loserking Posted May 19, 2014 Share Posted May 19, 2014 Hello, i am wondering how to use coordinates to define spawnpoint for my lan server.. any ideas? it should be like this: "SpawnPoint = 0,0,0" but iam not sure what value is what (X, Y and level)... ---- Edit: Nevermind it seems like I found the solution here: http://theindiestone.com/forums/index.php/topic/7674-is-there-any-way-that-we-appear-in-multiplayer-my-friend-and-i-together/?hl=%2Bspawn+%2Bpoint#entry100709 According to that, spawn coordinates in server ini file are simply XYZ in that order, and in absolute values... SpawnPoint = X,Y,Z (where Z is the height level) Link to comment Share on other sites More sharing options...
NCrawler Posted July 29, 2014 Share Posted July 29, 2014 I hope you don't mind RoboMat, but I updated this mod of yours to work on Build 27. I added a poster.png, changed the version number and added a local 'updatedby' variable. It's posted here: http://www.mediafire.com/download/1q4id2gg058ln0j/RMCoordinateViewer_v0.7.3.zip Banjo, blindcoder and elbusta1 3 Link to comment Share on other sites More sharing options...
Bu77eTz Posted December 2, 2014 Share Posted December 2, 2014 Will this mod get an update for Build 30.5? or atleast 29.4? Link to comment Share on other sites More sharing options...
EnigmaGrey Posted December 2, 2014 Share Posted December 2, 2014 Doubtful. RoboMat is more or less out of PZ modding, though he helps around the forums now and then.Unlikely to be any reason it shouldn't work, anyway. Link to comment Share on other sites More sharing options...
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