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The domestic side of PZ (base defense, base management, etc.)


RadCavalier

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Hello there!

This is my first time posting to the forums so I do genuinely apologize if I commit any faux pas. I looked through the pre-existing list of suggestions so if I missed a previous post or otherwise please forgive me.

 

With that I'd like to humbly submit some of my friends' and I's thoughts after playing the game obsessively for the past few days after being introduced to it.

 

1. Sitting. Perhaps it's not worth the effort required to create the animations, but I really wish we could use the chairs we find in/around the houses we claim as our bases. For an organized group this grants a "guildhall" feel and no one would awkwardly stand around if reading, afk, eating, etc. It lets the house feel fully functional and perhaps it could provide a small recovery bonus towards exertion (in exchange for being immobile during this time).

2. Readable signs. Functional in the same vein as written journals (which I LOVE by the way!) the reason for these signs would be either to delineate the names or purposes of bases, designate dangerous areas, or Points of Interest. This would be particularly helpful in communicating on the Multiplayer servers where you might either attempt to ward players off or provide a sign leading to safe umbrage.

 

3. Traps for Zombies/Players. Traps more to the style of Fallout 3/NV involving tripwires, pressure plates and the like hooked up to (through an easy trigger-trap pairing system with no need for complex wiring) rigged shotguns, or a swinging nail bat or something. Maybe even a string-line of empty cans (much like Max Brooks recommends in his Survival Guide) which just gives off an audible warning when crossed. This would give people a profound choice when thinking about raiding another player's safehouse as it may result in their wounding or death if not careful.

 

4. Bicycles. I'm certain vehicles have been suggested to death, but I didn't see this possibility. Posing as a possible intermediary between cars and running, the operator would be vulnerable to assault, wouldn't be able to knock down zombies in his/her way and in fact may even be knocked off. Just something to think about.

 

5. Flags. A colored sheet mounted on a pole much like the flashlight-on-a-pole which would primarily be decorative. I don't know, I'm spitballing at this point.

 

6. Constructable clothes lines to dry wet bath/dish towels.

 

That's all I've got for now. Like 'em, hate 'em, let me know what you think. :) I absolutely appreciate the game you guys have created and it's already provided me hours and hours of enjoyment along with some extraordinarily harrowing moments (I've never heard some of my friends' voices get so high in raw fear at losing their characters!). Thanks for hearing me out!

 

-RadCav

 

Edit: Just some typos and additional thoughts.
Second Edit: Courtesy of PhantomWarlock: Perhaps clotheslines could also service clothes that get wet which add threat of hypothermia if left on? (the "wet" modifier on clothes could simply invert the temperature value, so the heavier the clothing, the more sodden it becomes)

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1. Sitting

Woudl be nice. Mainly an artists job.

 

2. Readable signs

Yes, please! Basically an item which shows a "spoken text" above it when you left click it.

 

3. Traps for Zombies/Players

Tripwire, tar pit, alarm cans, pools of gas on the ground which can burn. Sounds great!

 

4. Bicycles

No. Just no.

 

5. Flags.

The american flag pole is already in the game.

 

6. Constructable clothes

Cloaks for wintertime would make me happy. Should be lootable - not necessary to build them.

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