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Posts
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Posts posted by AliceCooper
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I believe Yamada died a tragic death last night, lol!
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After going in "Creative Mode", i can`t drop any items. Even after disabling it again. Only a relog fixes this.
If you build that lamp in creative mode, you can`t turn it on / no use function available
Trying random stuff now, will edit this post when i find more
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Yeah sorry about that lol, will update the thread with instructions.
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http://www.mediafire.com/download/xbh2u26g26v5ffn/AlicesKeyV1.7z
Download that, join so we can test
/nothisisntatrojanlol.
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Still stuff left to do but i will start the server in 3-4 hours no matter what. Not sure if we should go 100% public or invite some people to play first.
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yay! thank you¬!
im just wondering how can you funnel out the people who uses stupid stuff that ruins the server.
Just trying to make it a little bit harder, automate some map cleanup processes.
Call it learning / fooling around with LUA until TIS releases their stuff, which won`t take long
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Alice! you probably don't know me, my in-game name was Ranko The Red.
Just wanted to let you know i enjoyed foritying that block of houses in WP with my bro as a shelter for survivors, and had great fun when I met up with yamada and we took control of McCoy logging corp.
Hope you change your mind about your decision so this noob can continue making use of your facilities and stamp some zombies :3
Have a good one!
I remember!
Allot of people made me change my mind, really appreciate the support.
Anyway, (re)starting the server this afternoon. We got some basic stuff now and we can build on that until the DEVs release their own magic, "soonish"
Big thanks to Jon for
drinkinghelping me out in these troubled times -
Again, awesome work bro!
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Restart (NOT A RESET YA NOOBS ) around 2200 hours, GMT+1.
(re)Adding Bedford Fall / South Muldraugh (test - 93 new buildings) / suprise spawn.
/beer!
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Yeah, theres something wrong with those lines lol.
I made test crates everywhere, all good.
Been testing with a mate for the last 20 minutes.
Full server (SS made 5 minutes ago), no lag, no weird zeds, nothing.. Server is like sleeping atm, didnt even wake up...
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There's something weird going on right now.
We're in Bedford, and the console is spamming "RemoveItemFromMap: sq is null or index is invalid", when I put some loot in a container or on the floor my friends can't see it, same thing the other way. Weird sync problem with broken doors as well : When I break a door and then enter the building my friends still see the door unbroken and can't get in, they have to break it themselves again to be able to enter.
Someone said he lost an entire container of loot like 10 mins after he put it inside the container.
I have seen those message since day 1, it either saves or it doesnt..stuff doesn`t just disappear...
Server is working fine. Like i said, not going to change a single thing anymore.
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Is it me or Bedford spawn is gone? Also it was a 3rd reset already?
Like i said yesterday, had to be fixed no matter how many reset.
I had some people test today, there`s really no problems now, unless on the client.
Won`t investigate futher anymore, can`t make it better then this.
Removed the BF spawn for now, walk lazy people
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It`s up, delete any profiles you have for this server.
C:\Users\%yourprofile%\Zomboid\Multiplayer\IP OF THIS SERVER\
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Think i removed it by mistake, readded
otit. -
Thanks Robert, few more beers and we got this working
You should see what happens when you use the tools as a non admin ! (haha).
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Removed DW atm, server is up but ongoing testing, pff
And had to reset.
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Still laggy as hell for me. It seems to be in relation with the number of player in the server for me.
When there s only few player it s okay, almost no lag but when there s more players connecting like 8-10 players it begins to lag hardly
and it s getting worse. Even after the reset.
Tell me about it :/ Was bad enough for me that i was invincible and could run through a horde without even being scratched. Back to HC server i guess.
Yes, it`s very strange, 18 players now and zeds are not really a threat..i need to get this sorted as i ran 30+ players without any lag..the only issue back then was the amount of pvp
Server going down.
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Server up, running B26-Hot Fix 4, Bedford Falls V2, Dreadwood 1.7.
Instructions on how to get the latest version, please read here : http://theindiestone.com/forums/index.php/topic/4183-iwbums-the-i-will-backup-my-save-branch/
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I think i will actually, the test went great last week, i think some "old" stuff was left behind causing problems on the EU server.
Will give DW another try tonight, if it doesn`t work like it should.. i will roll back.
Will also add South Muldraugh, little project i started months ago but never got to finish it (wanna test it).
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but is it going to be soon? i dont wanna build a bunch of stuff just to have it disappear
5 hours Aux.
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Y map has been running a long time now.
Now? No.
[EUROPE] [PUBLIC] [PVE,PVP] [Online 24x7x365] [Bedford Falls V2] [Muldraugh+West Point+Bedford Falls] [ [Active Admins]
in Servers
Posted
Sorry, should be up again.