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Black Areas


ricky

Question

While hosting a server a blam folder comes, no Mods installed and current Steam build.:

 

java.lang.RuntimeException: java.nio.BufferUnderflowException

at zombie.iso.IsoGridSquare.load(IsoGridSquare.java:1510)

at zombie.iso.IsoChunk.Load(IsoChunk.java:898)

at zombie.iso.IsoChunk.Load(IsoChunk.java:247)

at zombie.network.ServerChunkLoader$LoaderThread.run(ServerChunkLoader.java:30)

Caused by: java.nio.BufferUnderflowException

at java.nio.HeapByteBuffer.get(HeapByteBuffer.java:145)

at java.nio.ByteBuffer.get(ByteBuffer.java:694)

at zombie.GameWindow.ReadStringUTF(GameWindow.java:2014)

at zombie.GameWindow.ReadString(GameWindow.java:2023)

at se.krka.kahlua.j2se.KahluaTableImpl.load(KahluaTableImpl.java:305)

at se.krka.kahlua.j2se.KahluaTableImpl.load(KahluaTableImpl.java:287)

at zombie.inventory.InventoryItem.load(InventoryItem.java:792)

at zombie.inventory.types.HandWeapon.load(HandWeapon.java:1331)

at zombie.iso.objects.IsoWorldInventoryObject.load(IsoWorldInventoryObject.java:147)

at zombie.iso.IsoGridSquare.load(IsoGridSquare.java:1505)

... 3 more

 

 

 

Another:


java.lang.RuntimeException: java.lang.NegativeArraySizeException

at zombie.iso.IsoGridSquare.load(IsoGridSquare.java:1510)

at zombie.iso.IsoChunk.Load(IsoChunk.java:898)

at zombie.iso.IsoChunk.Load(IsoChunk.java:247)

at zombie.network.ServerChunkLoader$LoaderThread.run(ServerChunkLoader.java:30)

Caused by: java.lang.NegativeArraySizeException

at zombie.GameWindow.ReadStringUTF(GameWindow.java:2013)

at zombie.GameWindow.ReadString(GameWindow.java:2023)

at zombie.iso.IsoObject.load(IsoObject.java:479)

at zombie.iso.IsoGridSquare.load(IsoGridSquare.java:1505)

... 3 more

 

 

Another:


java.lang.RuntimeException: java.nio.BufferUnderflowException

at zombie.iso.IsoGridSquare.load(IsoGridSquare.java:1510)

at zombie.iso.IsoChunk.Load(IsoChunk.java:898)

at zombie.iso.IsoChunk.Load(IsoChunk.java:247)

at zombie.network.ServerChunkLoader$LoaderThread.run(ServerChunkLoader.java:30)

Caused by: java.nio.BufferUnderflowException

at java.nio.Buffer.nextGetIndex(Buffer.java:498)

at java.nio.HeapByteBuffer.getFloat(HeapByteBuffer.java:457)

at zombie.iso.IsoObject.load(IsoObject.java:516)

at zombie.iso.IsoGridSquare.load(IsoGridSquare.java:1505)

... 3 more
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8 answers to this question

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Hello Easypickins, I sent you a PM. However i forgot to say that the system just had a fresh reboot and also settings changed from manual(stock settings) in bios to automatic settings for the sake of it. and within 3 hours of running it started to "blam" again.

We never had this problem before the last update. I may have more information for you from another server later.

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Even though this error shows up when reading the map chunks, the actual bug seems to occur when writing the map chunks.

Because all these map chunk files are too short, that's why there's an "underflow" exception when reading them.  But I haven't been able to reproduce this bug myself.

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