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trombonaught

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Posts posted by trombonaught

  1. And again I'm shaking my head while thanking the stars above that this is not being issued as "Project Zomboid 3: The Zomboidening," because this evolution is going to revolutionize the game to the same magnitude that the cars/anims/MP updates did (if not more). You could've charged us for 3 games by now (pre-cars etc, cars etc, and long apocalypse edition) and I probably would've bought them all

  2. 2 hours ago, Cidxgaming said:

    This seems interesting. I would also love to replace the current generic audio coming out of the radios

    talking about "Trump and fiscal spending in the new year "or whatever it says on repeat lol.

    Maybe someone can help me come up with a "mod" to broadcast a stream of these to your radios nonstop lol

  3. Do you wish we had real voiceover for the in-game radio broadcasts? Me too! All the interesting stuff happens in the first week while we're busy fighting for our lives, but who has time to sit down and read it?

     

    To help you out, I'm recording one of the most lore-heavy channels for you to listen to while you play. LBMW has 38 broadcasts, and I'm using a voice modulator to record them all for you myself.

     

    I've got the first few finished and I'm releasing a new one every week. Here's the first to get you started. Hope you enjoy!

     

  4. Hey gang, not sure if this is intentional or not so thought I'd submit it just in case.

     

    Line 3324 of IsoGameCharacter.class checks for lipids and proteins to see if it should apply an endurance regen debuff. Problem is, based on clamps in the "setLipids" and "setProteins" methods in Nutrition.class, these values will never be reached. Checking starts at -1000, but clamps make sure they never fall below -500. 

     

    I would LOVE to see this code be used, because right now low fat/protein is very inconsequential (protein strength exp debuff aside). As a masochist, I would love the punishment of low endurance for being malnourished.

     

    Would be curious to know if that's something that's a bug, old functionality that's been dropped, or new functionality for later release (if that's something that can be shared).

     

    Cheers all.

  5. I'm trying to take some environmental/landscape-style screenshots and I'm having a helluva time making them pretty.

     

    Would love a debug or cheat option to disable the darkness of the vision cone. Nothing to do with gameplay, purely for content creation purposes (YT thumbnails, pans of map areas, etc).

     

    Anyone else?

  6. 8 hours ago, KhajiitSurvivor said:

    I'm hoping someone can help me here because I get no answers of Reddit or Steam. The mods don't run on the server anymore.

     

    I'm trying to get expanded vehicle spawns to work and it just doesn't. There are no more spawns, and modded vehicles do not spawn no matter what I do. Everything is configured right, I've done this before but now nothing works! Please help.

    Is the server running the stable or unstable version of the game? If the server runs without the mod, maybe check if the mod updated recently and broke for your version. Might also want to set up a server with only that mod to see if it runs on its own, in case its conflicting with another mod.

  7. I don't mind the change to port forwarding but I've gotta say, if that's what it took to get a good multiplayer connection back when I started the game I think I would've passed it by. We're an older audience now and many of us might be on the tech savvier side (what with the enormous modding community), but it might be a hurdle for uber casuals who pick it up for the first time and just want to play with a friend or two.

     

    Especially if they are using the same ridiculous multi-router setup that I'm using, with an equally ridiculous provider who made me configure everything through their own barely-functional app. So glad to be done with this headache (not TIS' fault of course, but something I wanted to voice).

     

    Does anyone know, if the host doesn't open for direct connection, is network performance the same or worse than it was before the change? My main server felt it was worse but we also added some new big mods around that time

  8. I for one see your point, but for a few bucks a month you could operate a dedicated server using the mods you want (or host on your own machine for free). Doesn't seem like something that should have dev resources allocated towards it.

  9. Hey all, I'm trying to get a look at how the spear checks and functions work. Does anyone know what classes I should be looking in? I've been running laps through HandWeapon, IsoGameCharacter, IsoPlayer etc but can't find it for the life of me. I'm specifically looking for how the sprint charge and head stab are determined and handled.

     

    I'm a Java & decompiling noob so I'm not sure how to just follow the usages when I see stuff that looks related.

     

    Any tips much appreciated.

     

    Edit: Nevermind, found it! Was right in front of me the whole time (SwipeStatePlayer and IsoPlayer if you're looking).

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