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Josko

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Everything posted by Josko

  1. I agree, action bars are ugly. How about a green colored moodle that would show up when you are fully rested when resting? It would say something like " Fully rested! " and then go away after 10 seconds.
  2. When the moodle goes away you are still not fully rested, the moment Moderate Exertion moodle goes away you are at 7.5 Endurance, and 1 being fully rested ( After checking with debug) I like to use debug to check when I'm at full endurance when sitting on the ground, hopefully the debug window will be able to be minimized in the future, right now it's a huge window I just drag to the corner of my screen
  3. Would be nice if there was a bar showing when sitting on the ground resting like you get when you rest on a chair or sofa, otherwise it's impossible to know if you are fully rested 😕
  4. They changed so the shelves in Gigamart spawn chips and chocolates and such instead of fruit, very nice! I suppose that is why they reduces the spawn rates a little bit to compensate Also the zombie loot bug still persists, if you kill a zombie in a room the zombie will drop that loot, for example if you kill a zombie in the back of Gigamart they will start dropping chips and stuff lol. Love that bug! Now its even better since those shelves dont spawn fruit anymore but non-perishable food like chips and chocolate xD Also the animation movement bug when eating has still not been fixed
  5. Would be cool if they made a mode with Sprinter zombies, Hardcore Apocalypse? XD
  6. Sweet! Finally 41.19! I have been waiting like 10 days for this, I suppose RDRD2 on PC was the cause for this huh?
  7. Yeah you are right, sounds really add to the game and atmosphere. Never thought much about how silent zomboid is, but it would be awesome to have cricket sounds on nights/evenings and hear wind.
  8. Yeah I would love that! Barbed bat, negan style baby!
  9. It takes about 7 years to be completely free from cigarettes and the urge to smoke, I have heard :P
  10. Yeah I wanna know more about AnimZed release too! Wanna make a proper katana or atleast try lol!
  11. I saw that there is an unfinished injured trait that would give -4 points, I think it would be a nice addition to the game, it would be extra nasty with slow healer trait too! Maybe you start with a broken bone and those healing from that really takes time ^^ If it's a broken bone it should give alot more points, like -10 IMO.
  12. This bug is amazing, I love it! Easily the best bug I have ever found. But sadly it totally breaks the game so hopefully it gets fixed eventually.
  13. On the other hand, you can abuse fences sooo much if they fix it lol Let them fall over fence, smash head, jump over fence, let them fall over again, smash head. Easy mode! XD I honestly thought it was intentional at first
  14. Yup had this issue from the start of b41, hope it gets fixed soon!
  15. Josko

    New Traits

    Very nice suggestions! I like them, but some give too many points.
  16. Josko

    Runners Return

    Please do release 41.19 on friday! Im hungry for more zomboid updates! could you add a 25% zoom level option? Would love to be able to zoom even more to see my lovely characters ^^
  17. Make desensitized trait available for everyone and not just Veteran. Have it cost 10 points, and change so Veteran starts at 6 Aiming and 6 Reloading and remove desensitized free trait for Veteran profession. In turn, change so Police officer costs 0 points so there is an incentive to choose police officer over veteran. The reason I want it like this is because I found myself using Veteran only for the desensitized trait and that is wrong. Imagine if Strong or Athletic was tied to a profession, that would surely suck! Also give Hunter trait +1 to reloading skill because it makes sense that a hunter would reload some too.
  18. I was playing around with the Woodaxe and I changed SwingAmountBeforeImpact = 0.002 to SwingAmountBeforeImpact = 0.02. This little change actually made the woodaxe ALOT more viable, it is still a slow weapon, so you got to time your hits right, but it's alot better now because it will swing as fast as the normal Axe but it has a much longer delay than the normal Axe, and maybe incease its weight to 4 to have that heavy axe feel ^^ Also removed the EnduraceMod = 3 from woodaxe aswell, it really ruined the weapon, made you exausted way too fast and in turn made the woodaxe not viable
  19. It happends with all melee weapons not just crowbar or does it work with other weapons? It has happend to me many times, but if they fall over a window you can smash their head, I always use windows to get cheap kills on Apocalypse/Survival, you can easily kill a group of 10 zombies that way lul
  20. Im thinking of all these school shootings in US, surely some kid maybe had a gun and some ammo hidden in his locker, could be a very rare find though. That's all
  21. I find it strange that lockers in school dosn't have a lighter but has cigarette spawns, also there should be a chance to find baseballbat there maybe even a gun and some ammo.
  22. Fitness isn't gained by running I found, only by hitting zombies with melee. And it's slow, real slow Hope we get a good way to train fitness in the future.
  23. A new Profession called Prisoner or Prison Inmate Starts in Rosewood Prison. +2Long Blunt +2Short Blunt +1 Strenght And Desentizied trait.
  24. I have seen different version of some items like Sledgehammer, Shovel. Would be nice to have a different version of the Saw: It could also be used as a weapon and give a unique animation where the character saws off the zombies head when they are down
  25. Josko

    hammer

    You mean Sledgehammer? ^^ Yeah that is a bug then. Will probably be fixed in 41.19!
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