cannot use local chat or a radio, and can only communicate on written notes. This would be great for Multiplayer. 2. Allergic. That is another neat trait, as OP suggested. It should act as poison when consuming certain types of food. So the traits should be like a group, with +1 point for each. Allergic to fruit Allergic to bread Allergic to sweets Allergic to chocolate 3. Seasonal Allergies. In the spring and summer the character always sneezes.
  14. I have a player in my multiplayer campaign who said if he could he would totally resort to cannibalism in PZ. But then again, we're all adults over 25. I think the feature would be great as an option, off by default, to keep it safe from children. The server admin would have to be responsible. I don't think there's anything too disturbing about it. No children in the game, which means only adults get eaten, which is a normal concept for horror anyway.
  15. Build 32.16 Ok, guys, I'm a pistol user, and I just taught my completely amateur wife to shoot with a .45 colt revolver. A first timer, she's nothing spectacular, but at 15 yards she was able to place at least 4 out of 6 bullets in the general target area. In the game the pistol is way hard to use. A 9 mm, at point blank, literally, point blank, I'm shooting 15 rounds into a zombie, my mouse pointer targets the head precisely, then center mass, and not a single hit. Pistol accuracy is nerfed way out of realistic proportions. Point blank. As in within arms reach of the zed.
  16. I updated, reset my multiplayer server, and all food starts out rotten from day 1. While still in working fridges, still underlined blue, as in frozen.
  17. "I love you, forever. I have always loved you and always will. See you on the flip side."
  18. Essentially it's a skill cap. I played a few games that worked that way. It was kinda boring, cause all it does is limit gameplay pointlessly. Sit and twiddle thumbs and wait for time to pass - bored. Plus it's not realistic. It's not time and age that makes us learn. Time and age just happen naturally anyway. It's repeated exercise and practice which make us learn. And that takes time anyway, so.
  19. Trollin' the forums. Why is the ocean salty and the rivers not?
  20. Yes, he had sex with myself, the narrator.
  21. In what universe does a shark qualify as an effective countermeasure against bear?
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