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  1. Project Chernaurus Buildings and such will be posted here from now on. Hope you all enjoy. Map is complete (minus buildings and such.) There are placeholder tiles for where buildings will be placed. The map size is 6000px x 6000px. It's a huge map.Buildings and whatnot are what's left (basically everything) to make it a real fun map to get immersed in!! Update: 2/11/2014 Chernogorsk I am currently constructing the city of Cherno, with the help of Maklane, I have a couple buildings to get started, while making my own buildings for the world. If I do use other members buildings I w
  2. An option to put your jacket or any top clothing on your waist so you dont have to put it at your inventory or throw it away when youre sweating.
  3. This going to be a slew of ideas, I'll group them with similar ideas This is going to be very long so if any of this seems too far fetched/ game breaking, just skip it. I don't mind I'm also sorry if this any of these ideas were addressed somewhere else Loneliness and Bonding —Add a loneliness moodle (e.g. lonely<isolated<feeling desolate<desperate for attention) causes unhappiness similar to boredom —Can name items for different effects (e.g. naming a weapon can slightly increase resistance to panic [you are more confident with the weapon], tools can be name
  4. Years ago Eudoxio created the server Death & Decay for Project Zomboid. It was a heavy role playing server that managed to bring together an amazing community of players, stories, and memories. Sadly due to financial instability, Eudoxio had to close the server back in 2017 after 2 years of running. Since then I've decided to get back touch with him. especially with animations being right around the corner: and asked if I could personally take over the server and reopen it with a new host and he was happy to contribute and bring this wonderful server back to life. So without further ado
  5. Hello, first of all, I am Legoland99 from the forums, creator of many custom buildings. I am planning on making a map, and need your help for that. I am wondering what kind of maps the community would like to see and play: a) A small City complete with suburbs, parks and such. A lot of undead. b) A wasteland type kind of environment with lots of burnt wreckages, half buried buildings, towns, bunkers, scarce resources and hordes of zombies. c) An overgrown game world after the apocalypse, with houses, buildings, gas stations, towns and other areas covered by greenery and ransacked. Scarc
  6. Hello everyone, my name is Austin and this is my first dev log for my project "Forbidden Colonies". The game started off as a pretty simple idea, just have a world map with nodes each node representing either your base, a tribe, or some sort of special encounter which I believe can be well portrayed with this picture. The game takes place in medieval times, archers warriors and such. The goal of the game is to increase your civilian count for your base and to keep your civilians alive you must keep them fed, and to gain food you can either farm it, hunt it, or steal it from other vil
  7. Hi all, we are back looking for new survivors to join our famous PvE server based in the EU. See below for details; Server Join Details; Server Name - M700N's PvE Server 2019 | https://discord.gg/pUXV9pp Mods Required - https://steamcommunity.com/sharedfiles/filedetails/?id=1421254188 IP Address - 80.229.163.78 Port - 16300 Do not build in commercial areas, as they are reset on a monthly basis. You will be able to claim a Safehouse after 1 day of survival and you will be able to create a faction after 2 days. 1 day is 2 hours real-time.
  8. AftermathRP is a fast growing whitelisted Project Zomboid Roleplay community started in January 2019. We pride ourselves in being open and accepting to all forms of roleplay be it text or voice, as long as it doesn't violate any of the server rules. As a new roleplay community we have hit a few bumps, which is expected as this journey is a learning one, but we have a community of dedicated staff and many talented community members who work together to make sure things continue to run smoothly. We have amazing artists, content creators and writers who we are proud to put in the spotlight. We ar
  9. Hello survivors, my name is Filip and last year I was working together with Neutz to make a large city map. We both had to stale due to me having exams and getting into university, and also breaking all of my facial bones on my right side and forgetting a month's worth of things. I am happy to announce that as of now I am thinking of starting a map, while using the over 300+ buildings that I have made in the last year, plus hundreds more to come. I don't know the basics of map making or what my map will be off, just know that it will contain both rural , hills, towns and some cities. Alongside
  10. Hello! We are Far North Entertainment, a group of five based in Sweden. We have been working together for three years and are currently developing our second game, a sandbox game in a post apocalyptic cyberpunk setting where you explore the world and find materials for crafting tools to help you survive against thousands of zombies. We have been working on this project for about four weeks and have taken inspiration from other games such as Terraria, Left4Dead as well as Project Zomboid, which is why I found it fitting that we let you guys know about it. Our intention for the game
  11. Ich habe einen einfachen Server aufgesetzt und nur Hydrocraft installiert. Jetzt fehlen noch andere überlebende. Wer hat Interesse ? Server bleibt permanent online Komplette Modliste: Chip A Stone - Scharfe Steine mit einem Hammer herstellen {https://steamcommunity.com/sharedfiles/filedetails/?id=878592795} Cremation - Corpse Disposal - Leichen im LAgerfeuer verbrennen {https://steamcommunity.com/sharedfiles/filedetails/?id=498455406} BookCollection - Büchersammlungen umbenennen, so dass die Reihenfolge stimmt {https://steamcommunity.com/sharedfiles/fi
  12. i think the possibility to write a skill book should be implemented to the game, so i built this simple mod of recipes that do it, consumes Jornal or notebooks and takes a long time. https://steamcommunity.com/sharedfiles/filedetails/?id=1435587441
  13. Howdy everyone! Starting next week, we will be opening our second server for some NON-RP fun. We will be having mini-games at specific times that will allow us to have a little PZ mayhem and cater to more than just our RP friends. Our various mini-games will consist of, but aren't limited to: Single/Duo Survival vs Zombies Group Survival vs Zombies Capture the Spiffo Week Long Building Contests Demolition Derbies Automobile Races Escape the Zombie Filled Maze PVP Survival (In the style of Hunger Games) Battle Royale Each of these games will run at random times on
  14. Hello to anyone who's reading this. I'm working with Neutz on the Union City map. We'll release a part of it once the Suburban Area is done. What I need from each one of you is an idea for buildings, it can be a shop, a gas station, (no more house ideas, please, unless you made some and want to share them, my brain is mush as this moment from making 200+ houses already) warehouses, small clinics, pet shops, you name it. I just need building ideas. If you want to give some buildings for the upcoming map you're more than welcome to do so. If you want to give ideas, give a small description or a
  15. Hey guys, marked the 200 buildings anniversary that I made with this nice family sized Nuclear Bunker. It has 2 decontamination rooms, a common area, a kitchen, storage, bathroom, small armory, small medical supplies room, two shared bedrooms (F and M sleep in different rooms) and a storage room with food and freezers. It has a vent that goes outside, you can probably see it in the pictures. All is furnished and done, and yes, even the light switches are there, it's just that they are a bit hidden from view Hope you all enjoy my work for the upcoming Union City map !
  16. Looking for some peeps who have been wandering around trying to find people to play coop with, I have a brand new server that can hold up to 8 people, its private so the general public cant just pop in and grief everything that everyone has worked hard to build. Voice will be required so everyone can communicate easier and ill have a teamspeak setup for easy access. If anyone's interested in joining me for surviving the zombie apocalypse leave a message down below. The server is based in Atlantic,Ga, I also have a few mods installed eceryone should know Hydrocraft plus a few others that add
  17. The Order (Logo created by myself) Hey everyone! I'm Rich C. and my Steam name is Richcoconut! The Order is a group that I wanted to make that was inspired mainly by a huge battle me and some players had on the Desolated server trying to take over the motel to make it a community base. This group will be crafted to help track down bandits, build both community and group bases, help others and recruit, expand to other servers, and possibly run events giving items but that'll be down the road. It will be semi-RP/RP at moments! I'm recruiting right now and for those who are interested I'd
  18. Just a suggestion,maybe instead of planks and ripped sheets or sheets to make a campfire kit. How about a certain amount of stones and sticks/tree branches?
  19. I would be interested in a sandbox setting that allows the character to start in a randomly generated forest world with few cabins scattered across the entire map. Basically hardcore survival. Forage for food and materials for a weapon, killing zeds for clothing to create your walls... etc. I don't know how hard it would be to add the option but it would be nice. (I know what people will say, "Just go live in the woods and don't bother anybody"). What I'm saying is to remove the temptation. How long would you survive without The Large Warehouse (out of town)? Just say'n. Thanks for rea
  20. Getting My Fix I'm back with more hyper-real ideas. But, I don't feel like fucking around with an intro today. So let's just get into it. Complicated Healing There should be more to it than just, slapping on some bandages, and choking on some chicken. Bandages. I feel, different body parts, should have different healing requirements. Like Bandages. . . for example, maybe you'll only need around 2-3 bandages for your arms, but for your body, you could need anywhere around 5-10 bandages (depending on the specific locations and your size of course). But, if you don't have any tape,
  21. So the problem I have is that I like the way the zombies are in survival mode, meaning there are sprinters, fast shambles and shamblers together. Now if I change anything in the PZServersettings.exe to get let's say more loot or another time of shutdown for the electricity and water, they will be reverted to speed level 3, meaning now there are only shamblers. Even if I turn on "Proper Zombies" the Speed setting goes to "3" meaning shamblers. Is there any way to enter a number or anything to change the Sandbox settings but keep Zombies like in Survival? Edit: I guess I figuredit out. G
  22. The humans and any other animals you choose to put into the game should leave blood trails when we're critically injured. Depending on how bad you're bleeding, and how fast you're moving will define how bad the blood spill will be. Which will be a must if we're going to hunt wild animals, that we'd immediately lose as soon as they run out of our viewing distance. But with a blood trail, we have a way of tracking them, and finding where they collapsed. We can save on bullets, as long as you're good at hitting vital areas, or are at least good at critically injuring whatever you hit.
  23. Greetings projectzomboid enthusiasts, Just wanted to re-share an Indie title my team is working on called Zpoclaypse Survival, reanimated. Based off of our nuclear zombie apocalypse boardgame Zpocalypse. I'm personally in charge of the level design for the game, and it's been a blast designing apartments, office buildings, warehouses and shopping centers with variable based furniture and loot systems in place. It's all in it's infancy(to what I'd be happy with(rand gen anywhere in the world!), and we are in the process of building the core database for structuring everything, so
  24. This is "Skyhill", roguelike dungeon crawler for PC, Mac, Linux, IOS and Android, developed with Unity3D, TBD right now. ...Three months have passed since the end of World War III. Three months from the end of the world. One of the survivors(there are several of them, each with unique stats and passive), who hide from the scourge of biological weapons in the penthouse in most expensive hotel of the city finds its way down to salvation. He must search for food and water to survive; find and craft better weapons to fight mad mutants. play demo: http://www.themandragora.ru/?page_id=550 Green
  25. Hey All, Got another suggestion to throw out there. This one is for the idea of backup power sources besides the main power grid. For example buildings like hospitals and prisons would have backup generators to make sure nothing goes wrong in the event of a power outage. Some homes would also have generators for backup power. The implementation of this would be localized and possibly limited output player/npc activated power sources. An easy example would be a diesel generator. It requires gas to run, provides good energy locally, but produces a hell of a lot of noise bring
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