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TheDreaded1

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Posts posted by TheDreaded1

  1. 4 minutes ago, King Kitteh said:

    I was thinking, currently herbalists are the only ones that can see what berries and mushrooms are poisonous.

    But what about if bottles of pills were given random side effects only doctors understood.

     

    Effects could be sleepiness, alertness, anxiety etc. Also they could see if mixing some types of pills would have a negative effect (possibly even death from too many types?).

    Injury from mixed medicines would be avoidable to non-doctors as they would simply only take one type of pill.

     

    I really like this idea...if it makes doctors OP, then seperate it into a pharmacist occupation. Regardless, this would be really cool

     

    Edit: More of the 'mixing medication causing health problems or death" variety. I mean, people die from that now, and there aren't even any zombies

  2. 2 minutes ago, Livio Persemprio said:

    I'm not completely decided yet, but I like where this is going

     

    So far the issues that we all agree on are:

    -grinding first aid by cutting yourself a lot instead of healing people who can't be bothered and self medicate even though logically they shouldn't(grinding is also a little bit slow IMO)

    -stockpiles of meds that won't ever be used, sad lonely meds, they remind me of the poor Stinky Pete from toy story 2

    -not enough situations where first aid is helpful

    Pretty much all of this

  3. 5 minutes ago, King Kitteh said:

     

    If it's not bad enough to be a problem, then I don't really mind. But it still isn't great when the reason for a certain choice is "I can't be bothered".

     

     

    I've stated my opinion. As long as there is a reason for for either choice I don't mind really (as long as the reason isn't "the other option is too inconvenient"). I'll be a bit more lenient on RNG though, I can understand it's importance in non-fatal situations. I wouldn't mind having higher risks of infections from amateur surgery work and such.

     

    Absolutely! Amateur medical treatment should have the chance to cause more problems than it fixes. Combine both our ideas, and we have a robust medical system

  4. 2 minutes ago, King Kitteh said:

    Having to wear oven mitts would just be annoying IMO. It just adds another unnecessary step to game play, and there's no reason not to wear them so you end up lugging oven mitts everywhere. 

    If you get your Cooking skill high enough, then you won't need oven mitts. Any injury sustained would be a minor inconvenience, not game ending...gives doctors a reason to be important, and puts a drain on the medical supply stock, which is desperately needed. The risk of running out before dying just isn't there, and we need to put the 'survival' aspect of injuries into play, imo

  5. RNG is a huge part of this game though, just look at armed combat, and I think it's the most fluid way to both increase the number of non-fatal injuries and show inexperience. Who here hasn't burned themselves when cooking? Did you plan for it? Oven Mitts could've prevented that...ya know that kind of thing. The benefit is you get to eat (homecooked meals should provide higher hunger values than looted food, imo)

  6. That's too specific to be a good example though. Who doesn't clear the window before jumping through? If you are outside, why would you hop through a broken window to escape zombies when you could break LoS and have room to move, and if you are inside, you can just open the window. The threat of injury from climbing through windows is nonexistent, and highlights exactly why we need more threats of injury.

  7. RNG = Shit happens, and Shit Happens is a huge part of life. You say different diseases, but it's the same thing. How many ways can you show sickness before it's redundant? RNG injury during menial tasks should play a much bigger role, even if you include safety equipment to minimize the risk, Currently doctors are inconsequential to surviving, and I always have more meds than I will ever use when I finally die.

  8. Injury/Medical System Issues and Proposed Solutions

     

    Issue: Amateur medical care being on par with professional medical care.

     

    Solutions: Prescription Medication and Over-the-Counter Medication. 

     

    Medication can have side effects, with prescription medication side effects much more severe than OTC medication, and mixing medication can be dangerous. Only Doctors know what side effects pertain to what medicine, and which meds shouldn't be mixed, as well as what happens when you do mix meds and how to treat dangerous mixtures. 

     

    Issue: Not enough non-fatal wounds, leading to large, useless medical supply.

     

    Solutions: Menial tasks can injure survivors based on their lack of skill in certain tasks (cooking, building, ect.) Amateur treatment may cause more issues than solve, leading to infection, sickness, and possibly death. This would all help the issues Doctors have leveling First Aid, as people would really want to be healed by a professional, instead of doing it themselves and possibly dying.

  9. We need more ways to non-fatally injure ourselves. High Level first aid is really only practical for broken legs, and since most injuries are zombie bites/scratches, we usually die. We need things like smashing your hand with a hammer while building, cutting yourself while cooking, or even tripping and spraining your ankle because you're clumsy. Then the doctor can be more than a glorified stick crafter..

  10. His pineapples were rolling with a mamma dog attack helicopter. Then suddenly, a wild squirrel army and a squirrel commander demanded nuts. He only waited five squirrel seconds before he politely obliged. Before they ripped his pineapples away, they exploded, causing a squirrel massacre, while screaming, causing cancer, and destroying Sauron himself which caused the Apocalypse, leading to legitimate heterophobia. In the next nightmare of Bernie, the sky felt the need to defecate furiously. All umbrellas

     

     

    Edit: Just realized I doubled stuff...I'm on my phone and thumbs are hard. M'bad.

  11. Ultimate NPC Revenge: Make a survivor named Lemmy. He could be damn near unstoppable, geared to take on a small army, and out for blood, murdering anyone he comes across. 

     

    Edit: I'm actually ecstatic about VOIP. I can't type fast and can't skype people who I don't know. 

  12. In mp, you simply can't escape someone with higher sprinting. You either kill them or die, and that's not very fun. That's why I think sprinting should be mainly top speed and acceleration, while Fitness covers the endurace. You can be fast, but not for long, or you could be slower but run longer. Or you can have both, but other skill progression suffers. To me, this would make it realistic and balance it more

  13. His pineapples were rolling with a mamma dog attack helicopter. Then suddenly, a wild squirrel army and a squirrel commander demanded nuts. He only waited five squirrel seconds before he politely obliged. Before they ripped his pineapples away, they exploded, causing a squirrel massacre, while screaming, causing cancer, and destroying

  14. His pineapples were rolling with a mamma dog attack helicopter. Then suddenly, a wild squirrel army and a squirrel commander demanded nuts. He only waited five squirrel seconds

  15. I play in Bedford Falls a lot and bedford falls has a Camp Crystal Lake, so If anyone could make a Jason skin, or direct me in the right path (literally no idea how to edit skins and a quick search didn't really help), then you should totally do one of the two :-)

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