iuridosanjos Posted December 5, 2019 Share Posted December 5, 2019 (edited) I've already posted it on reddit, but I was in doubt if it would reach the devs there, so I'm posting it here. How I think the condition of items in primary/secondary/hotbar should appear in UI to be easy to see the condition of the items on hotbar and primary/secondary slots. Note: today (build 41) the game use a Star next to the item to represent the condition on items (I removed that on the image above). I think it's not a good way to represent that, it's not easy to see nor obvious for some players. The suggestion is to replace the "Star" with the above a "colored circle" around the item. Image of how it is today: What do you think? Remember to react/like if you would like to see it in game! Edited December 5, 2019 by iuridosanjos teaser for likes WrittenInBlood, Geras, muscamole and 6 others 8 1 Link to comment Share on other sites More sharing options...
MrHrulgin Posted December 5, 2019 Share Posted December 5, 2019 I agree that the star isn't the clearest. When I started playing I assumed it was a measure of quality or damage as opposed to durability. Something like the circle/color combo is definitely more in line with modern conventions regarding durability displays. Link to comment Share on other sites More sharing options...
Geras Posted December 5, 2019 Share Posted December 5, 2019 +1 Link to comment Share on other sites More sharing options...
Tails Posted December 6, 2019 Share Posted December 6, 2019 this is a good idea. Link to comment Share on other sites More sharing options...
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