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TheRezAbides

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  1. Like
    TheRezAbides got a reaction from Maska_zgz in [ 05/01 - Build 23/26 - SP & MP ] - Drip irrigation farming   
    I went through and did some minor edits to the mod, here's my changes:
     
    Changed all display text/menu text from "Garden Hose" to "Water Pipe" Changed "Barrel infos" to "Barrel Status" Added "toolstore" as a good place to find Water Pipes  
    Download my changes here.
     
    Edit: Whoops! Missed a "Barrels Infos" reference. Link changed to updated version.
  2. Like
    TheRezAbides reacted to Maska_zgz in [ 05/01 - Build 23/26 - SP & MP ] - Drip irrigation farming   
    I apologize for taking so long to upload the mod to the forum. This is the version I use, without apparent problems. I have not had time to review the lua files of Blindcoder, so still will not upload these to the forum. As soon as I have some free time, I will do. I'm having very terrible days, without time for anything. Even updating my mods goes horribly slow ...  
    If anyone has a problem with this mod, please report. 
     
    http://bit.ly/182MseJ
  3. Like
    TheRezAbides got a reaction from Jatta Pake in Project Zomboid is a shining example of early access done right   
    I'll echo the sentiment about PZ going on in this thread.
     
    I purchased the game through Steam Early Access a little over a week ago, and I've already clocked 101 hours in the game. It's gotten me so interested in the game, that I've started looking through Lua code and scripting, and started to learn how things work. Very few games I've played have gotten me this excited enough to want to start modding and contributing towards it in such a short time.
     
    Keep up the great work, devs! And to the fantastic modding community, big thanks to you as well!
  4. Like
    TheRezAbides got a reaction from Wveth in Project Zomboid is a shining example of early access done right   
    I'll echo the sentiment about PZ going on in this thread.
     
    I purchased the game through Steam Early Access a little over a week ago, and I've already clocked 101 hours in the game. It's gotten me so interested in the game, that I've started looking through Lua code and scripting, and started to learn how things work. Very few games I've played have gotten me this excited enough to want to start modding and contributing towards it in such a short time.
     
    Keep up the great work, devs! And to the fantastic modding community, big thanks to you as well!
  5. Like
    TheRezAbides reacted to SiderisAnon in Extended Building Options   
    The Hammer isn't removed because you aren't hammering the Hammer or Sledgehammer into metal pieces; you are hammering some other item in your inventory into metal pieces instead.
    Neither the Hammer nor the Sledgehammer can be hammered into metal pieces because I was getting some odd results when I had that allowed. However, because they are the ingredient in a recipe, you can right-click on them to use that recipe. You can do the same type of thing if you right-click a Screwdriver and choose "Drill Plank". (Assuming you have a plank or log in inventory.)
    Can you give me some example items that you cannot hammer more than one of, please? I just tested against multiple Forks and Kitchen Knives looted normally and I could hammer them all. I was also able to right-click on a stack of two Golfclubs and then right-click and queue up the second bit of hammering while the first recipe was still running.
  6. Like
    TheRezAbides reacted to Hydromancerx in Hydrocraft Mod   
    Yes Canteens can be filled with water as well as other water holding containers.
     
    And thanks!
     
     
    I will try to post all recipes in this thread soon. Many objects don't have recipes yet. The Compost Bin is ...
    recipe Build Compost Bin { SkillRequired:Carpentry=3;Farming=3, keep Hammer, Nails=2, Plank=2, Worm=5, Result:HCCompostbin, Sound:PZ_Hammer, Time:250.0, }Which means you have to have at least Carpentry lvl  3 and Farming lvl 3 to build it.
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