Jangles Posted April 29, 2020 Share Posted April 29, 2020 Specifically zombies colliding with walls upon fall. As of right now they just clip through a wall. Since you're hard at work on new animation I think one that would be greatly appreciated would be something that detects if a zombie is falling near a wall and instead slumps them against it rather than falling through it. Or even just forces them to fall parallel to it in order to not have to modify how attacking downed zombies would animate for the new position (as well as possible other things that'd have to be tweaked like hit detection for the head). It's a small thing but I just find zombie corpses clipping through walls mildly experience breaking and also head shot hit detection can be troublesome in these situations. At any rate, thanks for all the excellent new animations, I'm having lots of fun playing around in beta! naif and Kappatao 2 Link to comment Share on other sites More sharing options...
Kappatao Posted April 30, 2020 Share Posted April 30, 2020 Being able to push them out of windows would also be a nice addition. Jangles 1 Link to comment Share on other sites More sharing options...
EnigmaGrey Posted April 30, 2020 Share Posted April 30, 2020 Looks like this is possible; EasyPickens committed some work for this around an hour before this post. Good timing. Geras and Jangles 2 Link to comment Share on other sites More sharing options...
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