Paul Redeker Posted December 21, 2016 Share Posted December 21, 2016 I can not for the life of me get the modded maps to reappear on my server. I have the maps. Everything is labeled right. The server start file says it's loading them but when I get on they are now where to be seen. I get a "world lot not found"? when I go to them. Here is my Serverini file. Spoiler nightlengthmodifier=1.0 PVP=true PauseEmpty=false GlobalChat=true Open=true ServerWelcomeMessage=<RGB:1,1,1>Welcome to DEAD PIXELS:OUTBREAK. Find DEAD PIXELS on the Indie Stone Forums for more info. Light Roleplaying server. PVP enabled. <LINE> Story and loot settings are determined by YOU the community! Welcome to the apocolypse!<RGB:1,1,1> <LINE> Loot respawn every 6 hours IRL <LINE> Contact me on DISCORD for any sever problems (Paul Redeker)https://discord.gg/erGXZzD <LINE> Current Loot settings, Everything rare except for guns (High). <LINE> LogLocalChat=true AutoCreateUserInWhiteList=true DisplayUserName=true SpawnPoint=0,0,0 SafetySystem=true ShowSafety=true SafetyToggleTimer=130 SafetyCooldownTimer=60 SpawnItems=Hydrocraft.HCMRE,Hydrocraft.HCMRE,Hydrocraft.HCAlicepack2,Hydrocraft.HCSurvivalaxe,Base.WaterBottleFull,ORGM.BrownHP,ORGM.9mmCan,Base.NailsBox,Hydrocraft.HCWhiskey4, DefaultPort=14520 ResetID=906153621 Mods=Hydrocraft; SledgeHammerExtension; MoreBuild; cheatmenu; ORGM; More Zombie Loot; ORGMSilencer; TheWalkingDeadPrison Map=Muldraugh, KY; West Point, KY; TheWalkingDeadPrison DoLuaChecksum=true Public=true PublicName=DEAD PIXELS: OUTBREAK (PVP/TWD PRISON PVE Zone) PublicDescription=|3xp|Multi maps/mods|Factions|Out of Server Comms w/ Discord|Starter Pack| MaxPlayers=100 PingFrequency=10 PingLimit=800 HoursForLootRespawn=48 MaxItemsForLootRespawn=50 ConstructionPreventsLootRespawn=false DropOffWhiteListAfterDeath=true NoFireSpread=true NoFire=true AnnounceDeath=true MinutesPerPage=0.1 HoursForCorpseRemoval=2.0 SaveWorldEveryMinutes=10 PlayerSafehouse=false AdminSafehouse=true SafehouseAllowTrepass=false SafehouseAllowFire=false SafehouseAllowLoot=false SafehouseAllowRespawn=true SafehouseDaySurvivedToClaim=1 SafeHouseRemovalTime=100 AllowDestructionBySledgehammer=true KickFastPlayers=false ServerPlayerID=1371265296 RCONPort=27015 RCONPassword=boss5 Password= MaxAccountsPerUser=10 SleepAllowed=true SleepNeeded=false SteamPort1=8766 SteamPort2=8767 WorkshopItems=498441420; 644422089; 515555911; 499795221; 514618604; 498342776; 640674707; 515075184; 812871265; 524066677 SteamScoreboard=false SteamVAC=true UPnP=false UPnPLeaseTime=86400 UPnPZeroLeaseTimeFallback=true UPnPForce=true CoopServerLaunchTimeout=20 CoopMasterPingTimeout=60 VoiceEnable=true VoiceComplexity=5 VoicePeriod=20 VoiceSampleRate=24000 VoiceBuffering=8000 VoiceMinDistance=1.0 VoiceMaxDistance=50.0 Voice3D=true server_browser_announced_ip= UseTCPForMapDownloads=false PlayerRespawnWithSelf=false PlayerRespawnWithOther=false FastForwardMultiplier=40.0 PlayerSaveOnDamage=true SaveTransactionID=false DisableSafehouseWhenPlayerConnected=false Faction=true FactionDaySurvivedToCreate=0 FactionPlayersRequiredForTag=1 Link to comment Share on other sites More sharing options...
EnigmaGrey Posted December 21, 2016 Share Posted December 21, 2016 The maps are in the wrong order; West Point, KY doesn't need to be included. There shouldn't be spaces after the semicolon. Muldraugh, KY; West Point, KY; TheWalkingDeadPrison should be TheWalkingDeadPirson;Muldraugh, KY Assuming that's the right name for the TWD map. You also have spaces in your workshop ID lines. Paul Redeker 1 Link to comment Share on other sites More sharing options...
Paul Redeker Posted December 21, 2016 Author Share Posted December 21, 2016 4 minutes ago, Butter Bot said: The maps are in the wrong order; West Point, KY doesn't need to be included. There shouldn't be spaces after the semicolon. Muldraugh, KY; West Point, KY; TheWalkingDeadPrison should be TheWalkingDeadPirson;Muldraugh, KY Assuming that's the right name for the TWD map. You also have spaces in your workshop ID lines. So they have to go in alphabetical order? Or just before Muldraugh. Gonna give this a shot thanks. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted December 21, 2016 Share Posted December 21, 2016 No, that is not alphabetical. Maps go in order of desired overlap. TWD sits on top of the Muldraugh map, so it goes first in the list. Paul Redeker 1 Link to comment Share on other sites More sharing options...
Paul Redeker Posted December 21, 2016 Author Share Posted December 21, 2016 1 minute ago, Butter Bot said: No, that is not alphabetical. Maps go in order of desired overlap. TWD sits on top of the Muldraugh map, so it goes first in the list. Haha yup. Brain is fried after trying this all night. So Muld maps first then everything else? Link to comment Share on other sites More sharing options...
Paul Redeker Posted December 21, 2016 Author Share Posted December 21, 2016 I get it. So Maps before Muldraugh. Found the actual title is The Walking Dead Prison v 1.3. Getting closer. The zombies from the prison showed up in the field. But no Prison. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted December 21, 2016 Share Posted December 21, 2016 Most likely you'll have to delete the chunks that represent the prison's position. It'll then be regenerated with the correct order. Paul Redeker 1 Link to comment Share on other sites More sharing options...
EUDOXIO Posted December 21, 2016 Share Posted December 21, 2016 Mods=NewDenver;BedfordFalls;Mod_Phoenix;Rebuild;South Muldraugh;Louisiana;Kaputt, PA;The Walking Dead Prison V1.3;Z3759xy Map=NewDenver;BedfordFalls;Phoenix;Rebuild;South Muldraugh;Louisiana;Kaputt;TheWalkingDeadPrison;Downtown (connected);Muldraugh, KY WorkshopItems=532252577;522891356;514427485;500222958;524301139;578141888;678778880;524066677;498603720 I had maps running on my server with this lines Paul Redeker 1 Link to comment Share on other sites More sharing options...
Paul Redeker Posted December 21, 2016 Author Share Posted December 21, 2016 1 hour ago, EUDOXIO said: Mods=NewDenver;BedfordFalls;Mod_Phoenix;Rebuild;South Muldraugh;Louisiana;Kaputt, PA;The Walking Dead Prison V1.3;Z3759xy Map=NewDenver;BedfordFalls;Phoenix;Rebuild;South Muldraugh;Louisiana;Kaputt;TheWalkingDeadPrison;Downtown (connected);Muldraugh, KY WorkshopItems=532252577;522891356;514427485;500222958;524301139;578141888;678778880;524066677;498603720 I had maps running on my server with this lines Thanks. I'm gonna try this along with the same order of workshop files. We will prevail. The good news is I'll finally be free from all the Terminus stuff since they had a hella modified group map with everything in it. EUDOXIO 1 Link to comment Share on other sites More sharing options...
Dr_Cox1911 Posted December 21, 2016 Share Posted December 21, 2016 It´s best to create the serverconfig within the game IMHO. Never had a problem with proper loadingorder or semicolon/colon confusion. Link to comment Share on other sites More sharing options...
Paul Redeker Posted December 22, 2016 Author Share Posted December 22, 2016 California is up. Drayton is Half there, so is Bedford. TWD Prison is in the shawdow land. No phoneix and haven't checked south muldraugh Progress I think the shadow land means I got to delete chunks and reload. Half of Drayton and all of TWD are shadow bound. Phoenix is probably named wrong. Bedford is just rugged with the new update or I have make sure the files are correct. Link to comment Share on other sites More sharing options...
Paul Redeker Posted December 22, 2016 Author Share Posted December 22, 2016 8 hours ago, EUDOXIO said: Mods=NewDenver;BedfordFalls;Mod_Phoenix;Rebuild;South Muldraugh;Louisiana;Kaputt, PA;The Walking Dead Prison V1.3;Z3759xy Map=NewDenver;BedfordFalls;Phoenix;Rebuild;South Muldraugh;Louisiana;Kaputt;TheWalkingDeadPrison;Downtown (connected);Muldraugh, KY WorkshopItems=532252577;522891356;514427485;500222958;524301139;578141888;678778880;524066677;498603720 I had maps running on my server with this lines Making progress. California is up. Drayton is Half there, so is Bedford. TWD Prison is in the shawdow land. No phoneix and haven't checked south muldraugh I think the shadow land means I got to delete chunks and reload. Half of Drayton and all of TWD are shadow bound. Phoenix is probably named wrong. Bedford is just rugged with the new update or I have make sure the files are correct. EUDOXIO 1 Link to comment Share on other sites More sharing options...
EUDOXIO Posted December 22, 2016 Share Posted December 22, 2016 (edited) Try to do it first on a private server/coop mode from scratch, i had those settings on the last build, but i dont have any mods active right now. Edited December 22, 2016 by EUDOXIO Link to comment Share on other sites More sharing options...
Paul Redeker Posted December 22, 2016 Author Share Posted December 22, 2016 (edited) Guess I'll start from scratch tomorrow night. California Loaded South Muld loaded TWD buildings in the shadow realm Drayton Half good, Half in the shadow realm Bedford Shadow realm, black abyss, some buildings Phoenix Shadow realm. I've deleted the chunk for TWD prison to no effect. What if I just delete them all (Chunks) and reload the server? Edited December 22, 2016 by Paul Redeker EUDOXIO 1 Link to comment Share on other sites More sharing options...
EUDOXIO Posted December 22, 2016 Share Posted December 22, 2016 Yeah, thats like resetting all the map Link to comment Share on other sites More sharing options...
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