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Gunsman

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  1. Gunsman

    Traders

    Hey Guys, I was thinking of an idea for NPC's such as a trader.... Where you would find a trader... The way it would work is you would find a base fenced off with thugs with rifles outside that would stop you to search you before you enter, When you enter there would be a man standing behind a fenced off counter (Like the pawn stores in Dead Rising). How to trade... When you enter the man would welcome you, to talk to him you would press Q which would bring up a small screen that would have 2 different inventory pages, 1 being yours and the other being what the trader would sell. The way you would trade is by highlighting certain things in your inventory and when you do the trader would highlight things in his inventory that he will think would make a fair trade. The more things you highlight the more things the trader will also highlight some things. What he would sell... What he would sell is obvious it would rage from seeds and ammo to salmon and shotguns. Extra ideas... Some extra things i thought of is that before you start a new game there would be some new thing to select, like your past job there could be Salesman, Lawyers, etc. And for extra traits there could be something like stubborn for negative and fast talker for positive. All these things would affect your way around traders on getting better deals or worst deals. Also every trader would be different some would be very fair about there deals like trading some ammo for fish, and some would be complete thugs that if you gave them a shotgun they would trade you a box of nails Thank you everyone for reading please post a comment on what you think about my idea..Thanks!
  2. Hey Guys, I had an idea that someone else has probably requested before but i'm just gonna post it again. My idea is vehicles from cars, bikes, helicopters, etc. since you can get tired very easy from running and run out of energy I thought that you could fix up a car and be able to drive it around...although there would be some obvious consequences like the car makes noise, you have to keep getting gas, have to find parts, battery's, etc. Cars Cars would be something that would be pretty hard to find because everyone has either took them with them when they escaped or they crashed them so finding a car would be a rare thing to get but you could find it in barns, garages, roads (but would most likely be out of gas), and the body of one you can piece together. Fuel for cars would be as rare as finding farming areas since there possible to find but it can take some time. My idea is that while your driving you could have 1 hour real time nonstop driving and at the speed 3x of running. Bikes Bikes would be something pretty common to find but not something you would take over a car, although a bike will never need gas you will still need to use energy to peddle but you won't get tired as quick as running. Bikes will go 2x the amount of speed from running. Helicopters Helicopters are the huge prize you can find in the game they would go 6x the speed of running but they will suck up extreme amounts of fuel and will never be in perfect shape when found they could be crash landed in a field or in a military base where they would be in a little better shape. When you find one your gonna want to remember where it is because if you plan on piecing it back together because your going to be constantly looting for days on end looking for parts. Although helicopters are the perfect vehicle it is not an escape vehicle if anything you would be using it for a fresh start since no where is safe. Thank you for anyone who's reads this i'm not the best at posting but I am very grateful if you give what I posted some thought!
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