Jump to content


  • Content Count

  • Joined

  • Last visited

About hrot

  • Rank
    Fan of Royale Battling

Profile Information

  • Gender

Recent Profile Visitors

757 profile views
  1. I checked https://pzwiki.net/wiki/Version_history and my save from 12.04.2015 but i played on that save for quite a while. I will try build 30 or early build 31, didn't have any luck with 32 builds. EDIT: ok, nevermind, i'm stupid. I just needed to delete zomboid folder from user/username/ and let game create a new one and paste my save into this new folder, it worked with 38.28 build no problem. I guess some setting or even structure of this folder are different and not compatible.
  2. No, i didn't have any mods and i can't load the save, game completly crashes and process is terminated. I tried to launch game on 38.28 so it would be weird if 38.30 worked but i will try it.
  3. So i wanted to load old save (4-5 years old) on 38.28 version but it throws errors like this : "ERROR: invalid room ID #11 in cell 16,3 while reading ". World build is 59. What i want to know is which patch coressponds to this world build? Maybe devs could help me out. Thanks in advance.
  4. I think it would be great if positive and negative traits were separate from each other in character info screen rather than mixed together as it is now.
  5. Some of those sound pretty interesting but short buff vs pernament bonuses doesn't sound too good. On the other hand, short conditional debuff sounds like free points.
  6. Yeah, i really dislike what they are doing to graphics, Zomboid had/has it's unique and beautifulstyle. Effects like those don't fit this graphic style at all. If anything at least give us an option of old water or something. Fire is not that bad but still looks out of place too.
  7. This idea sounds very promising to me as i had very bad runs on 41 build (doing what i did in 40 with great success) , it seems like zombies see and hear you from a mile a way and combat is impossible early on. I will definitly try it and see how it goes.
  8. So i started playing in newest 41 patch and in apocalypse mode combat is really hard/was nerfed especially knives. Before you could one shot with knife and that was kind of OP but i think it was nerfed too hard. Basically it's better to push zombies and stomp them when they are on the ground than use knife because even with 3lvl skill in short blades you more often than not break kitchen/butter knives before killing 1 zombie and chance for oneshot is really low. Is there some balancing planned for that or not? Also animations for knife attack looks really weird to me, especially stabbing zombies in a shoulder area. EDIT: also with short blade skill maxed, is oneshot guaranteed then or not?
  9. hrot

    Driving Cars Mod!

    Very impressive mod and a lot of space for improvements.
  10. You could use more colors in my opinion, make it more colorful. Pixel graphic is fun and have it's charm but there is no more reason to use only a few colors. Background for example could be some photos pixalated/edited to match rest of the game, things like that. Have fun with creating it!
  11. I think it was suggested before a few times. I did similar topic about log walls here: The problem is now that making log walls is very easy and not realistic so it's kinda normal from balance point of view that they are not very resilient. If they make log walls much harder to build then they should have more hp.
  12. hrot

    Tall Grass

    Very good idea. It's realistic and making end game harder
  13. Cool mod, some of it could be made into game as standard.
  14. There are already Vitamins in game and i don't think nutrient system will categorize every vitamin specifically, it will be probably simpler. Im personally against adding 9348 junk items just for the sake of it. We already have item called "Vitamins" so i think it's enough.
  15. That's what i'm talking about but it's seems outdated/abandoned and it's only cover small area of modding. Something more complex which would allow to create item from 0 to finish, like creating item then adding it to specific locations/containers to spawn then setting spawn chance, adding it to various recipes etc. and that's for items only but there are many other things that can be modded. Anyway it would be very nice for community to have offical program dedicated to make modding easier.
  • Create New...