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New trait related to the new voice-overs.


C-Twelve

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Since new voice-overs are going to be added in build 42, an idea has come to mind. That is a new negative trait: Moaner. It would have an effect when the player has a mildly serious wound / infection. The character would make pain noises sometimes, that may attract zombies nearby. Other way this trait could be made is that whenever the player gets an injury, for example, when jumping through a window with broken glass, the character makes a pain noise. That noise should also attract zombies.

Edited by C-Twelve
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Loud talker as a negative trait

Low talker as a positive trait

Does what you said but also would work when your character is talking/shouting, in MP for example when you use /say or with NPCs

 

Edit: After reconsideration I wonder if low talker could really be a positive trait, it could be problematic in some situations... Maybe you're right, a negative trait only could be enough.

Edited by Axezombie
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