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Darkwhip

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  1. Like
    Darkwhip got a reaction from Johnny Fisher in Nonjojålol's Bundle of Suggestions   
    So um, the real time based time is actually a thing in sandbox..
  2. Like
    Darkwhip got a reaction from Kuren in Nonjojålol's Bundle of Suggestions   
    So um, the real time based time is actually a thing in sandbox..
  3. Like
    Darkwhip got a reaction from Nonjojålol in Nonjojålol's Bundle of Suggestions   
    So um, the real time based time is actually a thing in sandbox..
  4. Like
    Darkwhip got a reaction from hunger john in Baldur's gate or Diablo-like (classic RPG styled) inventory.   
    I like the idea, having to manage the space of your inventory could definitely have a great impact on looting.
     
    I was also thinking that the Organized trait would allow you to have permanent inventory tiles as bonus. I think it would be even better if we could rotate items in the inventory to modulate the space.
     
    As a bonus, that kind of inventory could be influenced by the cloths you wear, for exemple, army clothing tend to have a lot of pockets. But, I don't think that cloths should give weight reduction, just more space.
     
    sincerely yours,
    Dakrwhip
     
    Ps: Admins or mods of a server could activate a cheat to have infinite scrolling tiled inventory.
  5. Like
    Darkwhip got a reaction from Kuren in Radio Chat Identification !   
    Since I tried Turbo's radio mod and now, yet still in the video's mondoid we can't know who is speaking in those godam radio channels !
     
    I took a screenshot:
     

     
    On this screenshot, we know who is speaking because Turbo and Tooks are just beside, speaking in. But if they where out of screen there is absolute no way to know who is speaking except if that person says ''Hey it's Turbo'', but still even there another person could just pretend to be him speaking in the radio.
     
     
    Suggestion ? Add the character's name beside the phrase coming out of any radio/Ham.
     
    Why ? It's a lot more convenient and avoid people to abuse radio chat for inadequate talking (Which will help Admin/moderators to watch over the radio chat with ease and snap those rulebreakers.
     
     
    Sincerely yours, Darkwhip
  6. Like
    Darkwhip got a reaction from Some Clever Username in Magicly sees doors opening..   
    So yeah I guess i'm not the only one who noticed that but.. when a door gets wrecked by zombies or opened by something else like another player, we can see it getting destroyed or opened even if we are not looking at that particular door.. and same story for windows when they get broken by zombies... etc..
     
    As suggestion why not correct that ?
     
    Make in sort when doors, windows gets destroyed, we don't see it until we take a look to it for real. Then the image just change once we saw it. I'm just thinking of PVP with that is sort of pissy if we try to be stealthy or even in RP situations...
     
    For sure, we could hear the noise they make as always.
     
     
    Cordialy, Darkwhip
  7. Like
    Darkwhip got a reaction from jeffstaples1982 in Magicly sees doors opening..   
    So yeah I guess i'm not the only one who noticed that but.. when a door gets wrecked by zombies or opened by something else like another player, we can see it getting destroyed or opened even if we are not looking at that particular door.. and same story for windows when they get broken by zombies... etc..
     
    As suggestion why not correct that ?
     
    Make in sort when doors, windows gets destroyed, we don't see it until we take a look to it for real. Then the image just change once we saw it. I'm just thinking of PVP with that is sort of pissy if we try to be stealthy or even in RP situations...
     
    For sure, we could hear the noise they make as always.
     
     
    Cordialy, Darkwhip
  8. Like
    Darkwhip reacted to silents429 in Zombies should be able to destroy walls   
    Well yes but the whole game is based around realism. So it doesn't matter if you think its boring or not.
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