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Burger_Time

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Everything posted by Burger_Time

  1. Usually, screams sounds like they're far away, however, on IWBUMS branch screams always sounds like someone screaming right next to you.
  2. If window have rooftile under it, your character just falls through it if you climb down rope/jump down. I think that character should be able to stand on these tiles and then jump from it.
  3. Upd: added "minor details on cars" and "more ways to dump car".
  4. Hey all! Today I'm gonna break my fingers and write suggestions about vehicles. But before we start: DISCLAIMER: some of ideas may already be suggested before or already planned by developers (pls don't beat me). First of all — separated engine parts. We shouldn't be able to repair engine by disassembling another engine for unknown parts and randomly put them in our engine. Engine is the most important part in the car, and if it's damaged, you can't just repair it. If you have a damaged part, your overall engine condition will fall and it will break eventually. Here's an example of some parts: oil filter, carburetor, engine pistons. Along with previous suggestion I think that it would be great to add motor oil and antifreeze. Next suggestion is to divide car parts to more groups such as Sedan, jeep, micro bus, truck e.t.c . I.e: front door type standart, group hatchback. It will make sense because you can't actually remove trunk lid of sedan and attach it to jeep. Third suggestion is... Different transmissions and ability to change gears. I've already done this suggestion before, but I want it to be here also. Everything is pretty simple: if your car have manual transmission and you want to drive faster, you need to change gear to a higher one. If your car have automatic transmission, you don't need to do it. However, if you want to park your car/go backwards, you need to change gear to "reverse"/parked/neutral at both situations. Fourth suggestion — add more fuel types. Won't write a poem here, so let's just say that cars like trucks should use diesel, standart cars like sedans should use, let's say, 95 e.t.c. Next one — a bit different car inspection. Character should walk around the car, inspect all the parts and then he can know their condition. However, a low leveled mechanics can know only approximate condition of a part. A person with a 0 level of mechanic skill shouldn't even know part's condition beside parts which condition you can see clearly (like doors, hoods, trunk lids). Sixth suggestion — more details on cars. Some details that isn't very noticeable, but will look pretty neat. I.e: smoke coming out of exhaust pipe, ability to turn on turn signals/emergency signals, wipers that increase your field of view while it's raining e.t.c. Even more suggestions! More ways to dump our car. Currently, we can't eff up our car that badly so it won't start anymore, so cars seem invincible. Here's some ways to dump car I want to have : If you aren't good at drifting, your car should do a barrel roll while skidding; crashing at high speed must destroy your wheels, front and some engine parts; if you good at mechanics, you should be able to break someone's brakes which can lead to funny situations; drifting should severely damage your tires. The list may be continued! Small suggestions list: You should not be able to try start car if the last attemp wasn't successful and there's still a sound playing. Zombies should be able to pull you out of the vehicle and get In vehicle through the windows. Players' bodies shouldn't fall out the car — they should stay in a car. That's all for today. I hope you liked it. Пока!
  5. It's 2am. It's intended to be like that.
  6. Wait. Is Build 40 on the stable branch?
  7. Title says all. Even if you don't have any windows in the room, lighting makes room brighter.
  8. I guess, you can use "Grab corpse" on a knocked out zombie?
  9. Currently, snow appears as a almost pitch white something for every tile, so my suggestion is... Different tiles should have a snowy versions of themselves (What a surprise!) WARNING: Poor quality drawing down there. If you want to keep your ability to see, please don't scroll down. So umm... I've taken some screenshots of tiles and tried to draw the snowy version of them with my broken hands, and it looks sorta like this (Oops, seems like they appeared on the bottom side of a post). Well, the next suggestion is pretty easy to explain without pictures, so I decided not to upload my masterpieces here. The tiles get snowy pretty strange right now: the white tile simply quickly fades in. In my opinion, we can make it so while it snowing, there are some white pixels appearing on the tile and slowly cover tile. That's all my suggestions today. Bye!
  10. If you stay on the second flor while it's snowing, you can see how snowflakes hits nothing and fades out. Probably the same thing happens with rain. Not to mention — when you look inside building while it's snowing, it looks like snow is falling inside too.
  11. Upd2: added flu and an example of a complications and contagion.
  12. Uh no. Please. We already have stashes.
  13. 897. Fire doesn't seem to burn items on the tiles, so umm. Fire should destroy items on the ground?
  14. 894. If you put hot food into the fridge, fridge should break. 895. As we can change temperature scale now, we should be able to change them directly from the clocks/car thermometer, not in the settings.
  15. The human's body is a very fragile thing. It can be harmed by anything, but it doesn't feel like that. You can crash into a car and you won't lose too much (except for the health that can be regained very fast if you will eat a lot. And That's gonna be your fault if you decided to crash into a house at high speeds.
  16. Then I haven't seen a true rain? It have always been like this. Oh, and I've been a bit wrong. I mean that it's too white IMO, it could be more blue.
  17. Thanks, dude. I can't take any screenshots right now because my PC is eefed currently.
  18. Then why can't we use windshield wipers? It can make you see a bit better.
  19. Weather affects visibility is too hard. I literally can't see anything in a stormy weather.
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