RobertJohnson Posted June 8, 2014 Author Share Posted June 8, 2014 Hey, guys, help me pls.How i can delete saves and restart server? Go in users/YOU/Zomboid/Multiplayer/ and delete servertest/ folder Could someone please direct me to a item list that I can use to spawn in the items so I can create things around the map for my friends? Thanks Go into your PZ installation dir (steam/steamApps/Common/Project Zomboid) then in /media/script/ and open the files items.txt, newitems.txt, farming.txt... You'll see all the items inside them Link to comment Share on other sites More sharing options...
ZedProductions Posted June 9, 2014 Share Posted June 9, 2014 I must be typing in something wrong because it says, for example, Item CampfireKit doesn't exist. Link to comment Share on other sites More sharing options...
RobertJohnson Posted June 9, 2014 Author Share Posted June 9, 2014 You need the module too, check the first line for something like module camping { then, just do a module.item, its often Base but could be camping or farming too Link to comment Share on other sites More sharing options...
ZedProductions Posted June 11, 2014 Share Posted June 11, 2014 Ooohhh, that makes sense, thanks heaps! Link to comment Share on other sites More sharing options...
Wasteland Posted June 11, 2014 Share Posted June 11, 2014 I read somwhere that zombie can respawn now on multiplayer, how does it work? Link to comment Share on other sites More sharing options...
RobertJohnson Posted June 11, 2014 Author Share Posted June 11, 2014 Not in multiplayer yet, I've been working on it today, looks like to works, but it'll need several testing before public, and I had no feedback from the last IWBUMS build, soooo.. Need to find another solution there.. Link to comment Share on other sites More sharing options...
Maxis010 Posted June 11, 2014 Share Posted June 11, 2014 Well personally, I'd say instead of just having zombies respawn look at the migration as those 2 features would go hand in hand, so if zombies are heading towards the towns then they spawn on the edges of the map, then migrate based off of area density and natural movement (IE being attracted to sounds made by the director and players) Now that I think about I can see how this won't work as the map continues to growSo perhaps (working with the districts stuff you guys did) each district can respawn zombies but killing zombies in these areas and building walls suppresses this spawn rate until it zero's out, allowing survivors to secure areas Thank you for riding the thought express, this is the last stop Link to comment Share on other sites More sharing options...
Leveller Posted June 12, 2014 Share Posted June 12, 2014 "Soft world reset. Will remove zombies, bodies, loot, reset all containers in world. Will leave all construction in place." How? Nothing in the first page. Link to comment Share on other sites More sharing options...
Wasteland Posted June 12, 2014 Share Posted June 12, 2014 Whats the correct syntax to add several mods in servertest. ini?like: Mods=modname1, modname2 ??? Link to comment Share on other sites More sharing options...
Maxis010 Posted June 12, 2014 Share Posted June 12, 2014 "Soft world reset. Will remove zombies, bodies, loot, reset all containers in world. Will leave all construction in place." How? Nothing in the first page. Try changing the Reset ID, just a guess Link to comment Share on other sites More sharing options...
Wasteland Posted June 12, 2014 Share Posted June 12, 2014 cant find how to edit stuff like zombies and loot ammount, day lenghth etc. after 27 Link to comment Share on other sites More sharing options...
Leveller Posted June 12, 2014 Share Posted June 12, 2014 "Soft world reset. Will remove zombies, bodies, loot, reset all containers in world. Will leave all construction in place." How? Nothing in the first page. Try changing the Reset ID, just a guess No luck finding it. All info i find on this seems old and with the -Dsoftreset option when starting server seem to hardreset or crash depending on RAM. Any other suggestions? Link to comment Share on other sites More sharing options...
Maxis010 Posted June 13, 2014 Share Posted June 13, 2014 cant find how to edit stuff like zombies and loot ammount, day lenghth etc. after 27Use the PZServerSettings.exe and save to ZomboidFolder\media\lua\shared\Sandbox\SandboxVars.lua "Soft world reset. Will remove zombies, bodies, loot, reset all containers in world. Will leave all construction in place." How? Nothing in the first page. Try changing the Reset ID, just a guess No luck finding it. All info i find on this seems old and with the -Dsoftreset option when starting server seem to hardreset or crash depending on RAM. Any other suggestions? It's in the server ini file located atUsername/Zomboid/Server/ Link to comment Share on other sites More sharing options...
ZedProductions Posted June 13, 2014 Share Posted June 13, 2014 Is it going to be possible to specify the amount of items you want to add using the /additem command? Link to comment Share on other sites More sharing options...
Wasteland Posted June 17, 2014 Share Posted June 17, 2014 Would be nice to add kind a /roll command to make ppl able to roleplay some situations dice style ZedProductions 1 Link to comment Share on other sites More sharing options...
Wasteland Posted June 26, 2014 Share Posted June 26, 2014 Is there some specific command i can teleport as admin to player and/or teleport a player to me? Link to comment Share on other sites More sharing options...
harakka Posted June 26, 2014 Share Posted June 26, 2014 Is there some specific command i can teleport as admin to player and/or teleport a player to me?Nope, all of the commands are listed in the first post. Link to comment Share on other sites More sharing options...
Wasteland Posted June 27, 2014 Share Posted June 27, 2014 Guys, got a trouble with some stuff thats can not be crafted on multiplayer. A lot of players say that molotovs and some traps are not craftable, how can i fix it? Link to comment Share on other sites More sharing options...
RobertJohnson Posted June 27, 2014 Author Share Posted June 27, 2014 Molotov aren't craftable, that's not a bug. And some traps require skills (trapping and/or woodwork) Link to comment Share on other sites More sharing options...
Wasteland Posted June 27, 2014 Share Posted June 27, 2014 Molotov aren't craftable, that's not a bug. And some traps require skills (trapping and/or woodwork)Is there some list of reqired skills somwhere? I'd be thankfull for it on PM is possible. Got a lot of questions from players on my server that i can not answer Link to comment Share on other sites More sharing options...
RobertJohnson Posted June 27, 2014 Author Share Posted June 27, 2014 Check the recipes.txt in zomboid/media/script/ Link to comment Share on other sites More sharing options...
Wasteland Posted June 28, 2014 Share Posted June 28, 2014 Check the recipes.txt in zomboid/media/script/Can i add there molotov the same way? Why is this thing cut out? Link to comment Share on other sites More sharing options...
Wasteland Posted June 28, 2014 Share Posted June 28, 2014 Whats the correct syntax to add some items on first character creation? Link to comment Share on other sites More sharing options...
syfy Posted July 4, 2014 Share Posted July 4, 2014 hmmm trying to add a few items here and there but it's not happening i log in as admin, and judging by the speed she moves and the ability to adjust options that is right.so i try to add something like a box of nails. i see in the media/script/newitems that it is under the Normal heading. so i hit the T and enter /additem admin normal.NailsBox. also tried it as additem "admin" Normal.NailsBox but nothing ever shows up in my inventory. i do have spawn items set to true Link to comment Share on other sites More sharing options...
RobertJohnson Posted July 4, 2014 Author Share Posted July 4, 2014 'Normal' isn't the module name, if you see on the first line of the items.txt or newitems.txt there is a : Base{[....] That mean the module is base, so just do a :/additem Base.NailsBox If you don't specify any names it'll add it in your inventory syfy 1 Link to comment Share on other sites More sharing options...
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