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Salvag3

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  1. Like
    Salvag3 got a reaction from the darkness in Evil Dead PZ Server [Build 34.28]][Hardcore][RP][pvp&pve][Online24/7][UK]   
    **** Wanted **** The Bedford Militia is looking for location of the bandit known as Smashy, Wanted on Charges of Murdering the 2nd in Command of the Bedford Militia after enlisting. I great reward will be given when the location of His Bandit Group has been made known to and verified by Militia Forces. Anyone seen assisting this man will be considered a Bandit as well and will join his fate of Trial By Bullets****** 
     
    Bedford is under the protection of the Militia, the world may have ended by we are still humans, and as such Their is still Law in the Streets, I am your Judge, I am Your Jury, Harm my City or its remaining Citizens and you will face Justice and the hand of my Shotgun.
     
    Those who would like to be the last voice of reason in this dark world, Enlist with Me and help us reclaim our fair city from the hands of the undead.
     
    Commander Salvag3 Bedford Militia
  2. Like
    Salvag3 got a reaction from the darkness in Evil Dead PZ Server [Build 34.28]][Hardcore][RP][pvp&pve][Online24/7][UK]   
    I'll be giving up my bandit ways after the reset, and reforming my milita, talk to me in game to find out how to join.
    Milita Back ground, after the fall Salvage ( Me ) a old army vet started to rally together any and all survivors he could find. Staying true to his vow to defend this nation from all threats but forgien and domestic. The militia is made up of both fighters, scouts and non combatants ( ie farmers, fishermen, lumber jacks ) we defend the groups of survivors from both the zombies ( house to house, street to street sweeps ) and hunt down bandits.
    If you want to join a group of highly organized / well armed and supplied players talk to me in game and we can get you setup. The zombies are going to be harder, we will need to stick together.
  3. Like
    Salvag3 got a reaction from Gaffa Tape Warrior in Some thoughts about armor   
    Just one more thing, because it just keeps coming up in a lot of people's post about the time it would take in real life to do some of these things.
    You guys don't seem to have a problem with being able to build a house in a few days to a week with the way carpentry works, or how you can build a house with just nails and a hammer. Or being able to cut down 20 trees and turn them into wood planks with no back ground skill in woodworking is just a few hours. Nor do you seem to have any worries about crops going from seeds, to seed bearing fully mature plants with fruit in a matter of days and it taking no time at all to harvest seeds or being able to grow strawberries in December. Because let's face it it would not be fun to wait two growing Seasons to get your carrots to grow seeds like in real life, it would not be fun for it to take 6 months to build single room house by your self. It's a game it's fun to be able to build all kinds of things even if you can fine something just as good maybe you just want to see your guy in chain mail vs a leather jacket.
    1) could a person in real life in KY make/find, make shift armor or body armour/ equipment that would havefer protection from damage ? Yes for sure
    2) is it something that could be done with out rewriting a the game ? Yes you could add armor with out rewriting the game
    3) does it fit with feel of Zomboid ? A huge part of the game is looting and crafting so yes here too
    4) would it make the game to easy ? No it would not if their was a trade off and it was balanced, make body armor super rare to find, make certain armor better for different things ( flack jacket dosent help vs zombies much but help vs bullets, riot gear is great vs bullets and zombies but is hard to find, hard to repair, takes up most of your personal body space, is hot as he'll in the summer, hinders mobility )
    5) Would it add to the game play enough to make it wroth adding ? I would say yes, it would be super fun to make armor from spare bits, it would be cool as hell to find and collect bits of a riot suite and have it save your life when your safe house comes under attck from armed bandits ect ect.
    Thx for the read sorry I write a lot in my posts.
  4. Like
    Salvag3 got a reaction from Gaffa Tape Warrior in Some thoughts about armor   
    I think one thing a lot if people are missing about the idea of armoring your self is important to note, in most cases we are talking about equipment to stop bites, and fingernails, not blades and bullets. I mean if I gave you my soccer shin guards or my fieldshear riding jacket I would enjoy seeing how long it takes you to claw/chew your way though it, or bite your way through foot ball pads. I don't care if you even have the idea the zombies are super strong ( and Proper Zeds are not any stronger than you or I, they in fact would start getting weaker as they decay, the just don't tire like us warm bloods do ) the human teeth just don't have the right shape to cut through a lot of human made stuff, at least the stuff you would protect your self with. Give this a try on your own or a buddies arm, wrap a magazine around it then tape it in place with duct tape, then they to bite through it, in the end I think you will find that you end up with a bruise not a bite.
    point two, with about a days time I could take a street sign down, bend and shape it with pliers and metal shears file down the sides, then drill a few holes around the edges so you can attach padding and have some holes to tie the back and front togetherr on your body and in the matter of 8-10 hours of work you have a Breast plate. You follow a pretty similar plan to make arm and leg guards. Now would this be loud when you move around ? Yeah prolly. Would it take time to put on and take off ? Yeah prolly, would fighting take more out of you and reduce you skills until you got used to it, yeah prolly, but ... Would you be more protected from bites and scratches gonna go with with yes
    .
    Another really important thing to note, like in my example you would not be trying to make things starting from scratch. It ate a lot of work and skill to turn a iron bar into metal links, it takes no skills to bend heavy gauge wire into links, nor would it take a lot of skill to cut apart soda cans layer them, sinch them down and then insert them into the arms or sew onto a heavy jacket, besides places like miltary surplus stores carry stuff like balastic helmets, flak jackets, ect ect. You really think the gun store in WP has not a single piece of protective equipment in it ? Or that the cops had no riot gear ? Bullet proof vests ? Where is the dirt bike gear and motorcycle gear you really think that here In he south in a rural spot like this you won't find a fair share of riders ? I ride and Own 4 jackets and my wife owns 2 I don't see us taking more than 1 each of we were packing to get out of town before zombies.
    In short protection from bites is a need, people would very quickly address the need people would not just settle for a sweater and call it good.
  5. Like
    Salvag3 got a reaction from Bioradical in Bombmaking: Go out with a Bang (whether you wanted to or not)   
    We'll keep in mind all but the most powerful explosives are prolly not going to kill very many zombies, blast trauma kills people easy but would prolly just damage Zeds. It takes massive concussive waves to liquidly the brain in the skull, break bones sure, remove limbs yes , but you could balance them by 1) making the lethal aeration of effect low to Zeds, and 2) make it so they draw in Zeds from blocks, it would make people think twice about using them for safe house defense. And make them more of a situational weapon.
    As for learning it maybe it's not a 5 tier skill, or perhaps there are military bases like in Bedford that can have skill books, blasting caps come with instructions , modeling kits teach basic wiring, ect ect. You can for example break down fire works and make explosives with them, even over the counter fireworks not to even mention the stuff you could make out of grade a fireworks
    In short I think you could have explosives with out them being op. They could add a lot of fun to the game.
  6. Like
    Salvag3 got a reaction from Bioradical in Bombmaking: Go out with a Bang (whether you wanted to or not)   
    Also as I think about it more, the types of bombs you could make could scale with skill, in the same way that at level one you can't make a lot if the stuff you can at level 3-4-5 in carp just do that with bomb making. Level 1 bombs really can't be used for much other than making noise to draw in Zeds, and have problems like the fuse burns longer/shorter than intended. As your skill goes up so will the types of bombs you can make, the effectiveness of ones you can make and how reliable they are. Also bigger bombs could have greater risk, get stuck in a building ? Have to jump out a window ? Well maybe that fall sets off the IDE you are carrying ...
  7. Like
    Salvag3 got a reaction from Gaffa Tape Warrior in Some thoughts about armor   
    You can make effective chain mail from metal coat hangers and a pair of needle noise, it takes about a week to do to make a chest piece it will stop finger nails and bites, I know because I did it in high school. You can also greatly reduce the time by wrapping the wire around something round then cutting it and bending the links.
  8. Like
    Salvag3 got a reaction from Gaffa Tape Warrior in Climbing and Jumping   
    Zombies would have to be able to climb too then, we have all seen the movies getting on top of a car won't save you when your surrounded by 20 Zeds. I'm not saying that they climb walls like in 28 days later but 50 zombies press against a wall, ones in the back end up pushing the ones at the front to the bottom and pretty soon the have made a ramp of undeath and are getting over. They would be able to pull them selves over counter tops just like when they come though windows ect ect.
  9. Like
    Salvag3 got a reaction from Gaffa Tape Warrior in Recycling/smithing/reshaping   
    So first off I just to say I'm not trying to beat a dead horse, nor am I looking to flame anyone, nor am I looking to start a text war like I have seen on some of the other posts on this topic line.
    That being said after reading a few of the other post in regards to smithing I just thought it would be nice to take a different look at the idea. I only feel the need because, well some of the things I read don't make sense.
    I grew up with a father that was a civil and mech engineer, he loved to tinker and he loved to work with his hands, he also loved to repair/reinvent things. One our fav things to do was to drive around in his beat up truck and grab stuff people threw away and make it useful again. I work with my hands a lot, I grew up in MO here in the states, friends had farms that I worked on and I also managed a light construction, and landscaping company for about 5 years ,It will make sense why I'm bringing all this up in a bit.
    1) the idea that your player learns skills at any sort of reasonable rate in regards to carpentry or farming is absurd, both these skills take years to master. It's one thing to be a farm hand and be told to dig a ditch or bail some hay, it's a whole different beast to harvest seeds by hand and to tend crops. Building a multi level dwelling is much the same way, it's even more silly to try to do these things with out the proper tools ( level, protractor, measuring tape, chisel, sand paper, L-joints, bracing fixtures ect ect) the idea that some one can go from no skill in wood working to being able to build a house with a saw hammer and nails in a matter of a week or two is silly. These are skills that in old times you were raised into, taught your whole life to master. But it's how it is because it's a game, and it's fun this way so why would smithing need to be so ultra realistic either.
    2) a forge can be built by the avg guy, not some crazy thing that takes weeks to build ,but cinder blocks stacked and then covered with dirt to form a mound will work for making a basic forge ( I know because I have made one ). Need a anvil? there's construction site that have I-beams just laying there get a metal saw from the hard ware store and spend a day cutting a small section off one, now you have a totally flat class 2 tempered steal ready to go anvil. Just get 2 buddies or a wheel barrel/shopping cart or car to get it back home ( all things that may be in the pipe line ) Need fuel ? Get charcoal from the super market. Need something to protect u from the heat? Go to the fire dept and get a fire fighting outfit and use your knife to make it work. The parts would be all over the place for someone that wanted to make it happen.
    3) you wouldn't need ore as some people have said, you have a world of already to go metal all around you: rebar, street signs, nails, shell casings, coins, silverware, car bumpers, tin cans you would never run out of metal, there's also a lot that would take way less work to turn into a weapon like a lawn mower blade ( heat it, flatten it, grind it, sharpen it, add glue and the a handle and now you have a short sword/club, or really how much work would it take to turn a sturdy garden hoe into a spear.
    4) as for it not breaking the Game balance that seems easy too, no skill books past level 2-3 I'm sure the public library in your small town has some books that would give the avg joe some useful tips on making stuff in a forge, or how shaping metal in gen works, but for the good stuff to be built you need to invest lots of time and resources into learning what your doing. Make weapons at the low tier no better than stuff u can find, or have their durability crappy until you get more skill, and make the combines take a long time. Want 100 nails great ! Well spend two days in game making them and have someone watching your back to deal with the Zeds that pounding a hammer on metal is going to make, and be sure to have a great supply of water and food, cause that forage is hot and it's hard work swinging a hammer all day.
    5) the need overcomes the difficulty, what I mean is that if you have no nails and you need to make your home safer, would you just say "well there's no more nails guess the zombies are gonna get me" or would you find some way to make something happen ? Your player is a survivor that's what survivors do, the beat the odds, they make it happen, they figure out ways to over come problems.
    In short
    1) would it be fun to build your own/reconfigure/salvage your own tools and weapons ? I vote yes
    2) is it something that the avg person could do ? Well at some point a long time ago all over the world people figured it out and I have done some basic stuff ,so I'm gonna go with yes
    3) is it in keeping with the Romero lore ? Gonna have to go with yes, it seems like salvaging and rebuilding is very much a coroner stone of a zombie Apoc.
    Sorry the post was so long thank you for reading, please add your constructive comments
    PS: anyone that thinks I'm off base with the farming/wood working please try one of two things before you counter, go cut a sapling down, and then try to make a plank with a bow/hacksaw and post your finished product here with the amount of time it took you to make it. Or go talk to a Amish farmer and find out how to harvest seeds from the stuff you can grow in zomboid.
  10. Like
    Salvag3 got a reaction from Aenye Deithven in Recycling/smithing/reshaping   
    So first off I just to say I'm not trying to beat a dead horse, nor am I looking to flame anyone, nor am I looking to start a text war like I have seen on some of the other posts on this topic line.
    That being said after reading a few of the other post in regards to smithing I just thought it would be nice to take a different look at the idea. I only feel the need because, well some of the things I read don't make sense.
    I grew up with a father that was a civil and mech engineer, he loved to tinker and he loved to work with his hands, he also loved to repair/reinvent things. One our fav things to do was to drive around in his beat up truck and grab stuff people threw away and make it useful again. I work with my hands a lot, I grew up in MO here in the states, friends had farms that I worked on and I also managed a light construction, and landscaping company for about 5 years ,It will make sense why I'm bringing all this up in a bit.
    1) the idea that your player learns skills at any sort of reasonable rate in regards to carpentry or farming is absurd, both these skills take years to master. It's one thing to be a farm hand and be told to dig a ditch or bail some hay, it's a whole different beast to harvest seeds by hand and to tend crops. Building a multi level dwelling is much the same way, it's even more silly to try to do these things with out the proper tools ( level, protractor, measuring tape, chisel, sand paper, L-joints, bracing fixtures ect ect) the idea that some one can go from no skill in wood working to being able to build a house with a saw hammer and nails in a matter of a week or two is silly. These are skills that in old times you were raised into, taught your whole life to master. But it's how it is because it's a game, and it's fun this way so why would smithing need to be so ultra realistic either.
    2) a forge can be built by the avg guy, not some crazy thing that takes weeks to build ,but cinder blocks stacked and then covered with dirt to form a mound will work for making a basic forge ( I know because I have made one ). Need a anvil? there's construction site that have I-beams just laying there get a metal saw from the hard ware store and spend a day cutting a small section off one, now you have a totally flat class 2 tempered steal ready to go anvil. Just get 2 buddies or a wheel barrel/shopping cart or car to get it back home ( all things that may be in the pipe line ) Need fuel ? Get charcoal from the super market. Need something to protect u from the heat? Go to the fire dept and get a fire fighting outfit and use your knife to make it work. The parts would be all over the place for someone that wanted to make it happen.
    3) you wouldn't need ore as some people have said, you have a world of already to go metal all around you: rebar, street signs, nails, shell casings, coins, silverware, car bumpers, tin cans you would never run out of metal, there's also a lot that would take way less work to turn into a weapon like a lawn mower blade ( heat it, flatten it, grind it, sharpen it, add glue and the a handle and now you have a short sword/club, or really how much work would it take to turn a sturdy garden hoe into a spear.
    4) as for it not breaking the Game balance that seems easy too, no skill books past level 2-3 I'm sure the public library in your small town has some books that would give the avg joe some useful tips on making stuff in a forge, or how shaping metal in gen works, but for the good stuff to be built you need to invest lots of time and resources into learning what your doing. Make weapons at the low tier no better than stuff u can find, or have their durability crappy until you get more skill, and make the combines take a long time. Want 100 nails great ! Well spend two days in game making them and have someone watching your back to deal with the Zeds that pounding a hammer on metal is going to make, and be sure to have a great supply of water and food, cause that forage is hot and it's hard work swinging a hammer all day.
    5) the need overcomes the difficulty, what I mean is that if you have no nails and you need to make your home safer, would you just say "well there's no more nails guess the zombies are gonna get me" or would you find some way to make something happen ? Your player is a survivor that's what survivors do, the beat the odds, they make it happen, they figure out ways to over come problems.
    In short
    1) would it be fun to build your own/reconfigure/salvage your own tools and weapons ? I vote yes
    2) is it something that the avg person could do ? Well at some point a long time ago all over the world people figured it out and I have done some basic stuff ,so I'm gonna go with yes
    3) is it in keeping with the Romero lore ? Gonna have to go with yes, it seems like salvaging and rebuilding is very much a coroner stone of a zombie Apoc.
    Sorry the post was so long thank you for reading, please add your constructive comments
    PS: anyone that thinks I'm off base with the farming/wood working please try one of two things before you counter, go cut a sapling down, and then try to make a plank with a bow/hacksaw and post your finished product here with the amount of time it took you to make it. Or go talk to a Amish farmer and find out how to harvest seeds from the stuff you can grow in zomboid.
  11. Like
    Salvag3 got a reaction from JonSyn in Recycling/smithing/reshaping   
    So first off I just to say I'm not trying to beat a dead horse, nor am I looking to flame anyone, nor am I looking to start a text war like I have seen on some of the other posts on this topic line.
    That being said after reading a few of the other post in regards to smithing I just thought it would be nice to take a different look at the idea. I only feel the need because, well some of the things I read don't make sense.
    I grew up with a father that was a civil and mech engineer, he loved to tinker and he loved to work with his hands, he also loved to repair/reinvent things. One our fav things to do was to drive around in his beat up truck and grab stuff people threw away and make it useful again. I work with my hands a lot, I grew up in MO here in the states, friends had farms that I worked on and I also managed a light construction, and landscaping company for about 5 years ,It will make sense why I'm bringing all this up in a bit.
    1) the idea that your player learns skills at any sort of reasonable rate in regards to carpentry or farming is absurd, both these skills take years to master. It's one thing to be a farm hand and be told to dig a ditch or bail some hay, it's a whole different beast to harvest seeds by hand and to tend crops. Building a multi level dwelling is much the same way, it's even more silly to try to do these things with out the proper tools ( level, protractor, measuring tape, chisel, sand paper, L-joints, bracing fixtures ect ect) the idea that some one can go from no skill in wood working to being able to build a house with a saw hammer and nails in a matter of a week or two is silly. These are skills that in old times you were raised into, taught your whole life to master. But it's how it is because it's a game, and it's fun this way so why would smithing need to be so ultra realistic either.
    2) a forge can be built by the avg guy, not some crazy thing that takes weeks to build ,but cinder blocks stacked and then covered with dirt to form a mound will work for making a basic forge ( I know because I have made one ). Need a anvil? there's construction site that have I-beams just laying there get a metal saw from the hard ware store and spend a day cutting a small section off one, now you have a totally flat class 2 tempered steal ready to go anvil. Just get 2 buddies or a wheel barrel/shopping cart or car to get it back home ( all things that may be in the pipe line ) Need fuel ? Get charcoal from the super market. Need something to protect u from the heat? Go to the fire dept and get a fire fighting outfit and use your knife to make it work. The parts would be all over the place for someone that wanted to make it happen.
    3) you wouldn't need ore as some people have said, you have a world of already to go metal all around you: rebar, street signs, nails, shell casings, coins, silverware, car bumpers, tin cans you would never run out of metal, there's also a lot that would take way less work to turn into a weapon like a lawn mower blade ( heat it, flatten it, grind it, sharpen it, add glue and the a handle and now you have a short sword/club, or really how much work would it take to turn a sturdy garden hoe into a spear.
    4) as for it not breaking the Game balance that seems easy too, no skill books past level 2-3 I'm sure the public library in your small town has some books that would give the avg joe some useful tips on making stuff in a forge, or how shaping metal in gen works, but for the good stuff to be built you need to invest lots of time and resources into learning what your doing. Make weapons at the low tier no better than stuff u can find, or have their durability crappy until you get more skill, and make the combines take a long time. Want 100 nails great ! Well spend two days in game making them and have someone watching your back to deal with the Zeds that pounding a hammer on metal is going to make, and be sure to have a great supply of water and food, cause that forage is hot and it's hard work swinging a hammer all day.
    5) the need overcomes the difficulty, what I mean is that if you have no nails and you need to make your home safer, would you just say "well there's no more nails guess the zombies are gonna get me" or would you find some way to make something happen ? Your player is a survivor that's what survivors do, the beat the odds, they make it happen, they figure out ways to over come problems.
    In short
    1) would it be fun to build your own/reconfigure/salvage your own tools and weapons ? I vote yes
    2) is it something that the avg person could do ? Well at some point a long time ago all over the world people figured it out and I have done some basic stuff ,so I'm gonna go with yes
    3) is it in keeping with the Romero lore ? Gonna have to go with yes, it seems like salvaging and rebuilding is very much a coroner stone of a zombie Apoc.
    Sorry the post was so long thank you for reading, please add your constructive comments
    PS: anyone that thinks I'm off base with the farming/wood working please try one of two things before you counter, go cut a sapling down, and then try to make a plank with a bow/hacksaw and post your finished product here with the amount of time it took you to make it. Or go talk to a Amish farmer and find out how to harvest seeds from the stuff you can grow in zomboid.
  12. Like
    Salvag3 got a reaction from Ridickulo in Recycling/smithing/reshaping   
    So first off I just to say I'm not trying to beat a dead horse, nor am I looking to flame anyone, nor am I looking to start a text war like I have seen on some of the other posts on this topic line.
    That being said after reading a few of the other post in regards to smithing I just thought it would be nice to take a different look at the idea. I only feel the need because, well some of the things I read don't make sense.
    I grew up with a father that was a civil and mech engineer, he loved to tinker and he loved to work with his hands, he also loved to repair/reinvent things. One our fav things to do was to drive around in his beat up truck and grab stuff people threw away and make it useful again. I work with my hands a lot, I grew up in MO here in the states, friends had farms that I worked on and I also managed a light construction, and landscaping company for about 5 years ,It will make sense why I'm bringing all this up in a bit.
    1) the idea that your player learns skills at any sort of reasonable rate in regards to carpentry or farming is absurd, both these skills take years to master. It's one thing to be a farm hand and be told to dig a ditch or bail some hay, it's a whole different beast to harvest seeds by hand and to tend crops. Building a multi level dwelling is much the same way, it's even more silly to try to do these things with out the proper tools ( level, protractor, measuring tape, chisel, sand paper, L-joints, bracing fixtures ect ect) the idea that some one can go from no skill in wood working to being able to build a house with a saw hammer and nails in a matter of a week or two is silly. These are skills that in old times you were raised into, taught your whole life to master. But it's how it is because it's a game, and it's fun this way so why would smithing need to be so ultra realistic either.
    2) a forge can be built by the avg guy, not some crazy thing that takes weeks to build ,but cinder blocks stacked and then covered with dirt to form a mound will work for making a basic forge ( I know because I have made one ). Need a anvil? there's construction site that have I-beams just laying there get a metal saw from the hard ware store and spend a day cutting a small section off one, now you have a totally flat class 2 tempered steal ready to go anvil. Just get 2 buddies or a wheel barrel/shopping cart or car to get it back home ( all things that may be in the pipe line ) Need fuel ? Get charcoal from the super market. Need something to protect u from the heat? Go to the fire dept and get a fire fighting outfit and use your knife to make it work. The parts would be all over the place for someone that wanted to make it happen.
    3) you wouldn't need ore as some people have said, you have a world of already to go metal all around you: rebar, street signs, nails, shell casings, coins, silverware, car bumpers, tin cans you would never run out of metal, there's also a lot that would take way less work to turn into a weapon like a lawn mower blade ( heat it, flatten it, grind it, sharpen it, add glue and the a handle and now you have a short sword/club, or really how much work would it take to turn a sturdy garden hoe into a spear.
    4) as for it not breaking the Game balance that seems easy too, no skill books past level 2-3 I'm sure the public library in your small town has some books that would give the avg joe some useful tips on making stuff in a forge, or how shaping metal in gen works, but for the good stuff to be built you need to invest lots of time and resources into learning what your doing. Make weapons at the low tier no better than stuff u can find, or have their durability crappy until you get more skill, and make the combines take a long time. Want 100 nails great ! Well spend two days in game making them and have someone watching your back to deal with the Zeds that pounding a hammer on metal is going to make, and be sure to have a great supply of water and food, cause that forage is hot and it's hard work swinging a hammer all day.
    5) the need overcomes the difficulty, what I mean is that if you have no nails and you need to make your home safer, would you just say "well there's no more nails guess the zombies are gonna get me" or would you find some way to make something happen ? Your player is a survivor that's what survivors do, the beat the odds, they make it happen, they figure out ways to over come problems.
    In short
    1) would it be fun to build your own/reconfigure/salvage your own tools and weapons ? I vote yes
    2) is it something that the avg person could do ? Well at some point a long time ago all over the world people figured it out and I have done some basic stuff ,so I'm gonna go with yes
    3) is it in keeping with the Romero lore ? Gonna have to go with yes, it seems like salvaging and rebuilding is very much a coroner stone of a zombie Apoc.
    Sorry the post was so long thank you for reading, please add your constructive comments
    PS: anyone that thinks I'm off base with the farming/wood working please try one of two things before you counter, go cut a sapling down, and then try to make a plank with a bow/hacksaw and post your finished product here with the amount of time it took you to make it. Or go talk to a Amish farmer and find out how to harvest seeds from the stuff you can grow in zomboid.
  13. Like
    Salvag3 got a reaction from wsensor in Fighting fires   
    Sorry if this has been posted on all ready but are their any plans on adding a way to combat fire ? Both if you find your self on fire or like a cooking fire starts to get out of hand, running around to put it out seems kinda silly. Stop drop and roll ? Grabbing a bucket to pour water on it , use a wet towel to smother it ? I bring this up because while playing multi player this morn some troll set my militia out post on fire I got lucky and it started to rain so I only lost like 7 sections of outer walls but it could have destroyed the entire out post
  14. Like
    Salvag3 got a reaction from Albie in Powered by Keifleaf Closed   
    As much as I hate to say it, it may be time for a reset, and I think Ablie might be right about turning the zed count down one level, to improve performance the lag has come back full force over the last two days or so. And I think it's keeping people from coming back to the server, maybe you could make the zombies harder to kill or more alert to keep it challenging with so many vets and us all working together they don't seem to really pose a threat even in these large numbers, perhaps fewer stronger and tougher Zeds would keep the lag down and still provide a challenge. Everyone's else's thoughts are welcome here I don't want to feel like I'm speaking for everyone with out them having input too.
  15. Like
    Salvag3 reacted to syfy in Bombmaking: Go out with a Bang (whether you wanted to or not)   
    i see your point, but whats to say the Devs will implement the items you mentioned? they may not want to have explosives in the game, they are not listed as a yes or no in the commonly suggested list. of course, the definition of "over powered weapons" could be explosive related....i guess. they do make it clear there will be no Nukes. thats why i suggested in a second post that this may be better as a mod
     
    but i still wonder what the odds are of the average person knowing how to make any type of explosive without blowing themselves to hell. somehow i doubt we will find any bombmaking for beginners, intermediates, advanced, expert or master books
  16. Like
    Salvag3 got a reaction from Gemma in Powered by Keifleaf Closed   
    Hey Keif, I was wondering how you feel about making this a white list server, the trolling is getting out of hand. I enjoy playing on a pve server. I love building shelter for other players, taking new players in and helping them survive. But with out pvp there's no way to protect your stuff, I spent the last few days since the reset collecting stuff and building a fort, bringing people together to from a milita to take back West Point. And then today, when I leave my fort for 15 mins to go rescue a starving survivor some one rolls through and steals I kid you not 12 boxes filled with tools, weapons, food, ammo, building mats, skill books I spent days collecting that stuff. For the most part the other players are great people, it's really lame that a few bad apples can spoil all your work and fun. At this point with as long as it's been since the reset the nails alone won't be replaceable. There's just no point in playing on a pve server when what ever you do something people just come by and rob you blind. Your a great admin Keif and it's super cool that you have taken your time to host this server for us to play on. But can we please do something to address the grieving.
  17. Like
    Salvag3 got a reaction from Albie in Powered by Keifleaf Closed   
    Hey Keif, I was wondering how you feel about making this a white list server, the trolling is getting out of hand. I enjoy playing on a pve server. I love building shelter for other players, taking new players in and helping them survive. But with out pvp there's no way to protect your stuff, I spent the last few days since the reset collecting stuff and building a fort, bringing people together to from a milita to take back West Point. And then today, when I leave my fort for 15 mins to go rescue a starving survivor some one rolls through and steals I kid you not 12 boxes filled with tools, weapons, food, ammo, building mats, skill books I spent days collecting that stuff. For the most part the other players are great people, it's really lame that a few bad apples can spoil all your work and fun. At this point with as long as it's been since the reset the nails alone won't be replaceable. There's just no point in playing on a pve server when what ever you do something people just come by and rob you blind. Your a great admin Keif and it's super cool that you have taken your time to host this server for us to play on. But can we please do something to address the grieving.
  18. Like
    Salvag3 got a reaction from yarbelk in Swords! Shields! Blacksmithing?   
    The idea of the quick release is used in all sorts of things, Think of a 5 point harness for a Race car or the harness on Parachute, a simple level or button can hold it in place but still allow the user to release with a simple action. Simply putting a sharp cutting edge around the edge of the shield would make it very hard for a zed to hold on to it. The Siege style shield was more of a example of how many different types on shields that have been used over the many years of warfare. As for the Dagger shield, you use a Jabbing like attack to deliver the blow. But this also was meant to be a example of the different types of shields that already have existed in human history. Almost all of the Dagger like shields I have seen were very small used by skilled swordsmen to turn aside a blow and make a quick counter attack, As far as the blade getting stuck, you over come that by making it a cone shaped spike that wont get stuck. I agree that its usefulness vs zombies would not be as high as it would be in combat with another armed combatant. The Most useful type of shield that I can think of would be a Modern Tower shield, most people know it as a Riot shield, these types of Shields could be used by more than one person, 1 person to hold the shield with someone behind them to use some kind of weapon with reach, like a spear. The more people you have the safer you are, at some point your party would pretty much be a Roman Phalanx. If you could manage to collect that many people and the equipment
     
       It seems like most people would only use them when they had to. IE something like you have a sick member of your group and you have to get him/her meds, The only meds you know of are in the ER and you know your going to have to fight to get them. I think most people in the Zom Apoc would avoid contact with the dead unless they had no other choice. ( But some people are more disposed to fighting back than others see below )
     
       As for prey being pushed into a corner idea, that my fiend would depend on the person/persons. Different people look at things differently. One person might lead his Party of people with the Driving idea of fighting a gorilla style war hoping that by fighting back every chance they get they can thin down the number of zombies. And hope that some place some where our Gov has rallied and drawn a line in the sand so to speak. And that's only a matter of time before help comes. My example here would be the 101st Airborne holding the line at the battle of the Bulge. Granted this is a extreme example as those men were highly trained and combat tested Solider's at that point. And they knew that all they had to do was hold the line that more troops would be coming at some point. 
     
    But I would think that say School teacher that has managed to keep Some of her kids alive when the crap hit the fan would be trying to do what ever it takes to not let Zed find them. 
  19. Like
    Salvag3 got a reaction from yarbelk in Swords! Shields! Blacksmithing?   
    Shields come in all manner of styles and Shapes, they have different functions, From massive 2 man siege shields that could be carried by two people and snapped together and set down then braced, Archers had Troops with them that carried them, The use here would be to quickly block a hallway or some other bottle neck. To Small shields with daggers on the top and bottom that can also be used as weapons. Also its not to hard to make a shield that you can "let go of" Keep in mind you build a tool for the problem at hand, Your not building a shield to fight other people with weapons, Your building a shield to stop zombies from eating you. You would also carry it on your back unless you were fighting it only take a few secs to ready a shield. You have to think that the PC would quickly figure out that he/She is living in a war zone, and like any solider in a war zone you learn how to use your weapons and tools correctly and quickly or you die ....
  20. Like
    Salvag3 got a reaction from Gaffa Tape Warrior in Swords! Shields! Blacksmithing?   
    Ah yes the Spear, Spear like weapons are the Melee weapon I think needs to be added the most, Light weight, Long Reach, can be thrown, easy to make, I mean you can sharpen a stick and put the pointy end in a fire and bam, you have a spear, even better break the handle off a knife and wedge the blade into a stick with 2 Ton Apox then wrap it with leather cord thats been dipped in Apox, add two Rivits, nails, screw to finish it off and you have a pretty easy to construct and easy to wield yet very effective weapon, and since trees are every where as long as you have a saw you should be able to keep your self armed pretty easy when they break, 
  21. Like
    Salvag3 got a reaction from LuizPSC in Dry ramen noodles   
    All you need is
    1.empty bowl
    2.something holding water ( like a water bottle)
    3.Dry Ramen
    Any time you trying to Do a combine make sure all the parts are in your base inv. Not in a bag or something.
    4. Right click any of the parts, and in the drop down you should see "Make Ramen"
    Now you had uncooked Ramen just put it in the oven.
  22. Like
    Salvag3 reacted to Kajin in RIP Wall   
    Well, if you were a murderer I could see them burying you and leaving a grave marker, if only so they'd know where to build the latrine later.
  23. Like
    Salvag3 reacted to Suomiboi in Things that thought people might like to see   
    Been there...still somewhat there... I've never been to any forum before this so I don't know about deleting posts or whatnot, but you won't be a spammer by trying to find the corresponding threads. If something doesn't exist (or can't find it), create a new one. The mods are nice people so your not gonna get banned for creating a topic or two.
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