blackteapie Posted October 11, 2016 Share Posted October 11, 2016 As mentioned in the above post, to get compost, players need to wait until the rotten food change into compost. And the changing process is automatic. So I think we may use the similar mechanism to make dry goods mod in PZ. Link to comment Share on other sites More sharing options...
CaptKaspar Posted October 11, 2016 Share Posted October 11, 2016 Its over my head, but I think most of us would love a way to preserve meats. Salting, drying, smoking, etc. blackteapie 1 Link to comment Share on other sites More sharing options...
Kurogo Posted December 22, 2016 Share Posted December 22, 2016 (edited) You could modify the farming code to suit your needs. Instead of checking for a trowel/shovel in the players inventory in order to dig furrows, have it check for a meat salter/smoker and place that as your sprite. Then players could "seed" the salter/smoker with one kind of meat and wait for it to "grow" into the finished product. Then have the harvest stage revert back to the original salter/smoker, ready for the next type of meat. As a side effect, you could even change the water requirement to wood chips. Edited December 22, 2016 by Kurogo Link to comment Share on other sites More sharing options...
blackteapie Posted January 17, 2017 Author Share Posted January 17, 2017 (edited) On 2016年12月23日 at 5:22 AM, Kurogo said: You could modify the farming code to suit your needs. Instead of checking for a trowel/shovel in the players inventory in order to dig furrows, have it check for a meat salter/smoker and place that as your sprite. Then players could "seed" the salter/smoker with one kind of meat and wait for it to "grow" into the finished product. Then have the harvest stage revert back to the original salter/smoker, ready for the next type of meat. As a side effect, you could even change the water requirement to wood chips. I already tried your idea, by using Moddable Farming mod, before I write this topic. But I prefer to have a building or device for such function. Edited January 17, 2017 by blackteapie Link to comment Share on other sites More sharing options...
Soul Filcher Posted April 6, 2017 Share Posted April 6, 2017 Has anyone worked on this idea? I may give it a try but I'm not lua genius. trombonaught 1 Link to comment Share on other sites More sharing options...
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