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Crowborn

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Everything posted by Crowborn

  1. The list of required art is like 3 replies up : )
  2. Hi! It's been a long time since i popped in and i barely have time to make anything, but i managed to create two of the items in the food list: Item_HCHaggis.png (Haggis, done from scratch). Item_HCPeasoup.png (Pea Soup, changed soup colour in a bowl of normal soup. Let me know if you also need a canned pea soup. Sorry for only delivering so little, times have been unpredictable
  3. I had the same issues before. Icons's quality looks worse in-game, compared to our sprites. I'm glad you found a fix, but hopefully we get a better, official solution to that soon, instead of having to overlap icons Still a great discovery of yours.
  4. Question, the "sewing machine" you requested in the above list is supposed to be a 32x sprite or an isometric crafting station? or both? Also, i made the "Wooden plate" from that list. It was all i had time to complete right now, but i'll try to get back into drawing more soon: Item_HCWoodenplate
  5. It would be very nice having an easier way of adding in sprite variants, instead of having to create several different types of items (for example, the vanilla game's potato chips). Could we have something like SpriteVariant1, SpriteVariant2 etc? This would be a lifesaver for me.
  6. Thanks! How do i include the edited distributions file in a mod folder, so that it overrides the base one? I'm unsure of the folder structure.
  7. Hello, i know well how to add distributions for my mod's items, but how could i alter distributions for already existing items? I found no tutorials detailing this. Thanks
  8. Sorry for taking so long to reply, i haven't had a lot of time for editing. Couldn't make all of them, but its better than nothing, i suppose. Kuntan (If you prefer, this is called Rice Hull Charcoal in english) Bran Chaff Also, i tried making Momigalite, but the image turned out horrible. Still, if you want you can use it as a temporary until someone makes a better version: Momigalite That's all i had time to make for today. Enjoy!
  9. Ever since i posted about my problem with distributions i managed to get everything working correctly, and i'm having a blast creating everything One problem remains, though: I managed to edit distributions for my modded items, but not for the vanilla ones. The buttons are locked away. How can i achieve this? Thanks again for making this great tool
  10. So, one question about the abacus item you want: I have seen abacus as a serious math instrument and as a colourful child's toy. Which one do you want me to make? Also, would be nice if Machetes and Survival Axes could be used to chop bushes like vanilla Kitchen Knives can.
  11. Done! Item_HCPolentaraw (flour-like substance) Item_HCPolentacooked (needs water to make) Item_HCPolentafried The fried polenta tray is a very big meal, so i had the idea of making chopped cubes of it, like you can make sliced apples, salami, ham, and other foods in the vanilla game. Here it is: Item_HCPolentafriedcube Also, i had some spare time, so i made another item from your requests list: Item_HCFruitleather (let me know if you want it to be less smooth) Hope you all enjoy
  12. One question about the Polenta item you requested: Where i'm from, we almost only eat polenta as fried sticks, like this: [image] However i know there is also raw polenta, like a dust, which we buy to prepare it, and the polenta that is soft and almost like a cream. Which ones do you want? And if i make the creamy dish, do you want it prepared on the vanilla Bowl, a Baking Tray, or both?
  13. Ahh, sure. I couldn't find rosehips on HC's files, so i tought it didn't exist. Here you go: (I found that their colour almost doesn't changes when dried, so i focused on the leaves, darkened them a bit, and flipped it to give more variance.
  14. Item_HCLavenderdry Item_HCJuniperberrydry Item_HCDDriedrosehips Made dry juniper and lavender based on the normal states of these plants from your mod, and made the driedrosehips from scratch. Let me know if any adjustments are necessary Enjoy!
  15. Noted! I discovered my monitor was way too bright, the fine details on the original plastic cups were not showing up. I lowered the brightness by 1/3. Plasticcupstack Plasticcup I also discovered the individual cup was off-center, so i fixed it now. If hydromancer decides to use the old version, let me know so i can fix that one as well. Dried onion and dried garlic: Oniondried Garlicdried And let me say i really enjoy being able to contribute I always admired community members like hydromancer, Cyrrent and Purple Hat for the quality of their creations, and i am glad to have taken the first steps towards modding knowledge.
  16. So, yesterday it seems i forgot a few spices, here they are as well: Cinnamon Cilantro Basil Arrowroot Fishseasoning Chickenseasoning And here are the new plastic cups: Plasticcup Plasticcupstack Just for comparison, here are the old ones. In my opinion they could be renamed to the Styrofoam Cups you requested and be left into the game That's it for today. Enjoy!
  17. Hello! I'm really glad you liked the textures and yeah, there were 41 more spices, so here they are. Many were duplicates. and i kept them like that, others i changed, so now there are also more sprite variants. (Thyme and the empty spicejar are not uploaded again in the list below) Item_HCSumac Item_HCWasabi Item_HCTarragon Item_HCWhitepepper Item_HCTurmeric Item_HCBayleaves Item_HCCajunseasoning Item_HCCaraway Item_HCCardamom Item_HCCeleryseed Item_HCChevril Item_HCCloves Item_HCCoriander Item_HCCreamoftartar Item_HCCumin Item_HCCurry Item_HCDill Item_HCGrainsofparadise Item_HCGroundepazote Item_HCGroundfennel Item_HCGroundginger Item_HCGroundjuniper Item_HCHickorysmoke Item_HCMesquitesmoke Item_HCMullingspice Item_HCMustardpowder Item_HCNutmeg Item_HCOnionpowder Item_HCOregano Item_HCPaprika Item_HCParsleyflakes Item_HCPeppermint Item_HCPicklingspice Item_HCPoppyseed Item_HCPumpkinspice Item_HCRosemary Item_HCSavory Item_Sesameseeds Item_HCSpearmint Item_HCStaranise Item_HCSteakseasoning Again, hope you all enjoy!
  18. Hello! Got around to improving some items like i said i would. Completely your decision if you use them or not, but i think they look a little bit cooler. (old/new) Bugnet (i know many bugnets are actually square-shaped, but it looked ugly AF. Also improved pattern and fixed outline.) Spicejar (perspective, semi-transparent colour on glass) Thyme (moving herb texture to the new bottle) I hope i didn't forget any spices that also use this bottle texture, but if i did, i'll add them as well. Enjoy
  19. Yup, but i think the rotting mechanic is unnecessary. Its already gonna be hard to keep finding it, and not taking it kills pretty fast. Also, its easy to syntethise, so it could be a lab recipe!
  20. Hey there, a while ago i talked about improving some existing items, but i decided to create some new ones first because i noticed the rather large list on the previous page. I made these mostly as a test to see if you appreciate the art style, so let me know if they are good enough, or need fixes etc. Styrofoam Block Styrofoam Ball Dried Plums (i tought of creating a plastic pack of these too, what do you think would be best?) Also, i noticed a request for Styrofoam Cups. In my opinion, these would look identical to the white plastic cups posted by someone a few pages back, so how about renaming those to Styrofoam Cups, and adding the commonly seen red cups as Plastic Cups? Again, i am not the best at creating new sprites from scratch, so any and all feedback is appreciated
  21. Hello, i was wondering if it would be well received to improve some already-existing items? I found this thread yesterday and was looking through it, there were some items which i think i can improve a little bit. Of course, i'm not saying any posted art is bad, and i didn't want to barge in with a bunch of altered items without asking first, as a form of respecting everyone involved with them
  22. Can confirm that house lights don't work and that the game always crashes on exit. Also, car bottoms and wheels clip through walls (uploading screenshot) Still can't find my error logs, what should i do?
  23. Rear of some cars seems to be ethereal. Also, my game crashed when i clicked "quit" on the pause menu. Using Windows 7, 64-bits, i know this is useless without an error log but i couldn't find it for some reason. P.S: Could we get a car horn? Not just for aestethic and MP fun, but also for attracting zombies. LIke an overpowered shout key. The functionality to slowly push cars that are with an empty tank would be really nice, but i understand this could be very time-lenghty to implement.
  24. So, i had the idea to create a sprite variants mod (kind of like potato chips have variants, since all mugs and towels and buttons etc. having the same colour gets on my nerves). I have made many sprites & in overall have taken care of the whole graphic aspect, but i am having trouble with actually modding and implementing them into the game. If you have some experience with modding, i'd love your help. Then we can publish the mod together on the Workshop! Besides basic mod structure and item implementing, it would be nice if you had knowledge of the Distributions system - i am afraid items with variants may get twice as common, and as such flood the game and break balancing. If you are interested, contact me here or via e-mail at yurinikolai00@gmail.com
  25. Sure, here it is. Don't know what i'm doing wrong, and also, the mod seems to not work at all, with the custom items never showing up ): As you can probably see on the screenshot, nothing is expandable, and i can't do nothing on this screen.
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