Bullet_Magnate Posted February 27 Share Posted February 27 (edited) Recently ended up spending some time in a place where most of the buildings were burned-out wrecks, and noted that the burned-out buildings don't really behave like burned-out buildings. Meaning, in the few tiles that are intact, fridges still run and sinks still work. Also, it seems they still count as indoors for warmth / shelter purposes even though 90% of the walls are missing, or consist of open window / door frames. Just something that would be a nice little improvement to immersion -- and, more importantly, make things more desperate, difficult, and hopeless. Edit: Literally five minutes after I posted this, I jumped through a burned-out window into one of said destroyed houses and ... house alarm. Edited February 27 by Bullet_Magnate Pandorea 1 Link to comment Share on other sites More sharing options...
getstoopid Posted February 27 Share Posted February 27 xD Take this you damn burglar! Bullet_Magnate 1 Link to comment Share on other sites More sharing options...
Pandorea Posted February 28 Share Posted February 28 Thank you for the report! I'll add this to the pile of stuff to do (there are a number of issues with buildings that are not "standard", aren't there ) Bullet_Magnate, Hugo Qwerty and getstoopid 3 Link to comment Share on other sites More sharing options...
Bullet_Magnate Posted February 28 Author Share Posted February 28 5 hours ago, Pandorea said: Thank you for the report! I'll add this to the pile of stuff to do (there are a number of issues with buildings that are not "standard", aren't there ) Totally understandable -- given how huge the map is, I imagine it's a *huge* challenge to get it fine-tuned down to the last detail. And that's not even taking into account all the other non-map related issues that (I'm sure) need working ... It's great how responsive y'all are to the community -- one more reason to love the game. Pandorea 1 Link to comment Share on other sites More sharing options...
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