Rugs and Children Paintings should be picked as whole, not tile-by-tile
1 1

3 posts in this topic

Recommended Posts

Posted (edited)

I think those are remnants of the old system when you could only pick one tile objects and those items could be picked one tile at a time. However, across the updates you can now pick multi-tile signs and things such as Map of USA as whole, so I think this mechanic should apply to the following items as well:

  • Fancy Brown Rug (6 tiles)
  • Dark Purple Rug (6 tiles)
  • Child's Drawing in Muldraugh Elementary School (5 tiles)
  • Children Drawing in Muldraugh Elementary School (3 tiles)
  • Door Mat Rug (2 tiles)

Here's the picture of all these tiles and a Map of USA for comparison put inside a container.

20180718195030_1.thumb.jpg.7065a9f965e86b2018351b65902736e7.jpg

There are probably more of these items, the first place to look for them would be the "_Rug" named tiles but I posted only the ones I personally experienced myself.

 

EDIT: Forgot to add that there was also some lightning errors with the children paintings, not sure if they are related to this issue:

20180714071558_1.thumb.jpg.ea8ec0985cd4903784615e9802af7b55.jpg

20180718161907_1.thumb.jpg.bca344f2882c61f39f23a16f3e5fafaa.jpg

Edited by Faalagorn
Verified it's still there in 40.3

Share this post


Link to post
Share on other sites

I do agree with you, the rugs issue is a tad annoying when also the tiles for rugs cannot be rotated which I find tedious. Still looking for that nice rug in the direction I'd like ;) hehe

Share this post


Link to post
Share on other sites
5 hours ago, MrCouper said:

I do agree with you, the rugs issue is a tad annoying when also the tiles for rugs cannot be rotated which I find tedious. Still looking for that nice rug in the direction I'd like ;) hehe

I want to have an option to rotate (and build) everything 4-sides! I recently mentioned somewhere inability to choose a direction where double doors open too, which is troublesome when a tree decides to grow on you. 

 

I hope the bugs/inconsistencies will get nailed down first though, so at least we have a good starting to adding the missing sprites/mechanics to the remaining items that can't be rotated properly :).

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
1 1