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---Raven Creek--- This adds the city of Raven Creek to the vanilla game world. The map has the following parameters - size 8*8 (64 cells) - more than 1400+ buildings (WorldEd), and most of them are multi-storey - more than 23000+ rooms (WorldEd) _____________________________________________________ There are three zones of different difficulty on the map. Each zone has its own characteristics, number of infected and amount of loot. Also affects how long you survive (standart +50%), there will be more zombies every day (unless you changed this in the sandbox settings). ŠŠ° ŠŗŠ°ŃŃŠµ ŃŃŠø Š·Š¾Š½Ń ŃŠ°Š·Š½Š¾Š¹ ŃŠ»Š¾Š¶Š½Š¾ŃŃŠø. Š£ ŠŗŠ°Š¶Š“Š¾Š¹ ŃŠ²Š¾Šø Š¾ŃŠ¾Š±ŠµŠ½Š½Š¾ŃŃŠø, Šø ŠŗŠ¾Š»ŠøŃŠµŃŃŠ²Š¾ Š·Š°ŃŠ°Š¶ŠµŠ½Š½ŃŃ . Š¢Š°ŠŗŠ¶Šµ Š²Š»ŠøŃŠµŃ Šø ŃŠ¾, ŠŗŠ°Šŗ Š“Š¾Š»Š³Š¾ Š²Ń Š²ŃŠ¶ŠøŠ²Š°ŠµŃŠµ, Ń ŠŗŠ°Š¶Š“ŃŠ¼ Š“Š½ŠµŠ¼ Š·Š¾Š¼Š±Šø Š±ŃŠ“ŠµŃ Š±Š¾Š»ŃŃŠµ (ŠµŃŠ»Šø Š²Ń Š½Šµ ŠøŠ·Š¼ŠµŠ½ŠøŠ»Šø ŃŃŠ¾ Š² Š½Š°ŃŃŃŠ¾Š¹ŠŗŠ°Ń ŠæŠµŃŠ¾ŃŠ½ŠøŃŃ). _________________________________________________________________________________________________________________________________________________________ Urban zone (red) ŠŠ¾ŃŠ¾Š“ŃŠŗŠ°Ń Š·Š¾Š½Š° (ŠŗŃŠ°ŃŠ½Š°Ń) - A lot of loot (max) / ŠŠ¾Š»-Š²Š¾ Š»ŃŃŠ° (Š¼Š°ŠŗŃ) - a lot of zombies (max) / ŠŠ¾Š»-Š²Š¾ Š·Š¾Š¼Š±Šø (Š¼Š°ŠŗŃ) - a lot of weapons and ammo (max) / ŠŠ¾Š»-Š²Š¾ Š¾Š³Š½ŠµŃŃŃŠµŠ»Š° Šø Š°Š¼ŃŠ½ŠøŃŠøŠø (Š¼Š°ŠŗŃ) - little space, alleyway tight (especially in buildings) / Š£Š·ŠŗŠøŠµ ŠæŠµŃŠµŃŠ»ŠŗŠø Šø ŠŗŠ¾ŃŠøŠ“Š¾ŃŃ, Š¾ŃŠ¾Š±ŠµŠ½Š½Š¾ Š² Š·Š“Š°Š½ŠøŃŃ - better not to shoot, no matter how much ammo u have / ŠŃŃŃŠµ ŠæŠ¾Š“ŃŠ¼Š°ŃŃ, ŠæŃŠµŠ¶Š“Šµ ŃŠµŠ¼ ŃŃŃŠµŠ»ŃŃŃ - stealth can help a lot here/ Š”ŠŗŃŃŃŠ½Š¾ŃŃŃ Š¼Š¾Š¶ŠµŃ Ń Š¾ŃŠ¾ŃŠ¾ ŠæŠ¾Š¼Š¾ŃŃ Š·Š“ŠµŃŃ - a lot of traffic jams(car will useless here) / ŠŠ½Š¾Š³Š¾ ŠæŃŠ¾Š±Š¾Šŗ Šø Š°Š²Š°ŃŠøŠ¹, ŠæŠµŃŠµŠ“Š²ŠøŠ¶ŠµŠ½ŠøŠµ Š½Š° ŃŃŠ°Š½ŃŠæŠ¾ŃŃŠµ Š¾ŃŠ»Š¾Š¶Š½ŠµŠ½Š¾ - high difficulty/ ŠŃŃŠ¾ŠŗŠ°Ń ŃŠ»Š¾Š¶Š½Š¾ŃŃŃ Residential zone (green) Š§Š°ŃŃŠ½ŃŠ¹ ŃŠµŠŗŃŠ¾Ń (Š·ŠµŠ»ŠµŠ½Š°Ń) - medium loot / ŠŠ¾Š»-Š²Š¾ Š»ŃŃŠ° (ŃŃŠµŠ“Š½ŠµŠµ) - medium zombies / ŠŠµŠ¼Š½Š¾Š³Š¾ Š·Š¾Š¼Š±Šø (ŃŠ¾Š»ŃŠŗŠ¾ Š²Š½Š°ŃŠ°Š»Šµ) - medium weapons and ammo / ŠŠ³Š½ŠµŃŃŃŠµŠ»Š° Š¼ŠµŠ½ŃŃŠµ ŃŠµŠ¼ Š² Š“ŃŃŠ³ŠøŃ Š·Š¾Š½Š°Ń - almost empty roads (you can use the car) / ŠŃŃŃŃŠµ Š“Š¾ŃŠ¾Š³Šø Šø Š¼Š½Š¾Š³Š¾ ŠæŃŠ¾ŃŃŃŠ°Š½ŃŃŠ²Š° - medium difficulty / Š”ŃŠµŠ“Š½ŃŃ ŃŠ»Š¾Š¶Š½Š¾ŃŃŃ Port zone (yellow) ŠŠ¾ŃŃŠ¾Š²Š°Ń Š·Š¾Š½Š° (Š¶ŠµŠ»ŃŠ°Ń) (for PVP) (Š“Š»Ń ŠŠŠ) - A lot of loot (high) / ŠŠ½Š¾Š³Š¾ Š»ŃŃŠ° - low-medium zombies / ŠŠ°Š»Š¾ Š·Š¾Š¼Š±Šø - a lot of weapons and ammo (high-max) / ŠŠ½Š¾Š³Š¾ Š¾ŃŃŠ¶ŠøŃ - difficult to get here / Š”Š»Š¾Š¶Š½Š¾ Š“Š¾Š±ŃŠ°ŃŃŃŃ ŃŃŠ“Š° - on this side of the coast there are several secret places with awards / ŠŃŃŃ ŃŠµŠŗŃŠµŃŠ½ŃŠµ Š¼ŠµŃŃŠ° Ń Š½Š°Š³ŃŠ°Š“Š¾Š¹ - low difficulty (the main threat in this zone is other players) / ŠŠµŠ· Š¼ŃŠ»ŃŃŠøŠæŠ»ŠµŠµŃŠ° - Š½ŠøŠ·ŠŗŠ°Ń ŃŠ»Š¾Š¶Š½Š¾ŃŃŃ - most loot in containers (you need a sledgehammer and luck) / ŠŠ¾Š»ŃŃŠøŠ½ŃŃŠ²Š¾ Š»ŃŃŠ° Š½Š°Ń Š¾Š“ŠøŃŃŃŃ Š² ŠŗŠ¾Š½ŃŠµŠ¹Š½ŠµŃŠ°Ń , Š½ŃŠ¶Š½Š° ŠŗŃŠ²Š°Š»Š“Š° FAQ / Š§Š°ŃŃŠ¾ Š·Š°Š“Š°Š²Š°ŠµŠ¼ŃŠµ Š²Š¾ŠæŃŠ¾ŃŃ Why do I have to start over after updating the map? For new content to appear, you need to start the game again, except if you have NOT BEEN in the city (RC), and started, for example, in Rosewood, and the update came out. Then when you come to RC there will be new content, even if you started playing on the old version. In general, as long as you have not appeared in the place where the city is, and updated in the process, you can safely continue to play. ŠŠ¾ŃŠµŠ¼Ń Š¼Š½Šµ Š½ŃŠ¶Š½Š¾ Š½Š°ŃŠøŠ½Š°ŃŃ Š·Š°Š½Š¾Š²Š¾ ŠæŠ¾ŃŠ»Šµ Š¾Š±Š½Š¾Š²Š»ŠµŠ½ŠøŃ ŠŗŠ°ŃŃŃ? Š§ŃŠ¾Š±Ń ŠæŠ¾ŃŠ²ŠøŠ»ŃŃ Š½Š¾Š²ŃŠ¹ ŠŗŠ¾Š½ŃŠµŠ½Ń, Š²Š°Š¼ Š½ŠµŠ¾Š±Ń Š¾Š“ŠøŠ¼Š¾ Š½Š°ŃŠ°ŃŃ ŠøŠ³ŃŃ Š·Š°Š½Š¾Š²Š¾, ŠøŃŠŗŠ»ŃŃŠµŠ½ŠøŠµ ŃŠ¾Š»ŃŠŗŠ¾ ŠµŃŠ»Šø Š²Ń ŠŠ©Š ŠŠ ŠŠ«ŠŠ Š² Š³Š¾ŃŠ¾Š“Šµ (RC), Š° Š½Š°ŃŠ°Š»Šø Š½Š°ŠæŃŠøŠ¼ŠµŃ Š² Š Š¾ŃŠ·Š²ŃŠ“Šµ, Šø Š²ŃŃŠ»Š¾ Š¾Š±Š½Š¾Š²Š»ŠµŠ½ŠøŠµ. Š¢Š¾Š³Š“Š° ŠŗŠ¾Š³Š“Š° Š²Ń ŠæŃŠøŠ±ŃŠ“ŠµŃŠµ Š² RC ŃŠ°Š¼ Š±ŃŠ“ŠµŃ Š½Š¾Š²ŃŠ¹ ŠŗŠ¾Š½ŃŠµŠ½Ń, Š“Š°Š¶Šµ ŠµŃŠ»Šø Š²Ń Š½Š°ŃŠ°Š»Šø ŠøŠ³ŃŠ°ŃŃ Š½Š° ŃŃŠ°ŃŠ¾Š¹ Š²ŠµŃŃŠøŠø. Š Š¾Š±ŃŠµŠ¼ ŠæŠ¾ŠŗŠ° Š²Ń Š½Šµ ŠæŠ¾ŃŠ²Š»ŃŠ»ŠøŃŃ Š² Š¼ŠµŃŃŠµ Š³Š“Šµ Š½Š°Ń Š¾Š“ŠøŃŃŃ Š³Š¾ŃŠ¾Š“, Šø Š¾Š±Š½Š¾Š²ŠøŠ»ŠøŃŃ Š² ŠæŃŠ¾ŃŠµŃŃŠµ, Š²Ń ŃŠæŠ¾ŠŗŠ¾Š¹Š½Š¾ Š¼Š¾Š¶ŠµŃŠµ ŠæŃŠ¾Š“Š¾Š»Š¶Š°ŃŃ ŠøŠ³ŃŠ°ŃŃ. Why do I need to turn off the *Randomized house* chance option in sandbox? This feature causes bugs, and makes the overall appearance of the map worse. If you see a bug when one half of the garage door is open, the other half is closed, it is from this option. Also burned, or completely covered with curtains skyscrapers (which this option can do) look unpleasant. ŠŠ¾ŃŠµŠ¼Ń Š¼Š½Šµ Š½ŃŠ¶Š½Š¾ Š¾ŃŠŗŠ»ŃŃŠøŃŃ Š¾ŠæŃŠøŃ *ŠØŠ°Š½Ń Š½Š°Š¹ŃŠø ŃŠ±ŠµŠ¶ŠøŃŠµ* Š² ŠæŠµŃŠ¾ŃŠ½ŠøŃŠµ? ŠŃŠ° ŃŃŠ½ŠŗŃŠøŃ Š²ŃŠ·ŃŠ²Š°ŠµŃ Š±Š°Š³Šø, Šø Š“ŠµŠ»Š°ŠµŃ Ń ŃŠ¶Šµ Š¾Š±ŃŠøŠ¹ Š²ŠøŠ“ ŠŗŠ°ŃŃŃ. ŠŃŠ»Šø Š²Ń Š²ŠøŠ“ŠøŃŠµ Š±Š°Š³, ŠŗŠ¾Š³Š“Š° Š¾Š“Š½Š° ŠæŠ¾Š»Š¾Š²ŠøŠ½Š° Š³Š°ŃŠ°Š¶Š½ŃŃ Š²Š¾ŃŠ¾Ń Š¾ŃŠŗŃŃŃŠ°, Š“ŃŃŠ³Š°Ń Š·Š°ŠŗŃŃŃŠ°, ŃŃŠ¾ ŠøŠ¼ŠµŠ½Š½Š¾ Š¾Ń ŃŃŠ¾Š¹ Š¾ŠæŃŠøŠø. Š¢Š°ŠŗŠ¶Šµ ŃŠ³Š¾ŃŠµŠ²ŃŠøŠµ, ŠøŠ»Šø ŠæŠ¾Š»Š½Š¾ŃŃŃŃ ŠæŠ¾ŠŗŃŃŃŃŠµ ŃŃŠ¾ŃŠ°Š¼Šø Š½ŠµŠ±Š¾ŃŠŗŃŠµŠ±Ń (ŃŃŠ¾ ŃŠ°ŠŗŠ¶Šµ Š¼Š¾Š¶ŠµŃ Š“ŠµŠ»Š°ŃŃ ŃŃŠ° Š¾ŠæŃŠøŃ) Š²ŃŠ³Š»ŃŠ“ŃŃ Š½ŠµŠæŃŠøŃŃŠ½Š¾. Why do I need to enable the double-sized textures option in the game settings? Without this, ANY custom texture added to the map, will cause bugs, this applies not only to my mod, but in general any map except vanilla. ŠŠ¾ŃŠµŠ¼Ń Š¼Š½Šµ Š½ŃŠ¶Š½Š¾ Š²ŠŗŠ»ŃŃŠøŃŃ Š“Š²Š¾Š¹Š½Š¾Š¹ ŃŠ°Š·Š¼ŠµŃ ŃŠµŠŗŃŃŃŃ Š² Š½Š°ŃŃŃŠ¾Š¹ŠŗŠ°Ń ŠøŠ³ŃŃ? ŠŠµŠ· ŃŃŠ¾Š³Š¾ ŠŠ®ŠŠŠÆ ŠæŠ¾Š»ŃŠ·Š¾Š²Š°ŃŠµŠ»ŃŃŠŗŠ°Ń ŃŠµŠŗŃŃŃŃŠ°, Š“Š¾Š±Š°Š²Š»ŠµŠ½Š½Š°Ń Š½Š° ŠŗŠ°ŃŃŃ , Š±ŃŠ“ŠµŃ Š²ŃŠ·ŃŠ²Š°ŃŃ Š±Š°Š³Šø, ŃŃŠ¾ ŠŗŠ°ŃŠ°ŠµŃŃŃ Š½Šµ ŃŠ¾Š»ŃŠŗŠ¾ Š¼Š¾ŠµŠ³Š¾ Š¼Š¾Š“Š°, Š° Š²Š¾Š¾Š±ŃŠµ Š»ŃŠ±Š¾Š¹ ŠŗŠ°ŃŃŃ ŠŗŃŠ¾Š¼Šµ Š²Š°Š½ŠøŠ»ŃŠ½Š¾Š¹. After a while, my fps drops and the game begins to glitch. Try restarting the computer. Š§ŠµŃŠµŠ· ŠŗŠ°ŠŗŠ¾Šµ ŃŠ¾ Š²ŃŠµŠ¼Ń, ŃŠæŃ Š½Š°ŃŠøŠ½Š°ŠµŃ ŠæŠ°Š“Š°ŃŃ, ŠøŠ³ŃŠ° ŃŠ¾ŃŠ¼Š¾Š·ŠøŃŃ. ŠŠ¾ŠæŃŠ¾Š±ŃŠ¹ŃŠµ ŠæŠµŃŠµŠ·Š°Š³ŃŃŠ·ŠøŃŃ ŠŗŠ¾Š¼ŠæŃŃŃŠµŃ. Is there an lootable in-game map for this mod? Not yet. ŠŃŃŃ Š»Šø ŠŗŠ°ŠŗŠ°Ń-Š½ŠøŠ±ŃŠ“Ń Š²Š½ŃŃŃŠøŠøŠ³ŃŠ¾Š²Š°Ń ŠŗŠ°ŃŃŠ°, Š“Š»Ń ŃŃŠ¾Š³Š¾ Š¼Š¾Š“Š°? ŠŠ¾ŠŗŠ° ŠµŃŠµ Š½ŠµŃ. Why is there so much traffic jam on the map? This was done not only for immersion in the game, but also for balance, so that players would have difficulty destroying hordes with vehicles. ŠŠ¾ŃŠµŠ¼Ń ŃŠ°Šŗ Š¼Š½Š¾Š³Š¾ ŠæŃŠ¾Š±Š¾Šŗ Š½Š° ŠŗŠ°ŃŃŠµ? ŠŃŠ¾ Š±ŃŠ»Š¾ ŃŠ“ŠµŠ»Š°Š½Š¾ Š½Šµ ŃŠ¾Š»ŃŠŗŠ¾ Š“Š»Ń Š±Š¾Š»ŃŃŠµŠ³Š¾ ŠæŠ¾Š³ŃŃŠ¶ŠµŠ½ŠøŃ, Š½Š¾ Šø Š“Š»Ń Š±Š°Š»Š°Š½ŃŠ°, ŃŃŠ¾Š±Ń ŠøŠ³ŃŠ¾ŠŗŠ°Š¼ Š±ŃŠ»Š¾ ŃŃŃŠ“Š½Š¾ ŃŠ½ŠøŃŃŠ¾Š¶Š°ŃŃ Š¾ŃŠ“Ń Ń ŠæŠ¾Š¼Š¾ŃŃŃ ŃŃŠ°Š½ŃŠæŠ¾ŃŃŠ½ŃŃ ŃŃŠµŠ“ŃŃŠ². FOR THOSE WHO DO NOT APPEAR RESPAWN ON MOD MAPS, OR MISSING TRANSPORT ON THESE MAPS, REINSTALL THE STEAM TO THE MAIN DISK (C: STANDARD) OR MOVE THE FOLDER WITH MAPS IN THE DIRECTORY OF THE GAME MANUALLY Š£ Š¢ŠŠ„ Š£ ŠŠŠŠ ŠŠ ŠŠŠÆŠŠŠÆŠ®Š¢Š”ŠÆ Š ŠŠ”ŠŠŠŠ ŠŠ ŠŠŠŠŠŠ”ŠŠŠ„ ŠŠŠ Š¢ŠŠ„, ŠŠŠ ŠŠ¢Š”Š£Š¢Š”Š¢ŠŠ£ŠŠ¢ Š¢Š ŠŠŠ”ŠŠŠ Š¢ ŠŠ ŠŠ¢ŠŠ„ ŠŠŠ Š¢ŠŠ„, ŠŠŠ ŠŠ£Š”Š¢ŠŠŠŠŠŠ¢Š Š”Š¢ŠŠ ŠŠ ŠŠ”ŠŠŠŠŠŠ ŠŠŠ”Š (Š” ŠŠ Š”Š¢ŠŠŠŠŠ Š¢Š£) ŠŠŠ ŠŠŠ ŠŠŠŠŠ¬Š¢Š ŠŠŠŠŠ£ Š” ŠŠŠ Š¢ŠŠ Š ŠŠŠ¢ŠŠŠŠ ŠŠŠ Š« ŠŠ Š£Š§ŠŠ£Š® The main point of creating the city was to gain a different experience. Vanilla PZ is more based on survival where it's hard to find weapons, food, etc., but I tried to add more action - there is a lot of loot in Raven Š”reek, a lot of weapons, but the difficulty is in the number of infected. There are a lot of narrow lanes where you will be eaten no matter how much loot you have, if you get too much attention. This requires a different approach. Therefore, the original idea of the city was in a huge number of everything, from weapons to the infected. Another reason why there is so much loot on the map. I donāt know about you, but I didnāt like empty towns in multiplayer, when after a short time of creating a server there was nothing left on the map, I hope that Raven Creek will improve this situation. In any case, the city was created specifically for multiplayer, where the city will have a lot of loot, a lot of zombies, and a lot of players (not always friendly). Don't forget to move things around in the game. Sometimes it can help. Although I reduced the total number of loot, it's still a lot, the map is not designed for one player, keep this in mind. You can show up at any of the 57 spawn points, some can be tough, especially on rooftops. Use balconies, fire exits to get down safely or if the exit from the roof is blocked. ŠŃŠ½Š¾Š²Š½Š¾Š¹ ŠøŠ“ŠµŠµŠ¹ ŃŠ¾Š·Š“Š°Š½ŠøŃ Š³Š¾ŃŠ¾Š“Š° Š±ŃŠ»Š¾ ŠæŠ¾Š»ŃŃŠµŠ½ŠøŠµ Š“ŃŃŠ³Š¾Š³Š¾ ŃŠøŠæŠ° Š¾ŠæŃŃŠ°. ŠŠ°Š½ŠøŠ»ŃŠ½ŃŠ¹ PZ - ŃŃŠ¾ Š² Š¾ŃŠ½Š¾Š²Š½Š¾Š¼ ŃŠ»Š¾Š¶Š½Š¾ŃŃŠø Ń ŠæŠ¾ŠøŃŠŗŠ¾Š¼ Š²ŃŠµŠ³Š¾ Š½ŠµŠ¾Š±Ń Š¾Š“ŠøŠ¼Š¾Š³Š¾, ŃŠ¾Š·Š“Š°Š½ŠøŠµ Š±Š°Š·Ń Šø Š½Š°ŠŗŠ¾ŠæŠ»ŠµŠ½ŠøŠµ ŃŠµŃŃŃŃŠ¾Š². ŠŠ¾ Š¼Š½Šµ Ń Š¾ŃŠµŠ»Š¾ŃŃ Š“Š¾Š±Š°Š²ŠøŃŃ ŃŃŠ“Š° Š±Š¾Š»ŃŃŠµ Š°ŠŗŃŠøŠ²Š½Š¾ŃŃŠø. Š Raven Š”reek Š¾ŃŠµŠ½Ń Š¼Š½Š¾Š³Š¾ Š»ŃŃŠ° Šø Š¾ŃŃŠ¶ŠøŃ, Š½Š¾ ŃŠ»Š¾Š¶Š½Š¾ŃŃŃ ŃŃŃ ŠŗŠ°Šŗ Š² ŠŗŠ¾Š»-Š²Šµ Š·Š°ŃŠ°Š¶ŠµŠ½Š½ŃŃ , ŃŠ°Šŗ Šø Š² Š½ŠµŠøŠ·Š²ŠµŃŃŠ½Š¾Š¼ ŠŗŠ¾Š»-Š²Šµ ŠøŃ Š² Š·Š“Š°Š½ŠøŃŃ , Š² ŃŃŠ°Š¶ŠµŠ½ŠøŃŃ Š² ŃŠ·ŠŗŠøŃ Šø ŃŠµŃŠ½ŃŃ ŠæŃŠ¾ŃŃŃŠ°Š½ŃŃŠ²Š°Ń . ŠŃŠ¶ŠµŠ½ Š“ŃŃŠ³Š¾Š¹ ŠæŠ¾Š“Ń Š¾Š“ - Š²ŠŗŠ»ŃŃŠ°ŃŃ ŃŠŗŃŃŃŠ½Š¾ŃŃŃ, ŠŗŠ°ŃŠ°ŃŃ Š¾Š³Š½ŠµŃŃŃŠµŠ», ŠøŃŠæŠ¾Š»ŃŠ·Š¾Š²Š°ŃŃ Š¾ŠŗŃŃŠ¶Š°ŃŃŃŃ Š¾Š±ŃŃŠ°Š½Š¾Š²ŠŗŃ. ŠŠ¾ŃŠ¾Š“ ŠæŠ»Š°Š½ŠøŃŠ¾Š²Š°Š»ŃŃ Š“Š»Ń Š±ŃŃŃŃŃŃ ŃŠµŠ¹Š“Š¾Š², ŠæŠ¾ŃŃŠ¾Š¼Ń Š±ŠµŠ·Š¾ŠæŠ°ŃŠ½ŃŃ Š·Š¾Š½ Š“Š»Ń Š±Š°Š·Ń Š½ŠµŃ Šø Š½Šµ Š±ŃŠ“ŠµŃ (ŠŗŃŠ¾Š¼Šµ Š¾Š“Š½Š¾Š¹). ŠŃŠ°Š¹Š½Šµ ŃŠ¾Š²ŠµŃŃŃ ŠøŠ³ŃŠ°ŃŃ Ń Š±ŠµŠ³ŃŠ½Š°Š¼Šø. ŠŃŠ¾ŃŠ°Ń ŠæŃŠøŃŠøŠ½Š° ŠæŠ¾ŃŠµŠ¼Ń Š² Š³Š¾ŃŠ¾Š“Šµ ŃŠ°Šŗ Š¼Š½Š¾Š³Š¾ Š»ŃŃŠ° - ŠŗŠ°ŃŃŠ° ŃŠ¾Š·Š“Š°Š½Š° ŃŠæŠµŃŠøŠ°Š»ŃŠ½Š¾ Š“Š»Ń Š¼ŃŠ»ŃŃŠøŠæŠ»ŠµŠµŃŠ°. ŠŃŠ¼Š°Ń Š²ŃŠµ ŠæŠ¾Š¼Š½ŃŃ ŠŗŠ°Šŗ Š±ŃŃŃŃŠ¾ Š¾ŠæŃŃŃŠ¾ŃŠ°Š»Šø Š¾Ń Š»ŃŃŠ° Š²Š°Š½ŠøŠ»ŃŠ½ŃŠµ Š³Š¾ŃŠ¾Š“Š° Š² Š¼ŃŠ»ŃŃŠøŠæŠ»ŠµŠµŃŠµ. ŠŠ°Š“ŠµŃŃŃ Raven Š”reek ŃŠ»ŃŃŃŠøŃ ŃŃŃ ŃŠøŃŃŠ°ŃŠøŃ. ŠŠµ Š·Š°Š±ŃŠ²Š°Š¹ŃŠµ Š“Š²ŠøŠ³Š°ŃŃ Š²ŠµŃŠø Š² ŠøŠ³ŃŠµ. ŠŠ½Š¾Š³Š“Š° ŃŃŠ¾ Š¼Š¾Š¶ŠµŃ ŠæŠ¾Š¼Š¾ŃŃ. Š„Š¾ŃŃ Ń Šø ŃŠ¼ŠµŠ½ŃŃŠøŠ» Š¾Š±ŃŠµŠµ ŠŗŠ¾Š»-Š²Š¾ Š»ŃŃŠ°, ŠµŠ³Š¾ Š²ŃŠµ ŃŠ°Š²Š½Š¾ Š¼Š½Š¾Š³Š¾, ŠŗŠ°ŃŃŠ° Š½Šµ ŃŠ°ŃŃŃŠøŃŠ°Š½Š° Š½Š° Š¾Š“Š½Š¾Š³Š¾ ŠøŠ³ŃŠ¾ŠŗŠ°, ŠæŠ¾Š¼Š½ŠøŃŠµ Š¾Š± ŃŃŠ¾Š¼. ŠŃ Š¼Š¾Š¶ŠµŃŠµ ŠæŠ¾ŃŠ²ŠøŃŃŃŃ Š² Š»ŃŠ±Š¾Š¼ ŠøŠ· 57 ŃŠ¾ŃŠµŠŗ ŃŠæŠ°Š²Š½Š°, Š½ŠµŠŗŠ¾ŃŠ¾ŃŃŠµ Š¼Š¾Š³ŃŃ Š±ŃŃŃ Š¶ŠµŃŃŠŗŠøŠ¼Šø, Š¾ŃŠ¾Š±ŠµŠ½Š½Š¾ Š½Š° ŠŗŃŃŃŠ°Ń . ŠŃŠæŠ¾Š»ŃŠ·ŃŠ¹ŃŠµ Š±Š°Š»ŠŗŠ¾Š½Ń, ŠæŠ¾Š¶Š°ŃŠ½ŃŠµ Š²ŃŃ Š¾Š“Ń, ŃŃŠ¾Š±Ń Š±ŠµŠ·Š¾ŠæŠ°ŃŠ½Š¾ ŃŠæŃŃŃŠøŃŃŃŃ ŠøŠ»Šø ŠµŃŠ»Šø Š²ŃŃ Š¾Š“ Ń ŠŗŃŃŃŠø Š·Š°Š±Š»Š¾ŠŗŠøŃŠ¾Š²Š°Š½. _________________________________________________ This map project uses some buildings from the Forum so I have got to give credit to the amazing people who upload their buildings. ŠŃŠ° ŠŗŠ°ŃŃŠ° ŠøŃŠæŠ¾Š»ŃŠ·ŃŠµŃ Š¼Š½Š¾Š³ŠøŠµ Š·Š“Š°Š½ŠøŃ Ń ŃŠ¾ŃŃŠ¼Š° PZ, Ń Š¾ŃŃ Š²ŃŃŠ°Š·ŠøŃŃ Š¾Š³ŃŠ¾Š¼Š½ŃŃ Š±Š»Š°Š³Š¾Š“Š°ŃŠ½Š¾ŃŃŃ Š»ŃŠ“ŃŠ¼ ŃŃŠø ŃŠ°Š±Š¾ŃŃ Ń ŠøŃŠæŠ¾Š»ŃŠ·Š¾Š²Š°Š». Atoxwarrior BeastlyBean Blackbeard06 cmseter dko112 DoctahWong Doublebrain EUDOXIO EnvyDemon fluffe9911 GothicGhost grivcin Jela331 kaizokuroof Kennethdio LegoLand Leolvanov Maklane mads232 Mainulainen Neutz Neutralnz1 Project Zomboid (for example some buildings) rsdworker Sieben srandiny The googlator Traya Aclus Valindil Veged VikiDikRUS Way2sp00ky IndigoRebel zoeyflower 956Texas Especially thanks: -Z3759xy -Union city team -Jela331 (including for inspiration) For all your hard work and dedication! Hope I not forgotten someone I also want to thank policeBoi for his tutorial from Youtube _______________________________________________________ Download full map in 22K (OLD VERSION) Š”ŠŗŠ°ŃŠ°ŃŃ ŠŗŠ°ŃŃŃ Š² 22Š (Š”Š¢ŠŠ ŠŠÆ ŠŠŠ Š”ŠŠÆ) https://ibb.co/TtkPX86 NEW VERSION (IN PROCESS) ŠŠŠŠŠÆ ŠŠŠ Š”ŠŠÆ (Š ŠŠ ŠŠ¦ŠŠ”Š”Š) 2D Map (ŠŠ°ŃŃŠ°) __________________________________________________ ŠŠŠÆ Š¢ŠŠŠ Š§Š¢ŠŠŠ« ŠŠŠ ŠŠŠŠ¬ŠŠ Š ŠŠŠŠ¢ŠŠŠ Š”Š¢ŠŠ Š«Š Š”ŠŠ„Š ŠŠŠŠŠŠÆ, ŠŠŠ ŠŠ£ŠŠŠ Š”ŠŠŠ§ŠŠ¢Š¬ Š”Š¢ŠŠ Š£Š® ŠŠŠ Š”ŠŠ® Š§ŃŠ¾Š±Ń ŠæŠ¾ŠøŠ³ŃŠ°ŃŃ Š² ŃŃŠ°ŃŃŃ Š²ŠµŃŃŠøŃ, Š½ŃŠ¶Š½Š¾ ŃŠ“Š°Š»ŠøŃŃ ŠæŠ°ŠæŠŗŃ ŠæŠ¾ ŃŃŠ¾Š¼Ń ŠæŃŃŠø (ŠøŠ· ŃŃŠøŠ¼Š°) C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\2196102849 (Ń Š²Š°Ń Š¼Š¾Š¶ŠµŃ Š¾ŃŠ»ŠøŃŠ°ŃŃŃŃ, ŃŠ¾Š³Š“Š° ŠøŃŠæŠ¾Š»ŃŠ·ŃŠ¹ŃŠµ ŠæŠ¾ŠøŃŠŗ) ŠŠ°Š»ŠµŠµ ŃŠŗŠ°ŃŠøŠ²Š°ŠµŃŠµ Šø ŠŗŠøŠ“Š°ŠµŃŠµ ŃŃŠ“Š° Š¶Šµ ŠæŠ°ŠæŠŗŃ Š½ŠøŠ¶Šµ (ŃŃŃŠ»ŠŗŠ°) https://www.dropbox.com/s/nthc13vis35ctql/RavenCreek.zip?dl=0 FOR THE OLD SAVINGS TO WORK CORRECTLY, YOU NEED TO DOWNLOAD THE OLD VERSION To play the old version, you need to delete the folder along this path (from Steam) C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\2196102849 (it may differ for you, then use search) Then download and drop the folder below (link) https://www.dropbox.com/s/nthc13vis35ctql/RavenCreek.zip?dl=0 __________________________________________________ Disclaimer: If you are interested in playing this map give it a download and give me some feedback. Its still a working project so there might be a some bugs here. Thanks and enjoy the map. P.S. Bad english...
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So as far as progress goes I don't like to stress things and get things wrong right? so slow and steady wins the race in my case. Cell 0.0 is complete with roads so far and I have begun on making basic roads on the second cell, I will ofc make more details on each cell as I go but only once all the roads and streets are done. Now am gonna warn everyone, I'am not making Raccoon City to a 100% accuracy because there are several different design on the city that people might be used to, so I'm doing MY take on Raccoon City. Anyways will work on it more in the afternoon or tonight we shall see, and don't worry I will post pictures of the map and houses later once I got more progress done but for now I really wanna do something else rather then looking at maps of the city!
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UNION CITY With Louisville a still a while off I decided to take up the task of getting a good sized city into the game. Also, Yes the map does borrow the name from the last stand web browser games but otherwise has no relation If anyone would like to help out with buildings, comment here or PM me. I don't have alot of time to work on the map these days, every now and then i will post updates though It has many buildings made by myself and other contributors, i have also made alot of custom tiles for the map. Most recent progress Residential Housing High School A Victorian mansion. Just one of Legoland99's many creations, Custom Sprites This map includes new sprites and variations made by myself I have made a bunch of clutter objects to make the world feel more lived in and immersive Thanks to the following This map will also contain buildings from the community. Thanks to the following forum members for your creations Legoland99 Atoxwarrior 956Texas BeastlyBean Blackbeard06 cmseter dko112 DoctahWong Doublebrain EUDOXIO fluffe9911 GothicGhost grivcin Jela331 kaizokuroof Leolvanov mads232 Mainulainen Project Zomboid (for 2 example buildings) rsdworker Sieben The googlator Traya Aclus Valindil Veged VikiDikRUS Way2sp00ky Z3759xy IndigoRebel zoeyflower
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Hello, first of all, I am Legoland99 from the forums, creator of many custom buildings. I am planning on making a map, and need your help for that. I am wondering what kind of maps the community would like to see and play: a) A small City complete with suburbs, parks and such. A lot of undead. b) A wasteland type kind of environment with lots of burnt wreckages, half buried buildings, towns, bunkers, scarce resources and hordes of zombies. c) An overgrown game world after the apocalypse, with houses, buildings, gas stations, towns and other areas covered by greenery and ransacked. Scarce resources, high value areas with items such as nails, saws, car pieces or even guns. Car spawns are extremely rare and most of them are broken and require skills to repair them. Your chance to rebuilt society to an extent and make it yours. Most likely the c) map I would work on but I don't mind ideas, I can very well implement all of the maps into one, or compromise. Please share your ideas for buildings, areas and maps you would like to see.
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Hello survivors, my name is Filip and last year I was working together with Neutz to make a large city map. We both had to stale due to me having exams and getting into university, and also breaking all of my facial bones on my right side and forgetting a month's worth of things. I am happy to announce that as of now I am thinking of starting a map, while using the over 300+ buildings that I have made in the last year, plus hundreds more to come. I don't know the basics of map making or what my map will be off, just know that it will contain both rural , hills, towns and some cities. Alongside that I will be adding things such as a monorail and other assets that I think will make some people happy when exploring cities ( no, the monorail won't be drivable, but you can climb on the tracks, jump through the emergency openings and maybe find some valuable, random loot to check and stay safe in the air from the hordes of zombies below. Stores will be gated, broken down cars, checkpoints, contained areas and much more will be available in the cities, while the rural areas will be either picked clean or swarming with the moving hordes of the undead. You will be able to find an airport that you can explore, bunkers, cabins deeply burrowed in the woods, burnt down suburbs, a factory sewer system and much more. It will take time, sure, but I will do my best to see it done. Any ideas are welcomed for this project and I will take them into account. If you want any poi's to be added, anything special included and so on I will try my best to do so. Waiting for your ideas and responses!
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Hello everyone. I'll make an official thread for posting my custom buildings so that I won't fill the forums every time I do something that I consider worthy or in the mood of sharing. Hope you'll like this Questions, comments and criticism is welcomed ! <3
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- building
- legoland99
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Well sense this is my first post im not sure how all these are done, but simply put. HOW, HOW HOW HOW have people not come up with the idea for multi story houses? For one it would add a new twist to the game itself, large sky scrapers and such. New homes and getting caught up in one, no way you as zombies are coming from above and below. So you have to climb out the window somehow lowering yourself to the ground, or die trying. Something amazing On the PZ website is them adding creative mode, so we as a community would be able to make those large City's we have always wanted. And with this mod we can actually make larger homes, taller, maybe even basements and bunkers? But for the beginning just multi story would be a wonderful start, let me know what you think!
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DÄ browa GĆ³rnicza- New City in PZ Hello, brave loners of this ruined world. I come here with an idea- a New whole city with big urban and industrial area and FOUR lakes! DÄ browa GĆ³rnicza is a medium-sized city. It is famous for it ironworks. We've got here a big city-sized industrial area full of coke plants, ironworks, coal-fired plants and many more. In PZ we need some industrial terrain, don't you think? In DG there are four lakes, all made in pits from opencast sand mines. The biggest one is long for 8km, wide for 3km and deep for 23m. On southern edge of it, there is a dam. Not so big, but it's a DAM The urban area has some fun places to go. There is a big shopping centre, a PRL "Palace of Culture and Science"(Yup, we have this things in Poland, because of our BIG&ONLY brother- Russia. After the GWW II our land was under soviet occupation for a long time. It ended in 1989.), a big cathedral, huge hospital and many more things that i could talk and talk. I think that DG is a very nice place for a zombie apocalypse. I have no skill in map making, so I'm giving this idea to you guys. Some photos of lakes, ironworks and this PRL thing: Full city: http://www.fotosik.pl/pokaz_obrazek/8e7d272d571223e3.html Lakes: http://www.fotosik.pl/pokaz_obrazek/7751d267a836727c.html PRL PoC&S: http://www.fotosik.pl/pokaz_obrazek/0d1f2dd2b5f79efa.html Click on pictures to get to bigger versions!
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I've been thinking,when the Kate and Baldspot tutorial first came out i wondered,"Where did they come from, and how did they get in that predicament? Did they get stuck in Muldraugh during a vacation, or did they get stuck there because Louisville was the first to go?" So i was thinking, how about a world that gets persistently worse as the infection spreads? Like everything is normal, then police get called in, then riots in the streets, then the CDC and the National Guard gets called in, then they quarantine the area, then they start bombing runs, then the quarantine fails and it spreads even farther. Please write your criticism and your thoughts in the comments!
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I'm interested In learning how to make maps for Zomboid, I want to start a HUGE project with some of my friends and create the city of Melbourne, Australia. However Melbourne is a collosal city with buildings stretching upto 91 floors [see Attached]. I would guess the engine couldn't support buildings that tall or it would cause conciderable framedrops. I'm wondering if it would be possible to do this either now or in the foreseeable future. Thanks in advance
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Hey Guys, I was thinking of an idea for NPC's such as a trader.... Where you would find a trader... The way it would work is you would find a base fenced off with thugs with rifles outside that would stop you to search you before you enter, When you enter there would be a man standing behind a fenced off counter (Like the pawn stores in Dead Rising). How to trade... When you enter the man would welcome you, to talk to him you would press Q which would bring up a small screen that would have 2 different inventory pages, 1 being yours and the other being what the trader would sell. The way you would trade is by highlighting certain things in your inventory and when you do the trader would highlight things in his inventory that he will think would make a fair trade. The more things you highlight the more things the trader will also highlight some things. What he would sell... What he would sell is obvious it would rage from seeds and ammo to salmon and shotguns. Extra ideas... Some extra things i thought of is that before you start a new game there would be some new thing to select, like your past job there could be Salesman, Lawyers, etc. And for extra traits there could be something like stubborn for negative and fast talker for positive. All these things would affect your way around traders on getting better deals or worst deals. Also every trader would be different some would be very fair about there deals like trading some ammo for fish, and some would be complete thugs that if you gave them a shotgun they would trade you a box of nails Thank you everyone for reading please post a comment on what you think about my idea..Thanks!
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I want to make a make like whit an ambient from the movie I am Legend so only that you start you go to have water and electricity only if you desactivate , but the food will not be rotten :S so it detracts from its realism. I am working in this map like 7 or 9 hour in a week but i love to make it here some Pictures from the map I go to use some buildings from other creators Spoiler Trash Collection Inside New* Spoiler A abandoned House *Before *After Spoiler Abandoned Shop Spoiler Jail From DoctahWong's buildings *New Spoiler *Before Rich House Outside *After Rich House Inside Rich House inside 2 Spoiler Comertial Zone I will add more decoration to streets , and add more cities and a industrial zone whit the time and fix some bugs whit the buildings desing This Map is in BETA Changelog Spoiler Version 1.0 * Added a Jail From DoctahWong's buildings Version 1.1 *Added a Trash Collection whit a Abandoned compressing garbage machine *Added a public bathroom from Beastly Bean * Added Trafic light to the street * Added grass to buildings * Added a Old Park *Added Low Class home From DoctahWong's *Added Modern Villa from Mendonca *Added Car Wash More or Less Builded *Added More decoratives stuff for the street Version 1.2 *Added Tolls *Finished and added mechanic *Fixed Rich house roof and Normal house Roof and changed the wall *Removed some grass in the street *Added Abandoned Construction *Added Small Kiosk 2 From I cant find him :S
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Aliens are attacking the earth. But two twins brother won't stand aside. Together, they will free their city from the invaders. What is the concept ? A Die & Retry, platformer in which you control two characters in the same time, in a split screen. Both characters have their own color, which they can swap (now you get the name of the game) in order to overcome obstacles (cannons, colored walls, enemies...). This is our first game as a team, we all hope you'll enjoy it... and not rage-quit too much. Because this game is pretty hard (yeah, it's a die and retry), but is only the first step of what we have in mind. It shall evolve ! We hope you like it, and if you did, do not hesitate to rate it on Kongregate and to follow us on Facebook ! We need feedbacks. On Kongregate, you may need to increase the amount that you allow Flash to save. You can do this by right-clicking on the game and clicking on "Settingsā¦", then selecting the storage tab (it looks like a folder) and setting it to Unlimited. The Game : http://www.kongregate.com/games/Artsym/swap-city Us : https://www.facebook.com/pages/Bad-Joke-Studio/555802291154645
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Oh! I didn't see ya there! Welcome to Ashland, KY, home of the county-famous tv program, Duck Kingdom! While you stopped by be sure to pick up some of our world-famous Kentucky Fried Pizza from our nearest Spiffo's! Population: 3, 760 Locations that stand out: Tv-StudioLake Lemmy (with harbor and a boat rental service)SpiffosDuck Kingdom warehouseA farm or twoHunting Lodge (The Great Duck Lodge)TV Store in town Fewer Houses than Muldraugh, but more than West Point. Zombies tend to gather to places in more of the urban, but Hordes are known to be traveling near the LakeFeatured items: TV remote - Used primarily to turn on tv's (until power goes out) and create a distraction for player to move through homes or even the middle of town with a little bit more safety.Camcorder - Can use to make a video and play said video in any tv to lower boredom for self or other npc's (NPC's would be able to make videos during time that they aren't scavenging, hunting, etc.)I'd really like some feedback for this idea since I personally felt it was good, but I usually think that about most of my ideas.